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Dred last won the day on December 16
Dred had the most liked content!
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289 AltruistAbout Dred
- Birthday 07/15/2004
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https://www.youtube.com/channel/UCalOC_XGJj5ApfPozSQ1E3w
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Dred#7448
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12-15-2025 Dev Blog Checks calendar Oh. It's been awhile... Whoops. Don't worry though, there hasn't been any delays in development, and everything is continuing as planned. The holiday's have definitely slowed some things down, but that is to be expected. Now, this post is going to be pretty big, and so some things will be split into a separate post. And that's because the mod is now 2 years old. Crazy. This is by far the longest project I have ever worked on/developed, so thanks for sticking around while we've worked hard on everything. Rest assured, we will have this ready for you all soon enough! v14 will open a lot of opportunities for us in terms of development, and gameplay, and will hopefully not break when porting to the new version begins. Now, as for actual content. The Overhaul v3 Continuing on with the prior posts, we have a hand full of redesigned content to share today. That of which includes two character updates/redesigns, and some form updates as well. So, starting with the major ones: Symfora & Asura Updates: Symfora art made by: Halcy Asura art made by: Nym Symfora still sticks to the original concept, with some updates, and polishes to her clothing, and general design, where as Asura has received an entire redesign in the clothing, and polishing department. Both will have updates in-game sprites, and other assets, of course. Additionally, two of our forms have been redesigned, and finally have official art for them as well! Tempest Wing & Iron Seraph updates: Art made by: Nym Both forms have received an overhaul in terms of design, with Tempest Wing being just as fluffy as ever, and Iron Seraph looking like it's going to ruin your day. Typing, and other form details have remained the same, only sprites & art have been updated. Overworld cNPC Showcase & Story Snippets Almost every cNPC is currently placed somewhere in the mod right now, with a handful being in shop locations, or other special places that are unique to certain characters. Additionally, your interactions with certain cNPCs may also have some impact on the story itself, with the current segments of the story heavily relying on said concept. Here's a few screenshots showing some story content, and general interactions with your characters. Have an item teaser while we're at it. Moving on to the next part of this post! Community Events As per usual, we are hosting a few events for the anniversary of the mod. The first event is a slideshow event, similar to last years, where the other is a poll. Slideshow Contest: This event is what is shown to be a community favourite, and allows plenty of opportunities to pick up new team members, and to just have fun over all. As per last time, members that participate are to create a Slideshow of any length, going over changes you want to make to your team. This can include regular Pokemon, Aevian Forms, and even Legendary/Mythical Pokemon. (Do note that Aevian Forms & Legendaries should have adequate lore to justify them) All submissions are to be posted in the event channel of the Discord. Full list of rules can also be found in the event channel The following Aevian forms are banned from submissions: Noivern, Flygon, Tempest Wing, Iron Seraph, Mega Aevian Mawile, Mega Aevian Lopunny. Submissions will close in 1 week! All team building rules must be followed for changes made to your team. Additionally, we are opening the option for current Legendary/Mythical holders to submit for a second Legendary. This will require extensive lore, and reasonings behind it, and will be more difficult to obtain compared to users who don't have one already. Carl Courier Election: This event more so focuses on the Lore/Story side of the mod. Everyone will have the opportunity to vote amongst a handful of Aevian Noibat, to be the communities selected Courier throughout the two routes in Overseer. As the poll mentions, all 6 will still be present in the mod, the winner that is chosen will be showcased as your fast-travel Noibat. Additionally, each form will have their own custom OW sprites, and art in game. Do be sure to check the event channel in the Discord for descriptions of the forms. Vote Here! New Forms & New Artist We have brought yet another talented artist onto the Overseer team, being SadieMK! Many who are active within the server probably already know this, so consider this the official announcement. Additionally, we have a new Aevian form to showcase, made none other than by Sadie herself. Aevian Swablu / Altaria Art & Design by SadieMK Normal / Grass Type (Mega) Fire / Grass Type Swablu: Aevian Swablu tend to seek out recently cleared or burned forests to build their nests. The feathers they shed stimulate plant growth to a remarkable degree. Altaria: The evolution of Swablu into Altaria is a sign that a forest is growing healthily. They will use their heat-resistant wings to shield smaller Pokémon during forest fires. Mega Altaria: Its newfound flames grow hotter the louder it sings. It has exceptional control over the spread of its fire, able to clear half a forest's dead undergrowth while leaving living plants mostly unharmed. Additionally, here's a second form for showcase. Aevian Buneary / Lopunny Art & Design by MoonPaw Flying Type (Mega) Flying / Ice Type Buneary: The white spots on its body mimic falling snow, which becomes a useful camouflage as it slowly falls down snowy mountainsides to forage for food, steering clear of any foes. Lopunny: A temperamental Pokemon, it waits for the wind to pick up, and then relentlessly barrages any perceived threat with a flurry of attacks while using the momentum of the present wind speed to bolster it's ferocity. Mega Lopunny: Now able to generate favorable wind currents completely on its own, this Mega Pokemon would be any meteorologist's dream if it wasn't so focused on dispatching of any target it believes has slighted it. Conclusion Concluding this post, I want to thank everyone yet again for sticking around for this project. As mentioned, this will be a two-part post, due to how much is being posted. So, for the next post, look forward to the final update to the Demo mod, which will add more forms than previously added, new crests, quests, and more. Additionally, we will have more story footage to share as well. Be sure to check out the Discord for event information, and future updates / posts to mod content. Overseer Files Discord
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C:\Users\NAME\Saved Games\Rejuv Grab your Game.rxdata (or Game_#.rxdata if on a different save slot), and send it here.
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Send over your save, I'll look into it.
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How exactly can't you continue to sidequest, or main story?
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When you get the chance to, send a screenshot of the errors you're getting.
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What happens when you click on it?
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08-26-2025 Dev Blog Firstly, sorry for the 3 month delay in posts. Pretty much everyone has been extremely busy with either school, work, or other circumstances, and I myself have been utilizing pretty much every free hour I have to work on story development. For this post, we will be going over some more collab information with Vanguard, a redesigned Aevian form, and some pretty important information on the future of development. Starting with the collaboration, as you probably already saw today in the Discord. Almost a year ago, we announced a collaboration with Pokemon Vanguard, where we traded forms from both projects, as well as added a custom sidequest, and protagonist from Vanguard into Overseers. I am glad to announce that we are once again collaborating, and adding more content to both projects. Project Vanguard will be implementing Aevian Thievul, and Aevian Swanna (known as Overseer Forms in Vanguard) Overseer Files will be receiving Ayreian Hatterene, a Bug/Dark type form. (I don't have art so I'm stealing your banner Ayrei) This form will be available from an exclusive sidequest within the Overseer Files mod. Overseer form locations in Vanguard are to be determined. Continuing on with our redesigns, we have another form redesign to showcase. This form being Aevian Deerling, and Sawsbuck. While Deerling itself hasn't drastically changed too much, Sawsbuck has received a glow up, and is looking fancier than ever. Thank you Omens for the art & redesign. Typing, statline, and moveset will not be changed, this is purely a design overhaul. > Now for probably the most important part of this post, so please read. < To start, when I started Overseer Files, I didn't expect it to grow as large as it was, or contain an overly fleshed out story that we have in the works. Its intended release time was supposed to be a few months, if not a little bit longer. As you can see, that didn't happen! And we are now a year and a half into development. It has been in discussion lately on how we want to handle releasing the mod with how development is going. As mentioned previously, a lot of us have been extremely busy. I myself, am working 5-6 days a week, and 40-45 hours, on closing shifts. I go to work at 11:30am, and come home at 8:00pm, almost every day. Needless to say, I don't have a whole lot of time with these hours! And my job will fire me if I change them (pretty cringe). So! We have devised two solutions, and are leaving it up to the community to decide how to handle releasing the mod. Below will be two options, each with pros, and cons, and a poll you can vote on. Additionally, you can leave a comment if you'd like. If you say anything mean, I'll just delete your vote, and pretend you don't exist. As of now, we have guaranteed that the story for both Paragon, and Renegade, will be split into 4 Acts. 3 main acts, and a postgame. You all have the choice to determine if we release all 4 Acts at once, or split it into 2 parts (Act 1 & 2 for Part 1, Act 3 & Postgame for Part 2). Pros of 1 Part release -Experience the full story and postgame all in one go -Every sidequest, feature, etc. planned for implementation will be present at launch Cons of 1 Part release -Will release much later than a 2 parter release, an ETA cannot be feasibly provided at this time -Later public feedback of cNPC dialogue, fights, navigation etc. -Far more demanding of retained audience hype, which is unreliable given the premise of Overseer Files is a mod within a fangame. As for 2 Part Pros of 2 Part Release -Experience half of the full story sooner -Access every currently revealed Aevian sooner -Earlier public feedback into cNPC dialogue, fights, navigation etc. -Much sooner release expectancy and an ETA public release of 2026 post v14 can be provided -Every cNPC up to tier 3/4 will be fight-able by the end of Part 1 Cons of 2 Part Release -Public/Beta testing periods would effectively have to happen twice, which can drag out all-around dev time -Non-required sidequests planned to be included in the full release will be absent in part 1 -Other miscellaneous features and additions will likely be absent from being obtainable in part 1. Such as boss rematches, certain planned areas, and etc. You may vote on this Google form. There is no set end date at this time for voting. We mainly want to hear what the community has to say. https://forms.gle/SBKGARHKJ27nRurZ7 Now that that's done, have some various screenshots from the Paragon story as a little treat for reading all of that. And finally, as per usual, the next Aevian form reveal Aevian Houndour / Houndoom Art & Design by Chrys Ground / Fairy Type Houndour: They are difficult to spot in their natural desert habitat, since they camouflage easily and are adept at creating illusions. Houndoom: Aevian Houndoom haunt the ruins they used to protect, misleading intruders with their illusions. The sand that makes up Aevian Houndoom's body is said to bring restful sleep. This concludes the post Please check out the poll, as it will really determine how we handle development, and releasing the mod. Also check our Discord for further updates, teasers, and other info. Overseer Files Discord
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Any chance we'll get primeape evolution?
Dred replied to sersafir's topic in Official Desolation Club's Discussions
Deso doesn't have gen 9 implemented right now. -
Can you send your savefile, rather than the map file?
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V13.5 ~ Savefile Troubleshooting
Dred replied to Zumi's topic in Official Rejuvenation Club's Troubleshooting
Run the updater -
Nero's Advanced Move Relearner Integration + EDIT Nature EV IV (19.5)
Dred replied to neroondisc's topic in The Mod Market
Gone -
Patch v1.0.4 for the Aevian Demo has been released. This update adds 2 more forms, 3 crests, and some general fixes. Changelog - Adjusted Aevian Lycanroc's stats, and moveset. - Overhauled Aevian Incineroar sprites. - Temporarily removed Aevian Vivillon's signature ability, and replaced it with Technician. - Added Aevian Espurr/Meowstic. *(Available in Club S.T.F.U)* - Added Aevian Buizel/Floatzel. *(Available in Spiritomb Event map)* - Added Runerigus Crest *(Available post Strength in Wispy Chasm)* - Added Mightyena Crest *(Available in West Gearen Sewers after defeating Rift Garbodor)* - Added Ninetales Crest *(Available in Church of Theolia after defeating Angie)* - Replaced Meowstic Shinies with custom shinies, submitted by @sadie_mk_ - Reworked how Gendered Forms are handled to account for Meowstic handling, thanks to @jz24c . This feature has been tested, but is still experimental. Please report any bugs - Updated to Rejuvenation Patch 13.5.7 Installation - Download the file `Aevians.rar`. - Put the downloaded file on your Desktop, right click, and click `Extract Here`. - Open the `Aevians` folder, and copy the `Scripts` `Graphics` and `Data` folders. - Open your `Pokemon Rejuvenation` file, and paste the copied files. - When prompted, click `Replace the files in the destination`. - Once finished, load the game. This mod will overwrite any pre-existing Script changes, and will also run into errors if your savefile has modded Pokemon that no longer exist due to it being overwritten. Aevian Demo v1.4.2.zip