gilam 5 Posted September 4 Share Posted September 4 there is no mods for this game? i try reborn mods but they dont work. Link to post Share on other sites
Commander 875 Posted September 4 Share Posted September 4 There's a lot of I don't know questions in here but I'm assuming you are referring to the SWM module. On a basic level, the SWM shouldn't be a problem unless a line of coding is missing in the scripts. Pretty sure if someone with some slight coding knowledge took a look they could get it to work but not sure if anyone has interests in porting it over given debug mode exists Link to post Share on other sites
Yumil 26 Posted September 4 Share Posted September 4 (edited) a non-trivial bit of the SWM module works just fine, from experience - WildEncounters works, BagSortByType works (well, except for items exclusive to the game, obviously), EggWaitingIcon from the AMB module also works, so does AutoHook from DBX, for those I personally tested. ItemRadar doesn't work though (it does for exactly one item, the spice powder early on in the game, everything else is a no). Neither does ShowStatBoost or TypeBattleIcons, those two cause the game to crash, to my regret. I wouldn't mind trying my hand at porting those, but I'd need a basic crash course in modding- I can edit the WildEncounterRates to skip over the requirements of the smoke ball just fine, but I can't guess what variable name I have to call to get the items for ItemRadar. Edited September 4 by Yumil Link to post Share on other sites
gilam 5 Posted September 5 Author Share Posted September 5 11 hours ago, Commander said: There's a lot of I don't know questions in here but I'm assuming you are referring to the SWM module. On a basic level, the SWM shouldn't be a problem unless a line of coding is missing in the scripts. Pretty sure if someone with some slight coding knowledge took a look they could get it to work but not sure if anyone has interests in porting it over given debug mode exists debug is boring. i love to see mods like show stat boosts. type battle. pick up..... mods that make the life more easy but not the game. Link to post Share on other sites
fireheart4560 4 Posted October 24 Share Posted October 24 I tried the SMW mod with desolation removing a lot of the mods that I heard would not work, but it doesn't boot up so I guess it is incompatible? Link to post Share on other sites
Yumil 26 Posted October 24 Share Posted October 24 (edited) nah, SMW mods have a built-in check that prevents them from working on anything that isn't the latest version of Reborn. I assume the idea behind it is to make clear the people making the mods do not have any responsibility for whether or not they work on games that are not Reborn. Anyone who knows some basics in code can remove that check to at least give the mods a chance to work. In fact, I've recently had to do that for all mods in the SMW pack for someone on the Deso discord, so I do have the files around, so if you need something, hit me up and i'll pass you the files. Edited October 24 by Yumil 1 Link to post Share on other sites
gilam 5 Posted November 6 Author Share Posted November 6 On 10/24/2020 at 4:24 AM, Yumil said: In fact, I've recently had to do that for all mods in the SMW pack for someone on the Deso discord, so I do have the files around, so if you need something, hit me up and i'll pass you the files. NoTMXNeeded. UnrealTimeClock. ItemRadar. ShowStatBoosts. TypeBattleIcons. WildEncounterRates. Link to post Share on other sites
Yumil 26 Posted November 6 Share Posted November 6 ItemRadar flat out doesn't work - I've had it confirmed by Caz that they plan on fixing it in the next release. It won't crash your game, but it won't do anything for now. you've been warned. Here are the mods. Let me know if NoTMXNeeded and UnrealTimeClock work, as I haven't tested them myself. (I know for a fact the other three does). Also don't forget to save the pictures too. SWM - NoTMXNeeded.rb SWM - UnrealTime.rb SWM - WildEncounterRates.rb SWM - ItemRadar.rb SWM - ShowStatBoosts.rb SWM - TypeBattleIcons.rb SWM - UnrealClock.rb 2 Link to post Share on other sites
Yumil 26 Posted November 6 Share Posted November 6 Double-Posting (Sorry about that), but I figured I might as well do the sensible thing and post the whole modpack here. Probably should have done that sooner, in fact. Most of the mods should work with no difference from reborn, but be aware that BagSortByType can't process the items exclusive to Desolation and won't sort them (not really an issue outside of the Rare Items pouch). Do let me know if other mods don't behave properly. SWM_modular_modpack_v66_E18.4_Deso_Edition.rar 2 Link to post Share on other sites
gilam 5 Posted November 7 Author Share Posted November 7 12 hours ago, Yumil said: ItemRadar flat out doesn't work - I've had it confirmed by Caz that they plan on fixing it in the next release. It won't crash your game, but it won't do anything for now. you've been warned. Here are the mods. Let me know if NoTMXNeeded and UnrealTimeClock work, as I haven't tested them myself. (I know for a fact the other three does). Also don't forget to save the pictures too. SWM - NoTMXNeeded.rb 10.3 kB · 1 download SWM - UnrealTime.rb 4 kB · 1 download SWM - WildEncounterRates.rb 2.39 kB · 1 download SWM - ItemRadar.rb 2.79 kB · 0 downloads SWM - ShowStatBoosts.rb 11 kB · 1 download SWM - TypeBattleIcons.rb 5.08 kB · 1 download SWM - UnrealClock.rb 6.95 kB · 1 download tnx a lot. the mods work great. Link to post Share on other sites
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