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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Everything posted by Myrrh
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The Legend of Greg - A Gyarados "Solo" Run
Myrrh replied to Falirion's topic in Official Rejuvenation Club's Discussions
I appreciate you editing the OP and responding to me logically. I actually don't disagree with you on Greninja too much. My main point was the amount of power it can really unleash, especially given the options it already has available already. I will also admit that Ice Beam was a poor example to put forth due to not being available yet, which makes the calculation deceptive to people who don't know better about this aspect. I also agree that Blaziken would be the better option to go with as right now I believe both can only be gotten as starters so going Greninja is an opportunity -
The Legend of Greg - A Gyarados "Solo" Run
Myrrh replied to Falirion's topic in Official Rejuvenation Club's Discussions
That was obviously my post. I'm perfectly fine being mentioned specifically rather than indirectly. I also don't see a solo run, one that isn't even a true solo run, as impressive or much of a statement. You can brute force with a lot of other things as well in similar ways given that a game over doesn't stop you from redoing the fight over and over until you finish it. Given that AI opponents are easy to capitalize on, this isn't exactly an accomplishment. I'll just quote your first part, grab the pieces I stated and properly explain the reason for the examples I presented bec -
This is exactly the reason why a terrain setter like Rillaboom breaks the mechanic. It replaces strategy of using moves to change them to your own advantage with just sending out Rillaboom and being done with it. It essentially lets you just bypass the whole thing outside occasions where the opponent happens to have moves to take back control.
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It doesn't need to be Smogon to apply calculations and power scaling to a Pokemon. I am well aware how ingame works as well considering I've played through the whole game, but that hardly means anything. Ingame is a lot easier than competitive due to AI requiring unfair advantages to pose any similar amount of threat. So Volcarona not having to worry about Stealth Rock outside of the few instances of AI using it does matter here as it gives times for it to setup at max health vs half health. This matters as both Gyarados and Volcarona aren't going to be boosting in front of a Pokemon that
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Volcarona has Quiver Dance and can abuse it to be even more absurd. Even in competitive it's a larger threat than Gyarados even despite the prevalence of Stealth Rock to keep it in check. In fact, it's usually mentioned by Smogon as a reason they keep Stealth Rock around as it could very well be banned otherwise. (This isn't the only reason of course, but it is a notable one all the same.) One can also abuse Fiery Dance to get a boost from using that as well. 252 SpA Volcarona Fiery Dance vs. 240 HP / 40 SpD Arceus: 111-132 (25.1 - 29.9%) -- guaranteed 4HKO +1 252 SpA Vo
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I mentioned that in my post as well. That alone isn't going to break every single fight in the game on its own. Especially considering you have double battles as well within the game so one sweeper isn't going to matter on its own there. There are plenty of bosses where this wouldn't even ring true either, which would include the Geara + Zetta fight I also mentioned within the post. (Not even getting into Dimensional Rift Pokemon that exist...) Having it right away as well as the different progressions I myself laid out would serve as a problem, but simply barring it entirely even though
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If you really want to use a Pokemon neither able to be caught now nor caught in the next update, then you always can just make use of debug. On the subject of Gyarados: Early game until Venom? Level cap is conveniently level 20 and it could sweep essentially anything in your way. But if you actually have level 20 Pokemon at this point this means little as Venom is easy even on the hardest difficulty with Pokemon on that level. From after Venom to Keta (as in when you finally actually get the badge)? This is probably the most notable time where it'd be tru
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Save the Officer vs. Save Maria
Myrrh replied to Lucifer Morningstar's topic in Official Rejuvenation Club's Discussions
If you care which one has more lasting effects, then save the officer. It gets you on Gardevoir's bad side, whereas all you get for choosing to save Marionette is a relationship point with Anathea. Currently there is no relationship point check for Anathea in the game, whereas there is one for getting on Gardevoir's bad side, which changes dialogue in scenes with her later on. -
Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Ironically, my laptop died, so I'm forced to go through Rejuvenation fresh anyways. I'd usually quote the dialogue for you, but I can't really do that currently, unfortunately. It essentially gives you alternate dialogue with Hippowdon if you chose Aevia as your player avatar. I also came upon this on my own playthrough and then checked it through RPG Maker. So I can't really link you to a playthrough either for this. I do apologize.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
When the next update comes out I'll update this guide to: 1) Include all new instances that effect relationship values. This will include mentioning when it is checked by the game to alter dialogue or scenes. 2) Add every instance related to karma. This will include mentioning when it is checked by the game to alter dialogue or scenes. (Will rename the guide accordingly with this.) 3) Add instances that are related to the player's avatar. (Such as Hippowdon for Aevia - which is the only one I'm aware of currently.) 4) Include Scripts.rxdata with debug enabled for ve- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
The event is required in order to progress through the story.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
It is just an optional battle that doesn't give you anything aside from acknowledgement that you did it.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
I decided to include all Relationship Point checks for people to be able to see the current impact they have in the game. I'm not entirely sure how desired this was, but I didn't want people to only assume that the only check was the one with Melia with regard to gaining or losing points with Erin. Yeah, I'd probably link each thread to each other just so people could find the other one easier as I don't expect either to be pinned.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
I could probably write a guide for Karma down the line if enough people would want something like that. Would essentially be like this one.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Winning or losing against Aelita and Melia has no baring on Karma. You neither will gain points, nor will lose points. The only difference is the resulting cutscene after the battle.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Yeah, no problem. I'm happy as long as you or anyone else are getting use out of it. Karma is a hidden value that determines if you as the player are making good or bad choices throughout the game. Performing help requests, winning tough or "unwinnable" battles, and your dialogue choices all can impact Karma.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
I have officially updated the guide to cover every event that provides relationship points up to the current episode. Furthermore, I have some potential advice on how to utilize the debug menu without it destroying your game builds: ~ This first one I have presented in the second post and it is to utilize Pokemon Essential's Game.exe file to go into Rejuvenation when you want to make use of the debug menu. This has worked for me where it will not present any issues. What I'd suggest is having two game builds in this scenario. ~ You can use a game build, load up y- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Alright, so I did a few things. I downloaded an alternate build as my build wouldn't replicate the errors I was seeing. ~ I started a new game and soft reset with the normal script, this allowed me to continue as normal. ~ I started a new game and soft reset with the script I have in post 2, this provided me with similar error messages and the inability to load the game again. ~ I then decided to use Gemini and reinsert the line in a fresh Scripts.rxdata, this resulted in the same problem as the one linked in post 2. ~ I then moved where I opened debug wi- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
https://drive.google.com/open?id=1UDqZGsfMXTAIX61_dzSGA-DEnKdq24ha Tell me if the same issue occurs when you have this Scripts.rxdata. (It's the one that comes with v12.) If it continues to persist, then it's a v12 Scripts error. If it doesn't continue, then try to see if redownloading Scripts.rxdata in post 2 manages to fix it. If not, then tell me the exact things you did after originally loading so I can see if I can try to recreate it. If you're using some Rejuvenation based mods, then that also could be causing the problem.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
I have updated the debug section with an up to date Scripts.rxdata with debug enabled. The relationship guide itself will be updated when I am able to do so.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Whenever I get through version 12 myself, I'll be sure to update this guide with all the new relationship point opportunities. I'll also provide an updated Scripts.rxdata in the Debug section as well for people's convenience when that time comes.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
I think Jan may have forgot about it himself as you can just trigger it whenever. Contrary to the optional battle with Ren in the Gearen City library where there is a cutoff from being able to do it.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Thank you, I'll make sure to also credit you for this as I entirely missed this scene myself.- 81 replies
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Rejuvenation V12 Relationship Guide
Myrrh replied to Myrrh's topic in Official Rejuvenation Club's Guides & Resources
Thanks for letting me know about this. Could you tell me the exact location for this scene? I just want to double check it.- 81 replies
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