Jump to content

Green Bean 501

Veterans
  • Posts

    227
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Posts posted by Green Bean 501

  1. 2 hours ago, Bananacake887 said:

    Despite Garchomp being 4x weak to Ice, Garchomp has a speed stat of 102, whilst Swampert has 60. The only Ice types that outspeed Garchomp at an equal level are Ninetales-A, Weavile/Sneasel, Froslass and Cryogonal, and with Garchomp's coverage and a lack of Ice Beam, if your Ice type can't tank an attack and OHKO it, then you're up shit creek without a paddle.

    Grass types however are much more plentiful, and a lot have more than 60 Speed so Swampert will be having a rough time. I see where you're coming from with Swampert being bulkier, but it doesn't really matter if Swampert can survive more hits if Garchomp doesn't get hit in the first place.

     

    I'm not saying that Terra having Swampert is a bad idea, it would imo make her an easier fight. Her Garchomp, Quagsire and Palossand usually give me a bit of trouble, and I'm sure I'm not the only one so this slight nerf to her might've been helpful.

    I feel like they could have easily used Flygon instead of Garchmp here. It has the same type and similar attacks and the addition of Dragon Dance. Sure, it has lower stats all across the board but at least it fits. Levitate could also make it a safe switch in to her Excadrill and Nidoking's Ground weaknesses. Swampert could be a good reason to reference mudkipz, but Amaria already has one if you battle her in singles

  2. 52 minutes ago, Oscarus said:

     

    The other, more egregious ones, are Luna and Zero using Umbreon as ace (but technically Zero as ZEL has 3 aces, so there can be made an argument), and the worst one - Solaris and Terra using Garchomp as thier ace. 

     

    I ask... Why? Why does that chaos of a girl have the SAME ace as one of the main antagonists of the game? Especially since Garchomp suits Solaris both in terms of personality, as in lore, with Alcantara family using and praising Gible's evolutionary line? Why does she even have a Garchomp, moreover as her ace?

    It doesn't really make sense lore wise either. If you go to Sugiline Cave with Taka following you, he mentions that the Garchomp line is supposed to be exclusive to his family. I'm hoping episode 19 fixes this plot hole

  3. 43 minutes ago, Bananacake887 said:

    Turning this thread back towards hype, what do we think Ace's team will consist of?

    I doubt they will specialize in Psychic type as we already have Radomus, Eve and potentially Anna, although Pokemon like Delphox and Alakazam seem fitting, as well as Zoroark and Porygon-Z as Ame did say they specialize in the art of illusions and the eternal dark witchcraft of computer wizardry.

    Sounds like Delphox and Mismagius could be potential team members as well. If this is the same continuity as Rejuvenation then ig Beheeyem could work too

  4. 7 hours ago, Abyssreaper99 said:


    Cass said Spring so I'd say late April at the absolute earliest but I feel like it will be longer since the dev team want to ensure no bugs have managed to get around the forking like what happened in Rejuv testing.

    That's absolutely fine with me since I still need to finish Legends Arceus. And with the plot splits I imagine that testing would take much longer than normal

    • Like 2
    • Hmm 1
  5. 11 hours ago, Fayt_Bouleouve said:

    I really want to try these battles out, but Mediafire isn't letting me download the bttrainers, littlecuptr, pikacuptr, and pokecuptr txt files due to a detecting a "virus" on it, violating their "terms of service".  I've also run into a problem where attempting to download townmap.txt brings me to a page that generates a download link that opens another one in an unending loop.  I know that's not intentional, but I'm really let down by that.  Everything else is already downloaded and ready. 

    What do those files contain? Maybe I can replicate them.

    Most of them are just duplicates of Reborn's PBS files. As long as you have trainers and trainertypes you should be fine

  6. So awhile ago I made my predictions for major trainers in Episode 19. I finally got around to editing the PBS files to add them in as Trainers and uploaded them with instructions for battling them. 

    https://www.mediafire.com/folder/rn8h0rvu007ti/Reborn_E19_Predictions

    I've only managed to beat 2 of them so far but if anyone is crazy/sadistic enough to beat them all, good luck

    • Upvote 2
  7. 1 hour ago, Bananacake887 said:

    If you can't abuse the Dragon's Den field with your own dragons, then turning the field to Cave would definitely be the way to go. Clanging Scales only gets a 1.5x boost in Cave as opposed to the 2x boost in Dragon's Den, but yeah it is still something to be wary of. Would probably be worth sacking off a mildly bulky pokemon to use Subzero Slammer. Kommo-o and Tyrantrum are the only two pokemon that I can think of that can really make use of the Cave field.

    On the cave field ground moves can hit flying types, and I'm pretty sure she'll have Earthquake to counter any fire types or steel types we might try to bring

  8. 3 hours ago, thisgameishard said:

    Honestly i think the most viable strat would be to make the den a cave and then just abuse the new field. Fighting her in dden is gonna be like pre much impossible.

    That might be easier said than done since you would have to use up your Z move or waste 2 turns dealing little damage with Surf. And if she has Kommo-o its Clanging Scales would still be boosted in the cave field

  9. 5 hours ago, Oscarus said:

    Hate to break the bubble, but that definetly won't happen:

    1641805796_Zrzutekranu2022-01-31183534.thumb.png.cdf12fe89a23880de8a1c1af218e6cb9.png

    (Black Hole Eclipse is a boosted Dark Pulse: 160 BP * 1,5 * 4 = 960 BP)

    (this calcs are done purely to calculate that specific outcome, nothing more)

    And since Arc-PULSE will have much higher base stats, plus PULSE2, I don't think it will OHKO without any boosts to Special Attack

    Nagenadel could always set up with Nasty Plot or Beast Boost. Or you can just bring a Hydreigon of your own

  10. 1 hour ago, bobirobi20 said:

    Hmmmm, her team will most likely go for full offense which means abusing and/or avoiding the field's speed cut. This makes Trick Room very effective, especially since New World extends it to 8 turns. That is of course if you can get through her bulk in the first place, but that's not something I was able to check with my experimental team for her, since I don't know how to add EVs.

     

    My team is mostly offensive, but Whimsicotts Prankster Tailwind did the trick for speed control, and I may try something with screens and Gardevoir. I don't think I'll go for field removal unless we'll be able to adapt our teams specifically for Lin, because it also deals with a hypothetical E4 decently, and I'm scared of Laura and El.

    I have an offensive baton pass team so I'm probably gonna try to get enough speed boosts to negate the decrease. I have a bunch of air balloons I never used so I can probably put them to use against Lin

  11. I decided to review the field effects again and make some team predictions for Sapphira, the Elite 4 and Lin 

     

    Sapphira's Team 

    The Dragon's Den heavily boosts dragon and fire moves and decreases water and ice moves. Dragon dance also has doubled stat boost. She probably has Mega Charizard X since it benefits from the field a lot and takes neutral damage ice and fairy attacks. I threw in some poison and steel moves for coverage against faries. Tyrantrum is there in case you try to change the field to a cave, and Kommo-o's Clanging Scales still gets boosted there because its a sound move. Goodra is good for tanking special attacks and hitting back. Her signature Dragonite always has Multiscale active, so it will be tough to stop it from setting up Dragon Dance and sweeping your team.

     

    Elite 4

    I'm predicting that the Elite 4 will specialize in 2 or 3 types to set them apart from the Gym Leaders. Naturally, they'll all have Z moves and a Mega Evolution on top of their general strategy. They each have one of Reborn's keys, and I think we'll face them in the same order we encounter the keys in the story.

     

    Heather's Team

    I'm willing to bet Heather uses the Mountain Field, just like the one in Beryl Cemetery. Flying types are naturally a strong contender because of all the boosts they get in the wind. Ghost types also fit due to Beryl ward's close proximity to a cemetery and Shade's gym. Heather's team specializes in speed control, particularly Tailwind since it lasts 5 turns and creates strong winds. This also lets Driftblim have reliable flying STAB from Weather Ball. I think she'll have Corey's Crobat since its the only one of his Pokemon we can't catch.

     pokeballs.png.f0e2351c3ef44a09d3a21320463e1dc9.png

    (You'll see here that there are 6 Poke Balls, right below Beryl Bridge.) It can set up Tailwind and clear entry hazards for her team. Under strong winds, Ominous Wind and Icy Wind deal more damage than Shadow Ball and Ice Beam, respectively. Thunder never misses so it's a better option than Thunderbolt. Talonflame and Froslass can cover her other team member's ice weaknesses, and Decidueye and Salamance can deal with any Rock type attackers.

     

    Laura's Team

    We haven't seen the Flower Garden Field anywhere in the game yet, but it looks especially potent for a Grass type user. Laura's team will definitely take advantage of those boosts, and will try to get it to max strength ASAP. For starters, here's a list of all the things that make the field grow. 1188273144_flowergrow.png.1632e5ac1979fd544c3aff54e5fde7ca.png

    The sun would only make her team more vulnerable to Fire attacks, so I'm predicting that she'll be using a rain team to prevent you from setting the field on fire. (And Lilligant's Chlorophyll gets activated at Stage 4 anyways). Ludicolo sets up the rain and Venusaur boosts its attack power on the first turn, while also growing the field to Stage 3 already. And if you try to change it with Drought, the field will grow even more. Ferrothorn is a good switch in for Poison types and also likes the reduced damage from Fire moves. Comfey and Florges are mostly for defense buffs and healing, but can deal with to fighting types that threaten Ferrothorn. They can defensively handle Bug attacks too. Lilligant is probably the most threatening, since it can outspeed  your Pokemon and put them to sleep, buff its stats with Quiver dance, and hit hard with a field boosted Bloom Doom.

     

    El's Team

    It's pretty obvious that El will be using the Holy Field in his battle. Oranguru sets up Trick Room for the team while Delphox cripples one of your set up Pokemon with a Choice Scarf that makes it go slower in trick room. Their Psychic attacks can easily deal with fighting types the rest of his team is weak to. Drampa and Snorlax both hit hard, especially since ghost types can't switch into their STAB attacks. Audino can serve as a backup trick room setter and heal its teammates, which makes Snorlax and Oranguru even harder to take down. I had a tough time figuring out how Ditto would fit into a trick room team until I realized that the EV training items lower its speed. So it's basically the classic Scarf ditto without any restrictions on its move selection. Porygon 2 could be an option due to how good it is in VGC, but I don't really think it fits El's character.

     

    Anna's Team

    Anna isn't a directly confirmed E4 member but an interview with Gossip Gardevoir says she is a strong trainer. Based on her dialogue in the Void (and her doll Nostra), I'm predicting that we'll fight her on the (currently) unused Starlight Arena.

    poorly edited together for your convenience

    Fairy and Dark moves both get boosted, as well as a few steel moves. Dark type attacks deal additional Fairy damage, which eliminates one of Jirachi's weaknesses. Her team revolves around constant switches and healing with Wish, which heals 75% max HP on this field. Klefki is a good lead due to its defensive typing, priority dual screens, and priority spikes for hazard damage. Starmie can deal with Fire types and deals lots of damage with what's essentially a free Nasty Plot. Gothitelle and Mega Lucario might seem like odd choices but I think they fit pretty well considering their Poxedex entries. Lucario is known for its abilities to see people's aura, and Gothitelle is said to predict the future based on the stars. Jirachi has good stats all around and a great defensive type. Cosmic power also has doubled stat boost, making it even tougher to KO and easier for it to stall for a 4x base power Doom Desire.

     

    Lin's Team

    I've said this before but I'm 99% sure Lin is going to be Reborn's equivalent of the Champion, even if she isn't officially recognized by the League. The New World Field buffs the most moves of any terrain, including Dark moves, light-based moves, draco meteor, shadow ball, moonblast, and most signature moves. It also nullifies all weather and halves the speed of grounded Pokemon. So its basically custom made for her ace Hydreigon. As Team Meteor's Leader, she would absolutely use Pulse+ to make her Pokemon exceed the normal EV limit. Since Lin used to be a Dragon user in the real Reborn League, I gave her Dragons that wouldn't be affected by the speed drop. Noivern can heal 75% of its Hp and switch out once its special attack has been lowered from Draco Meteor. Flygon's Levitate and Dragon Dance give it an edge over Garchomp on this field, and Crunch gets increased power too. We know Lin is controlling Gossip Gardevoir, and she seems some benefit from the New World field and the seed effect. She can also switch into Dragon attacks that half of Lin's team is weak to. Victini can switch into Fairy moves and gets an attack boost from the buff to Victory Star. (My headcanon is that Victini is why Lin is immortal, since its said to cause its Trainer to always win.)victini.png.181ad7879b9c92fdd0d527e2a5006fcf.png

    I've seen people say that Arc-Pulse will be a separate fight but if it was I don't think she would have an 100% win rate in the tournament of b00ty. So of course, all of its attacks get boosted by the field. If it still has Multitype in Pulse form, then it will change type every turn as well.

     

    What are your guys thoughts on these teams?

    EDIT: Added Victini's dex entries

     

    • Like 5
  12. 1 minute ago, Eagleby18 said:

    You misunderstand, the void section’s fine.  It’s what comes AFTER that’s unacceptable.  I could go in detail on why it doesn’t work and how it can be improved, but the truth is I already have elsewhere and we can see here that the devs didn’t give a shit and think it’s “the best part of the game” and “masterful storytelling” as is.  So I’m not gonna bother writing it all again here.

    It is kinda painful to sit through that cutscene when you've already seen it, but maybe it could get some added context after whatever happens in episode 19.

×
×
  • Create New...