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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Jan
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2 minutes ago, slybernas said:
Doesnt work still. Oh and btw the pokedex doesnt show nests of the pokemon only a little red square in the middle of the ocean
Do you happen to be in the third room? There are two color paths in that room.
Also what doesnt work specifically, white or the teal?
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7 minutes ago, slybernas said:
it happens on white(but i get it right sometimes) and mostly teal( never right so far)
There's an information error on the board, that's my mistake. White is Red Green Blue.
4 minutes ago, Damsel said:I have the same problem with the Color puzzle, only with Teal though. It shows the color Teal, but the game won't accept it as the correct answer.
Try doing Blue and Green in that order.
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Just now, slybernas said:
Pretty sure its just me being a noob but it looks like venam´s gym has a bug...i mix the right colours but it says its wrong...
What color were you trying to get?
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Just now, Lord C said:
My impression or the map is a bit buggy? Pressing right isn't moving the square thingy
Yeah, it was reported (and fixed in the current patch that was just released). Thanks though!
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Just now, Winter Angel said:
So, I got to the point where we see doppelgangers of Nancy and the protag, but is protag #2 supposed to be different (mine has Aevia's design) or the same compared to the protag you chose to go as (I went with Aevis - is that the white male protag's name I don't remember). I would have not noticed it if I was going through with Aevia, but I was just wondering about it. Thanks!
It's not supposed to, but I think that part will come out weirdly for older save files due to how wonky the switches were set up in the previous versions. It won't happen on newer save files, fortunately.
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Just now, 5hift said:
Right, saving inside the train seemed to do the trick.
Thanks for all your help.
Hey, please download this as well:
It will undo an error I accidentally created while trying to fix the Flora event. (And other stuff in the future!) Sorry about that.
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19 minutes ago, 5hift said:
Sounds like a corrupted data folder. I'd just redownload.
Speaking of redownload, could someone download this new data and see if that freeze still happens?
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32 minutes ago, Tempo17 said:
I'm stuck right after you start the chapter and are about to enter the new city. can someone help unstuck me?
What did you do in your run? Did you bust flora or did you keep quiet?
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PLEASE READ THE BUGLIST BEFORE POSTING. THIS IS NOT THE SAVE FILE TROUBLESHOOTING THREAD.
CURRENT PATCH AVAILABLE: [Updated 6/23/17 1:14 PM EST] (Patch 10)
GET THEM HERE:
Green - Fixed in current patch.
Red - Still present
Yellow - Fixed, but not in the current version
Buglist:
SpoilerMajor:
1.) Speech Frames glitching up
2.) Venam freezing up after leaving the train.
3.) Going into your cell at Blacksteeple too early may cause an event to happen too early.
4.) Freezing up after defeating the Puppet Masters.
5.) Soft locking on the train going to Route 9.
6.) Event repeating in the Shopping District.
7.) An event in Amethyst Cave is skipped because a switch is switched on at an unknown time. This causes Keta to not react when you enter his home.
8.) Event repeating in Amethyst Cave which causes the variable to weird out.
9.) Oshawott in the Starter Room can sometimes get into weird positions that may cause the game to crash.
10.) Talking to Maria after saving Luca can sometimes crash the game.
11.) Trainer locking you into dialogue in Sheridan Village.
12.) Using Telepad 2 and 3 will wrongfully reset the Ariados variable. Making it impossible to complete Crawli's Gym.
13.) Using the staircase at Blacksteeple on the left will cause you to become stuck in the wall.
14.) Wishiwashi evolution weirdness.
15.) Alolan Vulpix crashing when trying to learn Feint Attack.
16.) Walking into the residential building after watching the cutscene with madelis teleports you into her office while also being invisible.
17.) Teleport. (The move) Just don't use it.
18.) Going to Route 1 while being in Goldenwood Forest for the second time sending you back to the old Goldenwood Forest.
19.) Library in Blacksteeple crashing for some people.
20.) Event with Florin in the bladestar base repeats if you immediately try to go back.
21.) Getting put in your cell sometimes got you stuck.
22.) Speaking to Roggenrola in a different map other than the one you found it in sometimes crashed the game.
23.) Narcissa event repeats in her gym if you go directly to her room (Only applicable to old save files.)
24.) Losing to Gyarados repeats the event instead of continues.
25.) Trainer Annette not existing.
26.) Sequence break that occurs when going into Valor Mountain straight away before going back to the villa.
27.) Sequence break if you go back to goldenwood forest immediately after being teleported out.
28.) Mining game crashing at random points.
29.) Event weirdness with Venam and Crawli underneath the Kakori Gym.
30.) Egg given at the WG Help Plaza may freeze if you pick a grass starter.
31.) Venam not appearing correctly in Valor Mountain.
32.) Getting stuck on the slab after defeating Kyogre.
Minor:
1.) No evolution music.
2.) Jan's sprite floating aimlessly in the void (only on certain versions)
3.) Water Shuriken still has Gen 6 attributes.
4.) Ultra Ball distribution bug in Aqua Apartments.
5.) Random Starter Machine doesn't give out Gen 7 starters.
6.) When viewing the map, the cursor won't move to the right.
7.) Telekinesis TM doesn't work.
8.) Pokedex nest locations don't appear correctly.
9.) Map doesn't recognize some areas.
10.) Oshawott not refusing to go into GDC.
11.) Irritation TM does not work.
12.) Train station stairs in the Judicial District lead nowhere.
13.) Pokeballs don't appear when Nurse Joy heals your Pokemon (Judicial District).
14.) Growlithe still being in the Mystery Egg. (Replaced with Darumaka)
15.) Stairs leading to the 4th floor in the Shopping District don't work.
16.) Nectars having monetary value.
17.) Funnel Cake does not work.
18.) Able to walk on the desk in the shopping district.
19.) Melia's Togekiss sprite is not sized correctly.
20.) Getting Stufful from the Mystery Egg causes it to be immediately traded for
Wishiwashi.
21.) Weird tile errors in Chrisola Hotel and Gearen City.
22.) Truck Guy default options being wrong (Goldenleaf)
23.) Map edge on Odd Pass.
24.) Persim berry not healing confusion in battle.
25.) Future sight doesn't work properly.
26.) Nature changer referring to your pokemon as "0"
27.) Judicial District Weather Board changes to rainy when Sunny is selected.
28.) Turret 2 in Blacksteeple Castle only sees you if you walk on the tile directly
in front of it.
29.) Alolan Pokemon can sometimes get their old abilities.
30.) Disguise does not work properly.
31.) Minor passability errors in Kakori Gym.
32.) Snarl's effect is not in place.
33.) Transform doesn't copy the opponent's ability.
34.) Politoed error on Main Street.
35.) Advanced Dex not appearing.
36.) Zumi not accepting Zangoose. Wtf :/
37.) Various tile errors
38.) Ominous wind giving an error and not changing the field.
39.) Fixed the holy field turning into Starlight isntead of a Haunted field with
certain moves.
40.) Rock tile missing from route 11.
41.) Tropius Shadow Sprite is missing.
42.) Border issues in Valor, along with a small tile issue.
43.) Parabolic Charge's bp being 50 and not 65.
44.) Three maids appearing before the quest does.
45.) Lighthouses on Terajuma not opening up after completing the quest.
46.) Nightmare Med. not leaving your inventory when giving it to Anabel.
47.) Fixed dialogue saying you didn't save Garbodor, even when you did.
48.) Wrong description for Lemonade. (Should heal 70, not 80)
49.) Venepide's icon is the shiny version.
50.) Masquerain's shadow sprite is missing.
51.) Fixed the Smeargle trade.
52.) Weird surf permissions in Amber's Gym.
53.) Erick's Electivire not being shiny.
54.) Marianette's and Emma's sprite not showing correctly during their segments.
55.) Officer Jenny still appearing after the missing children quest.
56.) Elixirs do not work in battle.
57.) Meowth and Happiny Shadow Sprites are not present.
58.) Icy Rock doesn't evolve Eevee.
59.) Trainer on Kristiline asking for any pokemon with a different form.
60.) Mr. Luck taking only 1 shard to change the difficulty.
61.) If Ana is chosen, having your sprite changed will not be consistent.
62.) Penultimate event in the Building Bridges will still occur if you cancel it.
63.) Passability error with the northern dexoy on Terajuma Shore.
64.) Advanced Dex is nonfunctional.
65.) Magma Drift error in the Hidden Ritual that occurs when saving the police officer.
66.) Chandelure event sequence break.
67.) Surf glitch in Aquamarine Cave
68.) Dr. Jenkel's machine purifies always instead of once a day.
69.) Herbal Tea is nonfunctional.
70.) Shadow Sprites for Quagsire, A-Grimer and Salandit not showing correctly.
71.) Cera event repeating.
72.) Phase Dial is nonfunctional.
73.) Amber and Erick's fields do not work.
Text Errors:
1.) Jan wrongfully calls Amanda "Amaria" in Gearen Lab.
2.) Typo in the Central Penthouse with Melia.
3.) Typo with Shuppet referred to as Misdreavus.
4.) Purple tree being referred as the Magenta Tree.
5.) The color board wrongfully saying that all colors needed to be mixed for white.
6.) Crescent saying Musn't instead of Mustn't.
7.) Chinese Food mistakenly says it heals 50 when it should only heal 40.
8.) Sign in Goldenwood Forest has nothing on it.
9.) Emma referred to as Melia.
10.) Duplicate text from Neved.
11.) Minor typo in the Central Penthouse.
12.) Typo in The Hidden Library (Karrina)
13.) Maid mentioning defeating Marianette when that part doesn't show up yet.
14.) Erick having leftover dialogue from V8.
15.) People in Mirage Woods not recognizing you for fixing their problem.
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- Popular Post
- Popular Post
22 hours ago, The Radiant Aeon said:Seeing as 4.0 is about to drop in the next month or so, I think it is about time I provide my opinion of this game because I have stuff to praise it for and a lot more to criticize. Mind you this is gonna be a long post due to the many issues I have for this game. Thus, I'm breaking this up into parts, just so I don't take the whole damn page. I'll try to keep this as unbiased as possible, but there were a lot of things that annoyed me in this game that needs to be addressed, because Desolation has a lot of promise.
Positives (Stand-out features)
Probably the core feature this game that truly made me want to enjoy playing it: Choice-based dialogue and relationships. Something rarely done in Pokemon fan games are "choose your own adventure" styles where certain choices and relationships may affect future dialogue. It heavily reminds me of games made by Bethesda, BioWare, and ALL of the visual novels, as well as what I wanted Fates to be. I know Reborn has this as well (ie. Shelly sub-plot) but Desolation adds to this with character affinity, primarily with Ava and Scarlet. It made me actually consider dialogue choice, seeing as certain choices may have repercussions on the future plot. Because this game is in its early stages, there isn't much but dialogue changes, but further down the line this will most certainly be the reason why people would want to have multiple playthroughs of this game. Please tread carefully with this mechanic and don't fuck this one up; this could very well be your Delta Pokemon, your Uranium type, or whatever the fuck Phoenix Rising is going to do.
Additionally, some features in this game, though some are blatantly copy-pasta from Rejuvenation/Reborn, are, in my opinion, one of its best features. Mainly I'm speaking of ranger quests, which are all addictive. Beyond the multiple rewards that make this game more tolerable to play, the side quests are all really good, minus a few dungeon crawling ones. In fact, in some ways, the ranger quests sub plot is actually more enjoyable than the main plot (which I'll elaborate on more later). There is also the Jinx warps, which are more convenient than the bus and trucks in Insurgence and Rejuvenation respectively. Friend Coin rewards are usually top notch, and there isn't any restrictive quantity unless carelessly spent on dumb shit. Lastly, there are event Pokemon that were located in interesting locations and were worth the effort and added lore (Frosslass, Gastly, and Aipom are three examples that come to mind as of typing this).
tl;dr: Excellent defining mechanic that may make-or-break your game, excellent side content, convenient tools, moderate interest in Event Pokemons.
I don't think I need to elaborate further, considering most of the stuff I've mentioned are things people might have praised about before. However, know that these features were truly some of the most fun I've had in any fan game that I have played. Unfortunately, this is where I take the kiddy-gloves off.
Negatives (A fuck ton)
Honestly this is gonna take a long time to write, so I'll take this from the beginning. As in the beginning of the game. Because it sucks massive gonads. I understand this game is in dedication to Reborn and Rejuvenation, and that is completely fine in my opinion. But when the opening sequence is practically the same shit as Rejuvenation's but ten-time worse, we have an issue. Both intros have the same sort of vibe; a sort of pleasant beginning, turning bad as the player progresses through the story. Difference here and there is both Rejuvenation's freshness and establishment of a tense atmosphere; here, it sucks. No, I'm not adding some euphemism for this segment, it just sucks. Not only is the basic premise a total rehash of Rejuvenation, but the elements of suspicion that occurs whenever the player explores the boat (the Xen grunt, the talk between your mom and Crescent, ect.) is replaced by backroom
drugdeals and an obvious bomb threat, followed by edge, edge, and more edge. I reiterate a previous point I've made that this is still in early development, but I swear if the opening of this game is reworked soon, people will get disinterested in the story. This isn't even the complete beginning of the game and I see so many problems.The next thing are the dungeons, and oh lord were these a problem. Again, I'll start from the beginning. The first dungeon, the jungle, is total garbage. I mean, this comes straight after the dull intro, so it is only compounded in dullness with this as the "tutorial" section. Yes, the many starter selections was fine. No, everything else about the jungle is terrible, from the plot to the general exploration. This jungle (don't remember its name, nor do I care to) has shades of release Terajuma. Release Terajuma was total laggy, annoying bullshit. And even then, this place manages to do that while being LINEAR. Also, the tribe and Shiv's brother plot points are all so random that I could hardly care about what Shiv did to the hypnotic fuck. Instead of "I feel sorry for these poor people" "who is this Shiv guy and why is he locked up" or "I need to stop these people or else they''ll kill my friends" like I believe is the intent, I thought "what sort of lame backstory do you have to end up like this" "who the hell is this jackass with a damn annoying Aipom" "why am I already level 15" "god I hate this dungeon" "who left this Croagunk here" and "cool story but I want to progress through this slow ass dungeon." And we never hear of what happened here again. And our reward for completing this long ass, slow ass, dungeon? A boss fight that I swear required an hour of grinding a fucking moody Bidoof to a Bibarel just to cheese my way through. Conner's boss fight is a seriously bad one for any blind playthrough, especially the FIRST GYM LEADER and I was almost about the delete this game from just this. Call me a whiny ass, but that shit is unfair.
Next is Route 1 and Carotos rip off, which are both pretty terrible too. Route 1 not so much as it had some room for breathing, but the backtracking for sidequests and repels because damn Route 1 was a big turn off. Then we enter Carotos rip off which I will refer to as such because it is, again, a rehash of early versions of Carotos in Rejuvenation made worse because of the length, backtracking, and money burnt on repels (which also require backtracking). Current Carotos is fine as is because the simplicity of the dungeon yet retains the creative puzzle aspects of the early versions of the dungeon. The bootleg version of this is going from point A to point B with massive detours in the middle. And again, the rewards we earn for crawling our way through this forsaken dungeon is learning more about the oh so dull and generic Team Crescent and EDGE.
No comment on Weeping Hills because honesty that place was lit. If anything, it only confirms that Team Crescent is just a cult of overly idealistic dickwads which I'll go in more depth later.
Now, in the last few issues I've had, I could fit all of my grievances into a paragraph. I plan to keep it this way too. Honestly though, if I was just talking about Silver Rise, I can write a fucking book about bad level design and use it as my primary example, and still won't elaborate on how shit this dungeon is. Silver Rise comes after a high point in the game, because prior to this dungeon, the game held a constant pace of progress similar to most RPGs after moving beyond the beginning of the game. Then story bullshit happens, with a totally unexpected, completely sad, and emotionally charged betrayal (I'll go into more depth as to why Scarlet's betrayal is garbage later) and boring banter by Solaris 2.0. Then Tristan happens, which his gameplay inclusion is both a story plothole and overall hindrance in general due to lolBoomburst. not only that, but Silver Rise is a two prong dungeon of evil, with one being and annoying search quest for crystal bridges, the other a maze. Because the game is still early as I've mentioned, lag is inevitable. But not only does the first section lag, but it is LONG. Length isn't much of an issue normally in Pokemon games, due to repels. without repels, Pokemon games become that much more annoying. Naturally having repels would lessen the burden of length within this dungeon if it wasn't ofr Desolation's unusual level progression. By the time the player beats hot caramel queen ranger gym leader, they're probably level 35 at max. Pokemon found in Silver Rise are 39 max. In other words, until you reach level 40, repels are USELESS. "But they are just random encounters, no issue there" right? Then we remember Tristan (lol) and his level 45 Exploud with BOOMBURST. Meaning, unless the opposing team has Pokemon that resist normal attacks or you have resists of your own, Tristan WILL KILL YOUR TEAM. This will result in net loss in net loss of experience for your team, further leveling to 40 harder than it needs to be. You will spend HOURS on just the first segment of Silver Rise, not even mentioning the ice bridge puzzles which are essentially Luna's Ionia Valley but worse. And of course, our reward is a nonlinear maze with high-level Pokemon trainers and a healing machine three long rooms with similarly high level wild encounters in between. Really I only recommend making a complete overhaul of the first segment of Silver Rise, or at least expect an overhaul in 4.0 because any notion of replayability is squashed by Silver Rise's terrible design. Isay it is comparable to Majora's Masks's Great Bay, due to annoying talk-quests, Metal Gear Gerudo Fortress, and lolGreat Bay Temple on top of being boring as fuck in general. Silver Rise is not just a major cockblock of the coveted sense of progress the game attained post-Carotos rip off, but is a standout brick wall that halted any sort of interest for this game. You know things are bad when Voltorb Flip is more interesting than your dungeon.
Even though Silver Rise is bar none the worst part of the game so far, Blackview City is probably the worst big city between Reborn, Rejuvenation, and Desolation. Reborn City in its first several episodes was notorious for its insane lag and lack of lighting, courtesy of early development. Of course, Ame rectified these issues, and Reborn as a whole serves a fun, eccentric hub with many features to enjoy. Similarly, Gearen shares a lot perks Reborn has, while also being easier to explore due the symmetry and easily identifiable landmarks. Blackview has almost none of those things and can be considered a dungeon in itself. Even with the colored triangles, if you don't remember how to get from point A to point B, you're fucked. Again, like Silver Rise, Blackview comes after a grace period where the game started to the player back into a decent pace of challenge and leisure without hindering progress sans Tristan's battle. The incomprehensible layout of Blackview is enough of a flaw, but the unclear objectives to progress the story collaborate with the horrible design of the city in a way that creates headaches. No other example fits this better than locating the Teal Panther base, which is probably the dumbest fucking thing I've seen in a Pokemon fan game. In a city filled with trash, grayscale, and cracks, finding a SPECIFIC CRACK IN THE WALL is probably the worst design decision possible, and only the most observant person in the world would notice something like that. That's not even mentioning the reward for completing the Teal Panther base, which I could give less fucks about for, again, reasons I'll talk about when I get to the story. Oh, and the electric leader was a bitch.
As far as the general issues I have, the most reoccuring one is the one problem that should never be a problem in an adventure/RPG game: Progress cockblocks. Four of the five segments of this game that I ranted about shared this trait. All of these are the biggest parts of Desolation. The slowness of these areas truly drag what promise this game had through the mud, or at least for myself, because I would rather drink bleach than endure three to four hours of Silver Rise. In addition to this, level progression is so off in this game its almost insane. As mentioned in Silver Rise, levels of wild Pokemon are on par or sometimes higher than the expected level of the player. The jungle section was especially bewildering as well, due to the sudden increases of level from area to area (Lotads that were level 4 along the beach were level 9 in the main jungle, and further encounters were level 12.) Trainers aren't as critical due to usefulness of having good sources of EXP. Perhaps balance out the levels of wild encounters, if only to make repels have a purpose.
Story-wise, this game can be described in one word: Edge. Like, if we take Reborn, Rejuvenation, and Desolation and scale them in terms of edge, Rejuvenation would be razor blade edge, Reborn would be playing Reaper with Linkin Park edge, and Desolation is COMPLETELY FILLED MY HEART WITH DARKNESS NOTHING BUT DARKNESS edge. Seriously, dial back the edge, this game is entirely edge. Shiv's backstory for starters; I feel like this is every sibling quarrel in every JRPG in existence. Speaking of generic, both the Black Foxes and Team Crescent just...exist. Granted, we don't know much of the Foxes aside from being another crazy cult, but Crescent is the epitome of edge. Ultimate goal is to awaken Darkrai Perfection and make everyone live blissfully forever? Not only is this another rip off, this time of Madara Uchiha of all villains, but it was just dropped in there. Just like that. Team Crescent's main goal; answered at a drop of a hat. Returning to the Weeping Hills, when Nova questioned me on which side I would give the big dumb rock to, I didn't side with Nova for any reason at all except "God your plan is so dumb GTFO." Oh theen there is Solaris 2.0 which I will refer to as such because he is such a Solaris clone. I mean, ruthless admin that tries to kill people for no fucking reason beyond LOL I'M EVIL (And yes I also think Solaris is a dumb character himself considering how unnecessarily ruthless he is, incredible blandness as a character, yet is a total bitch when it comes to Lin.)
And finally Scarlet, which I will make a separate point about because she serves no purpose except for TEH FEELS. Seriously, she gets no development as a character outside small talk that reveals nothing about her a person or a hint of depression that could lead to her betrayal or even a backstory, making her betrayal feel out of place and fall flat in terms of emotional impact (In addition to a big plothole ie. When the fuck did she contact Team Crescent or know about them in the first place?). Speaking of falling flat, her death is completely unnecessary and in a twisted way hilarious. Sad monologue of how her life is depressing and shit then committing suicide is just underwhelming. Call me a dick, but when Scarlet died, if she actually is actually going to stay dead in the first place, I just didn't care. Scarlet had little time to develop as a character, and the development she did get was rushed and sloppy. The way Scarlet was written does not reflect the original intent of the character; her death scene was more like the petulant whining of a total dumbass than it was a heartfelt loss of a dear friend like it was meant to be simply because of the sloppiness of the writing. If Ava or Conner died instead of Scarlet, you would bet your ass I would be heartbroken because I came to like those characters and how they were handled. Scarlet just died for the sake of dying. A recent example of a poorly written character betraying what they were meant to be is Xander in FE Fates. Xander was advertised to be this honorable knight that serves his country with loyalty, while simultaneously being a caring brother figure with unmatched charisma and a duty to protect innocent people. Not once before Fates's release did I associate those genuine qualities as presented in translated supports and by raving fangirls to be in reality Garon's side bitch and a complete coward. Ryoma shares the same contradictory character, but only Xander comes close to being as poorly written as Scarlet. Both characters do not represent their roles in the story because of poor writting, and their deaths are equally as dumb due to their illogical rational. Again, I apologize immensely for any Scarlet fans for extreme criticism of her as a character, but she is one character that I cannot forgive, most especially because how she was initially presented was perfectly fine and was likable, if a little too perfect. Her betrayal represents the biggest blemish of this game's story (conveniently happens prior to the game's worst gameplay blemish), and needs to be rectified in the later part of the story to make me remotely care about her death. Like, add a backstory or something that would make me love her because I really want to love this character but its so damn hard not to laugh at how dumb she is.
In conclusion, despite the game's numerous features, these faults standout as they repeal the one thing I found to be the major niche of this game; replayability. The long dungeons are too much of a hassle to experience again just to piss off Scarlet and see if she decides to stop being a pansy and not kill herself. Which is a damn shame because if the gameplay hinders the overall game so much that the development of story is also affected, then that is a good sign that the game is very clunky in its development. While I don't expect the story to be retconed, I certainly wish the dungeons can be reworked to be more enjoyable. If that is achieved, whether in 4.0 or not, the value of replaying this game from the ground up only increases.
too fucking long; why would you read: Dungeons are long and annoying rather than difficult, overuse of awkward progression of Pokemon levels makes everything overlevel, main story is shallow, main antagonists would appreciate further development, FOR THE LOVE OF GOD FIX SCARLET'S WRITING
Honestly I may come off as a presumptuous douche, but these are my thoughts for the current state of Desolation. While I don't hate it (I love it more than 90% of Pokemon fan games out there) it has some massive issues that straight up sacrifice the positives of the game. As mentioned numerous times in this post, Desolation is still in early development, so I don't expect my issues for staying too long. In fact, I am very eager for 4.0 just to see if Caz and whoever is helping him improves the overall quality of the game, because it certainly as the potential to sit with games like Rejuvenation.
Reading this brings back a lot of painful memories and a nice hot slice of Deja Vu because someone left me a message -JUST- like this once, except it was Rejuv being compared to Reborn.
I'm not going sugar coat it. Versions 1-5 of Rejuv were extremely bad. Extreeeeemeeelllyyy bad. Version 6 was much better but it still had issues. A lot of stuff have been ironed out since then and with the release of version 9, I think Rejuv will be in a state where it's never been. A high quality game at all points. It took me a while to get there, but I have no regrets up to this point.
Now, I've only played a little bit of Desolation. I will admit that the beginning was very similar to Rejuvenation's beginning. I will admit that it was a little off putting, but then I remembered that we all have to start somewhere. I've heard nothing but good things from Desolation. From the status bar, people talking about it in this thread (Which I do read occassionally. I just never post because I've never played Desolation myself... Which I do plan on doing eventually.)
Does that mean it's perfect? Not in the slightest. In fact, I believe Rejuv had the same sort of treatment at the time, and we all know how that was. You may be asking, all right... where is Jan going with this...
Well, basically, I don't want Caz to go through the same thing I had to go through when making Rejuv. This post was really harsh, rude and quite honestly... not very constructive... You still got your point across, but at the end of the day all you really did was potentially make someone feel terrible about themselves. You spit on their work, their baby, their ambition. It wasn't a very nice thing to do, and I know all you wanted to do was help... but this could've been done in a kinder, more constructive way... You have to remember that all we had when we made our games were a starter kit, our love for pokemon, and our dream to tell a story. That's all. I'm not saying your points are bogus, and I'm not saying that your feelings aren't valid, but you have to put yourself in the shoes of a solo dev and think about what they've done. Which is basically spend hours upon hours to provide you with a form of entertainment for nothing in return.
And I'm not here to argue. I won't be replying to anything after this. I just wanted to say what was on my mind.
#------
A message from me to @Caz:
Regardless whether or not this post has affected you in the way posts like this have affected me, I want you to take this as inspiration. I want you to take this as motivation to prove that your game is what you care about and what you're passionate about. I applaud you for putting time into making Desolation, and I am proud of what you were able to accomplish. As a fellow game developer I know how much this project means to you. I know you'll have minimal time to work on this game in the future, but put everything you've got into making this now, while you still can. You won't regret any of it. I'll support you always!
-Jan
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Just a heads up for others doing beta, it initially downloaded and chrome claimed a virus. i ran a anti viral program and its all clear... so for me at least i had to turn off my chrome protection to download it.
IIRC, You can disable this setting on Chrome. Just look in the advanced settings tab.
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I nominate myself for everything because:

Jk, will update this with my actual nominations eventually or not, zzzz.
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Can't say I'm a fan of Mt. Mortar. I completely skip over it in every playthrough. Shoal Cave is also pretty annoying :T.
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Everyone here with their epic anime bgs and stuff, but who needs cool anime backgrounds when you have a background like THIS:

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And thus, Jan's plan to get Zumi back for changing his name while on vacation has been shut down :c.
She'll still get her's.
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Updating mine as well.
Name: Jan
Age: 19
Birthday: September 5th
Location: NYC
Height: 177.5m
Hair Color: Black
Eye Color: Brown
Lives With: Mom, Dad, Brother
Pets: Cat
Relationships: Nope
Crushes: ...Yeah...
Dream Job: Idek.
Currently Playing: Life is Strange, Undertale (This is a great game, man.)
Favorite Food: Pizza
Favorite Drink: Milkshakes
Favorite Color: Alternates between Red and Purple.
Favorite kind of Music: Chiptunes/VGM, Indie music
Favorite Band: Mogwai, Breton
Favorite Album: Eh
Favorite Game: Pokemon, Xenoblade Chronicles, 999, VLR, Okami, Life is Strange, and a ton more.
Favorite Genre: RPG/Turn based strategy games.
Favorite Hobbies: Listening to music and spriting
Favorite Movie: Coraline
Favorite Show: - Steven Universe, GoT, Gash Bell/Zatch Bell, Madoka Magica
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not gonna lie you look just as chill as I expected, if that makes sense
I get this a lot, lol.
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So I got up really early today and couldn't go back to sleep, so the obvious thing to do was to get dressed, take a selfie and go out for breakfast at like 5 am right?

Iwastiredman.png
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ฅ^•ﻌ•^ฅ We shall rise ฅ^•ﻌ•^ฅ
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You can't predict the unpredictable! Shing appear next pls.
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Shellyyyyyyyyyyyyyyy! ;-;.
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lalala


it me in wip gear for renaissance wedding thing!
tfw your first wdyll post is this goofy thing



V9 - Bug Reporting Thread
in Pokemon Rejuvenation
Posted
No problem! Noted!