It's occurred to me that basically everything I said about the status categories in that other thread, while generally, true, is backwards for this episode.
For instance, mapping was somewhat quick (+50% in one night???) whereas eventing was much slower because, due to how this dungeon is said up I'm actually making four variants of each room for different functionality. This means that on the mapping aspect, once I was what appeared to be a quarter done, I just had to clone everything three times. Boom boom boom. Unfortunately, it also means I had to do all the eventing four times over. Normally eventing should be the quicker one.
And then, although sidequests usually take me forever, that's gonna go 0-100 in one day for this episode... cuz there's really only two I need to do. All of the others were done in advance back in E13.
...But man. E16 side quests. That's gonna be a grind.