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Commander

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Everything posted by Commander

  1. You could sweep Julia with a Jigglypuff, but it'd take a lot of luck and require Sing, Defense Curl, and Rollout along with a really bulky Jigglypuff (EV train a bit).
  2. I've actually been on a Fire Emblem run recently. I finished Eliwood's story in Blazing Sword and I'm going to play sacred stones before getting back to Hector's mode.
  3. tfw you accidentally call a seagull a wingull in public.

    1. Juniper

      Juniper

      what do you call a seagull (or wingull) that flies around a bay?

    2. Sutoratosu

      Sutoratosu

      A Lord Bagel.

      oh, no wait... excuse me 'Baygull'

    3. BlueMoonIceCream

      BlueMoonIceCream

      Really? I kind of wish I would do that

  4. I haven't caught up on Rejuvenation, but I'll probably take my time as the status updates pretty much spoiled chunks of what's going to happen. (Seriously, the game has only been out for a week).

    1. Plok
    2. BlueMoonIceCream

      BlueMoonIceCream

      I would recommend starting again alot has changed

    3. leocain

      leocain

      Just remember when you last saved in v5 so you don't have trouble.

  5. I never thought the game went that far on either Normal or Intense modes. If I had to gripe about anything in intense, it's the pain of grinding Pokemon up to that point as there was practically no good grinding spot for the second (first fight) and third gym leaders. I haven't tried it on version 6 so...I need to get on it (and actually catch up on my first save). If I had to gripe about one thing about the new challenges, it's the first battle with Amaria. If you beat her, you have to fight Ren right afterwards with the same HP and everything. So if you're in the Red Zone after beating Amaria and didn't bring any Potions, GG.
  6. IMO, learning how to create teams that work with the AI is way harder than implementing the trainer fight (and you're also learning about coding which is twice as hard as either.) But yeah, I had to redesign the fights for a lot of those characters on your poll and the fourth Cain and third Kiki fights kicked my butt so hard. If you're going to make teams for any of the rivals, I'd recommend turning them back into mono teams (you don't have to) because they felt weaker once they drived away from that. As for if Taka and Sirius get picked, good luck. I'm still sitting here trying to figure out how to make those two tougher (maybe buddy them up with another if you're up to it) as they still sit on the really easy end.
  7. Truthfully, those were kind of my thoughts as well. Storywise, nothing seems to particularly stand out as "Wow! That would make a great story!" which doesn't necessarily mean a bad thing. Honestly, I'd have to go with the fourth one too because the other ones are really bland. But I guess I can kind of give my thoughts on the full ideas: 1. When you use cliche in and idea, that already raises red flags. Also, killing for the sake of killing is rarely a good thing. I mean Rejuvenation had that intro, but there was reasons behind it iirc (I haven't gotten very far). If you are going to go with this idea, I wouldn't kill the friends and kill only one at the start. That adds characters to the cast and you can slowly learn more about them while the story moves forward, rather than to just kill them. If you go through this idea, I suggest revisiting it and redoing a lot of what you have planned to expand on it. 2. Not one I'm particularly fond of and the way you presented it gives me the impression it won't be what people are expecting. If you're going to do that one, create a different goal outside of being a champion. I don't see this one being too successful. 3. One word: Cliche. There's too little info there to even give you suggestions. And pretty much every RPG has the adventure started by having someone important to them captured (not every, but you know what I mean). 4. First off, don't make every battle super difficult. It'll only make your game drag on. The idea may work, but I feel the game would be very short if it stayed only on a campus. There's a lot that can be done for it though. It might be a fun project if you want to start jumping into the game developing world though as it seems the least amount of effort.
  8. I'm not going to say too much as I say the message in the OP pretty much explains what happened. When I first saw Kuro asking for help, I thought 8 or 9 people were going to ask which is why I decided to go ahead an try. Xe did say experience was something that was being considered, but none was needed if you were reading it carefully. But obviously the best candidates are the ones going to be picked so...I don't see the issue in this (employers do this all the time anyways...some with untold requirements). I guess I may as well explain why I was put in the interview over other people. My experience with the coding half is not very strong (but I'm pretty much a straight A student in Math and Engineering...which I had to learn some coding terminology from them), but I've gotten quite familiar with RPG maker. Learning about this wouldn't take too long as I've already learned the basics. That and being a long standing member is what made me stand out (2 years and still going strong).
  9. Radomus's difficulty really depends on your team. I used a Honchkrow and Escalveir combo and completely wrecked him. If you're still having trouble, bring a Bug type to take out Malamar who can be a threat. Outside of that, his team is very slow, bulky, and only special attackers. Light Screen will do wonders if he's damaging you too hard. One trick I do in doubles is to Paralyze and/or confuse one Pokemon on the field while focusing on taking out the other side. This helps reduce the number of attacks you get hit by.
  10. Challenge Run or Rejuvenation...this is a hard decision

    1. Shing

      Shing

      Rejuvenation, cuz why not?

    2. Tomas Elliot

      Tomas Elliot

      Challenge run in Rejuvenation.

  11. Truthfully, I had a feeling Mumplefink was going to be picked between the three of us. But congrats to all the winners regardless. But geez 35 applicants. I'm surprised I even got as far as I did.
  12. Oshawott doesn't follow you around anymore. :(

    1. Cepheus

      Cepheus

      If you mean Rejuvenation V6 in the starter choosing hall, yes it does!

      however, since the new hall is so big and it is slightly slower it might not seem so, or it might get caught on the surroundings.

  13. My playstyle is really kind of different than ones that you listed. Generally, I will play a mix of offence, defense, and trickster. The best term to describe it is that I'm a gambler. I often predict what the opponent is going to do and play risky attacks and unusual movesets that can really backfire on me. I'm probably best known for that infamous Ninetales set that I use which wins more than you'd think.
  14. Why not? Gen I: -Favorite: Brock (He was pretty hard gym leader when you began and it felt so good to beat him the first time. He also had a legacy of rock gym leaders due to this battle alone) -Least Favorite: Koga (I like Koga as a character, but the game literally gives him jack squat to work on. You can even skip his battle until later he's that unimportant. All you really learn about him is that he's a Ninja and his team was terrible at the time...Gen II however...) Gen II: -Favorite: Jasmine (I honestly don't know why this one is my favorite. I just always liked her). -Least Favorite: Pryce (I wish they would've incorporated him a bit more into the game. He's a nobody kind of like Koga. The manga version of him is a different story though. His battle wasn't easy, but wasn't hard or memorable) Gen III: -Favorite: Winona (I literally like all of them about the same but Winona stands out because of that Altaria who kicked my butt as a kid so many times. Ah, I miss Gen III) -Least Favorite: Tate and Liza (Emerald made this fight better, but that Double Battle fight was lame and the twins weren't really anything special) Gen IV: -Favorite: Volkner (D/P he's meh, but I really like Platinum's version of him. Platinum was literally the pinnacle of Pokemon and the difficulty went downhill from there. Volkner had coverage moves which is something GF sees too difficult for Gen VI) -Least Favorite: Byron (He's kind of lame and his team is ridiculously easy) Gen V: -Favorite: Cheren (As I rival, I hate him. As a gym leader, he restored the glory of a first gym leader being difficult. Really fun battle) -Least Favorite: That random water dude I forgot the name of that's probably stoned Gen VI: -Favorite: Clemont, I guess (I could go on a rant why I don't like Gen VI leaders) -Least Favorite: Wulfric (That was a pathetic excuse for a final gym leader) Reborn: Favorite: Julia (I don't why I find the hyperactive coffee lover of boomies so entertaining) Least Favorite: Does Fern count? If not, I'd say Serra.
  15. I just released an update for Hardcore...that's all. You can go back to your rejuvenation hype now.

  16. After being really quiet for a while, I'll talk a little about what I've been doing. I've been making Hardcore a little bit nicer for people due to the increased difficulty. So I through in an Exp Share at the beginning of the game (and you can get it right after obtaining your first Pokemon, despite what people tell you) because that was my biggest gripe about Rejuvenation's insane mode. So here's the link to the latest update: here Update Log This'll be the last update from me for a while, but I will be revising the leaders once along with something else I'll roll out in a couple days.
  17. I believe you can get it before Corey if you do it right after rescuing all five policemen (right after you receive the Growlithe), but yes, you must talk to the other guy to start the event.
  18. Hardcore players...you'll thank me for this later http://prntscr.com/7yncuv

    1. Show previous comments  1 more
    2. Omega_Ra1der

      Omega_Ra1der

      I have one question: did you use my save file?

    3. Solarance

      Solarance

      Lololololololololooloololol. "Thank"

  19. I assume it's very carefully. But congrats Kuro on your promotion (even though it's pretty obvious after seeing all the things xe's done). I only understand small fractions of the coding sections, but if you need help I'm willing to learn.
  20. Truthfully, I have been outlining a storyline for something like this but it's not something that'll be done right away (I also need to learn quite a bit of programming before even starting) and I likely won't pick it up until reborn is complete. However, I don't recommend going through with something like this because you basically risk the biggest safety net for a game. Pokemon isn't known for a story and if your story "sucks" then you're now left with nothing. This is a matter of tastes, but I prefer sidequests that expand on the story, not get involved in the story. I'm the type of person who'd rather play the game once to get the full story rather than multiple times. I'm not saying this is wrong, just something I'm not for. No, no, no, no for the love of god NO!!!! I really hate how much I see this thing pop up. It might sound cool, but good luck making a great story out of it. If you are going to do it, start out as the bad guy, but quickly switch sides (cough*Colosseum*cough). There's way more you can do with your character being the hero that very few game creators touch on for silent protags. I won't touch up on the rest as they are extra features. Extra features are nice, but they should not be priorities when designing a game at the start.
  21. Being the guy who is part of a mod to adjust leaders to be more challenging, I agree and disagree with both of these comments. The best way to think of Megas are as substitutes for another strong mon. I had to do one for just about every leader Shade and up and rarely were they the leader's strongest. Field effects make better difficulty then Megas so I'd take a strong field effect over a Mega any day. But Reborn is honestly as hard as you want it to be. I personally use an item clause only allowing for weak items like super potions and limit my healing, however I don't think there should be any limitations for beginners playing.
  22. Samson honestly is not that hard and Lv 65 would be overkill (unless this is the hardcore mod which I highly doubt). I know 66 is a good range for the next gym so 60-62 should be sufficient enough. As for your team, Crobat and Gardevior should be able to handle most of them (watch out for Mienshao and Conkeldurr though). I'd say scrap Pangoro for a different fire or fighting type (Hariyama works pretty well) and just follow anything Esteian says if you're really struggling (though nothing is to the point where you need to breed).
  23. I see you're having a bit of shading problem. Don't take this to heart, but the protagonists look a little flat. This is due to there being no shading. I'm not very good at it so whenever I have to do spriting, I tend to use a trainer base (like most other people). I know it's only a half finished one, but it's a good example to show what highlighting can do (you can see the areas I did and didn't do yet...kind of).
  24. Pretty easy. All you do is go to the trainer types and when you get to the trainer section, you type the name of the file plus .mp3. You have to have the song in the BGM folder though. I also did new music for this fight to
  25. The pokemon available likely won't be changed. At the most, there might be a ghastly event post Radomus, but everything else will run exactly like Reborn. In fact, you could probably just run the official release to bypass any leader too difficult (or use the hardcore version for any leader who's too easy). But yeah, we'd have to redo everything each time an episode comes out. The official version of hardcore is going to offer features to make grinding much easier such as giving an Exp Share and moving the lucky egg to pre noel. If grinding is still an issue, we may also drastically lower the price of rare candies to 2,000-3,000 Poke. One gripe I have about Rejuvenation's Intense mode is how unfair it is (seriously a Mienshao for the second gym leader) along with the grindfest required to fight any of the gym leaders. Right now, I'm working on videos of the leaders, but after that I have a special project I'll be doing. That's all I'm saying for right now.
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