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tru

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About tru

  • Birthday 02/24/1994

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  • Gender
    Male
  • Interests
    Competitive fighting games, pokemon, yugioh, and metal music.

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  1. Without cheats? I know swinub can learn ancient power as an egg move but the parents who learn ancient power through leveling up aren't available. I thought chain breeding might be possible, but it's looking like none of the pokemon available can learn ancient power by leveling up, but I may have missed something, so that's why I asked.
  2. Is it possible to evolve a Piloswine to a Mamoswine on this game currently?
  3. Yeah I used to IV breed on Reborn. Not so much on the other fan games so far. I think the breeding mechanics are very well done after 5th gen.
  4. I've been playing pokemon since the very beginning, playing pretty much every game that's been released amassing thousands of hours of playtime. With that said, for me, the highest point of the fun factor in pokemon was during the beginning of X and Y. The pre-pokebank meta was a lot of fun and shinies were all legit except for the ones involving the Shiny Value trading and duplication. That was still a heck of a lot better than someone using a cheating device and getting perfect shinies effortlessly. Although I never was able to use the Shiny Value trading or duplication, I didn't have a problem with it, because it at least brought people together to trade and breed perfect IV pokemon (something else I really enjoy). It gave value to pokemon that you put time into breeding. You were rewarded for your efforts. Later the Shiny Value trading was invalidated then pokebank got released. This made it so the only shinies that you couldn't get by cheating in previous games was 6th gen shinies. I was still okay with this since I expected this from the beginning. I spent many hours legitimately breeding 6th gen mons with perfect IVs. Unfortunately, afterwards the powersaves came out. After that things weren't as fun anymore. I had over 800 hours in that game, but now that you could just cheat everything, it seemed pointless to continue on. When ORAS came out I bought it day 1. I got bored of it after beating the elite 4 and doing some post game stuff. All the things that gave X&Y nearly infinite replay value were gone with the existence of powersaves. My question is do you think people will be able to use the power save the same way they can on X&Y? If so, how soon will they be able to do that? I would still be excited to play the game and hunt for legit 7th gen shinies and stuff if there would be at least be a month or so where people couldn't cheat any 7th gen mons. I don't know much about the powersaves since I've never used one, but that's why I'm asking. My 3DS got stolen a few months after ORAS came out (all my pokemon with it) and I'm contemplating whether I want to buy a new 3DS for Sun & Moon if I'm just gonna get bored after beating the elite four. I wouldn't wanna miss the 7th gen experience though so I may buy it either way. Especially with that new koala mon c:
  5. Rock. A big reason for this is because fossil pokemon are savage."A slim and fast swimmer. It slices its prey with its sharp sickles and drinks the body fluids" (Kabutops' pokedex entry). A lot of them are quite menacing and not something you would expect in a children's game. I love the idea of impaling my foes with a giant stone via stone edge. The rock type is full of prehistoric looking creatures that I think are very well designed. I like the idea of fighting with a prehistoric team during a sandstorm. My favorite rock mons are: Cradily, Omastar, Archeops, Kabutops, Tyranitar, Diancie, Terrakion, Tyrantrum, Armaldo and Aerodactyl.
  6. As soon as I read the title of this topic, the first game that came to mind was final fantasy x. I'm glad you agree. That game has a phenomenal storyline.
  7. Cradily takes the number one spot. Oshawott is up there though as well as slowbro. I absolutely love the design. It's breathtaking. I'm sure I could go on for awhile talking about this mon, but I don't plan to. After thousands of hours of playing pokemon; picking this guy out of 721 pokemon (and counting) must mean he's pretty special c:
  8. Yeah the game used to be better when managing your resources well could literally win you the game. The better player would win more often than not just because they would be more adept at managing their resources and knowing when to make certain moves. Now there's a lot of floaters and unkillable monsters. People just make a huge unbreakable board first turn and the other player loses. Very little card interactions. I still build old decks. I really enjoy perfect circle (2007), and Goat Format (2005-2006). There's a lot of good past formats. You can sometimes find people who still have decks from old formats and you can have throwback duels with them. It literally makes no sense that Macro Cosmos and Dimensional Fissure are limited. They're fair cards. If your decks needs the graveyard that bad to where you automatically lose to them, then maybe you should play a different deck. There are tons of flood gates cards like that which win match ups easily that aren't limited. Even if those cards were at 3, it would make NO difference on competitive play. They don't make the ban list with balance in mind unfortunately. Only money matters to them. Unlimited those cards wouldn't make them money, and they'd rather make money off graveyard reliant decks like Burning Abyss and Mermails. When the game started to get bad for me was when Exciton Knight got released (January 2014). A lot of people would say it started getting bad when Duelist Alliance got released (August 2014) because that spun the power creep a bit out of hand, but I think the fact they would even make a card like Exciton that rewards people for unwisely using their resources and gives them a lame come back factor at any time is very bad for the game. At least it got banned (to push pendulums). I always enjoyed the game before then now I just play it occasionally. There were bad formats in the middle (height of dragon rulers/height of Dino Rabbit/Wind-Ups/Inzektors, and height of Six Samurai (short lived). Frog FTK was really stupid too XD. In case you're wondering. Infernities is a deck where the effects only work if you have no cards in your hand. They have a lot of cards that revive infernties from the graveyard. They special summon often. They can synchro summon and xyz often (pendulum works well to help special summon them). They have some of the craziest combos of any yugioh deck in history and I would argue they can do some of the most devastating things in one turn out of any card game in history. They have some infinite loops which you wouldn't be lucky enough to pull off in a tournament setting, but when you see what they can do it can be quite mind blowing lol. Yeah I actually enjoyed this game. I obtained every card available. My favorite yugioh game is still Forbidden Memories for the PS1. That games still holds up. There are mods of it sorta similar to how Reborn is a mod of pokemon. This Brazilian team made a Forbidden Memories 2. I enjoyed it thoroughly until I found out you can't compete it 100% >____>
  9. My favorite archetype is Infernity. I've been playing that deck non stop since September 2010. Every format I have a new build to combat the meta. I do well at locals. I used to top every week. It ended up being a good way to make money. The deck has paid for itself many times. I've only entered one regional event. It was an Orlando regional and out of 338 players I got 9th place. It was the format where Mermails were the best deck with Macro Rabbit and Fire Fist being the other top contenders. I was the only one there playing infernities. Everyone thought I wouldn't do well, but I proved them wrong. The deck is actually extremely deep when it gets into the combos, and it plays different than any other deck in my opinion. I feel like you have to be very adept at reading your opponent and thinking ahead. The deck also sacks sometimes, but that's just the nature of the deck I've been playing competitively since September 2008 (Tele-dad format). My other favorite decks are Lightsworns, Zombies, and Destiny Heros probably because I was very influenced by that era (2008-2010). I enjoy Crystal Beast and Naturias even though they've never been good. Yugioh is a hobby I get in and out of from time to time. Sometimes the game is fun, and sometimes it's meh. Right now it doesn't seem too interesting to me. I haven't played much since last December when the Pendulum Magician structure deck came out. I still have an Magician Infernity deck from then that I was working on. The recent banlist has made it hard for me to use Infernities with Magicians or Pepe and I really don't like the meta decks. I maintain that yugioh is a good game. I think the mechanics and card interactions are great and make room for incredibly thought provoking plays. However, I think the cards Konami releases (especially lately) are not good for the game. I would much rather play something like Goat Format where card economy actually matters. Pendulum kind of throw card economy out the window which doesn't bode well for the future of the game imo.
  10. Does anyone know how to get smoochum? I'm also having trouble figuring out exactly what to do to find froslass.
  11. Looks awesome! That shadow Anorith looks fierce! Are the starters same as always?
  12. Raichu. Especially the shiny. I don't like when it looks fat though. Sometimes it looks better than others times.
  13. All the pan/simi monkeys because they're hideous and I can't stand finding them in the wild. Wormadam and kricketune are up there for similar reasons.
  14. Just wondering everyone's opinions. Feel free to give your reasons for why you picked the one you picked.
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