This team was inspired by playing Sonic Adventure again. Based off of the final boss, Perfect Chaos.
This is a rain team. It has SS in it. But that's mild compared to what other chaotic tricks I can pull...
I also stole Amethyst's team a little here, but for the most part, I swapped things
@ Leftovers
Trait: Drizzle
EVs: 252 HP / 180 Def / 76 SDef
Bold Nature (+Def, -Atk)
- Scald
- Hidden Power [Fighting]
- Perish Song
- Toxic
Perish Song. This has saved my arse so much from baton pass leads. Blaziken? Suuuure. Ninjask? Go away. Toxic to deal with Jellicent and Gastrodon which would have a field day ruining the other water types. I also use it for keeping stall out of my way to help make room for a Sweep. Scald for the oh so obvious STAB and HP Fighting to... I dunno, I really hate Steel types.
@ Leftovers
Trait: Swift Swim (Got a problem, Smogon?)
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Substitute
- Waterfall
Perfection is a suitable name. I swap her in as Rain uses a Perish Song. This allows me to pull a Sub from a withdrawing opponet, Dance once, and inflict Perfect Chaos against the enemy.
@ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Earthquake
- Crunch
- Ice Fang
This is my endgame. I NEVER send in Chaos unless I need a quick revenge kill in the form of Aqua Jet. Chaos' pure offense with Speed Boost and massive attack makes this a Perfect last resort sweep.
@ Leftovers
Trait: Hydration
EVs: 248 HP / 104 Def / 156 SDef
Impish Nature (+Def, -SAtk)
- Ice Shard
- Curse
- Waterfall
- Rest
Heart. She is just that. She is the wall. Heart can bulk hoards of things, and if there is a set up on the other side, Ice Shard it. Done. Simple. Restdration is amazing. And because of it, I dont need to worry about things like Chansey using Toxic to bring her down.
@ Life Orb
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Shadow Ball
- Signal Beam
- Charge Beam
Thunder, Rain, and Lighting. Lighting is a revenge in the form of wicked fury. With the highest natural speed on the team, not a lot of things can stop him. Charge beams for clean up and the occasional boost. The other moves... I admit, I just threw in there.
@ Life Orb
Trait: Pressure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Aura Sphere
- Weather Ball
- Hidden Power [ice]
THUNDER! The Special powerhouse that's a last resort next to Chaos. It's massive Special attack can leave lots of things seeing stars, and it's special move pool is amazing. (Yes, I put Raikou on a lot of my teams. If people knew just how good it was, it'd be OU.)
Threats: I'll tackle this later.