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Lucimus Ace

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  1. The same thing happened to me, the game stayed locked at night no matter what. I think this is intentional since that story event happens at night. As soon as I beated that part, the game had gone back to normal.
  2. At the time I didn't know I had to also beat Neved and try to beat Madame X with the same party, and damn that was rough. I completely gave up on Madame X, and my team was definitely not well suited for Neved, but I made it after ~40min or so. For Madelis, I really think the lack of a PC device is a bug because of the healing device in the same room. It doesn't excuse the lack of one for Neved and Madame X, although I really appreciate the 12x6 there. About Geara and Giratina, iirc it wasn't a fight back to back, but Giratina was his sixth pokemon (I'm not 100% sure about that, it was 4 years ago). I don't enjoy much redoing bosses and I don't think it's a good design anyway, but I'll take that anyday over that infamous 3 back to back fight in Reborn. I'm loving V13, specially the story and pacing changes. There are some replaced OSTs that I like it less than before, but they are still good. I'm just most disappointed in some things that were clearly designed to not respect my time. I'm hoping the developers will take note of those issues and fix it in later patches soon, seeing that they are easily fixable, unless it's really their intention for the game to be that way, which then would be just objectively bad design.
  3. Some decisions sure are dragging the game down to me. First I got pissed at the back-to-back fight in Wispy Tower, but sure, I've gone through way worse in Reborn. Then I got pissed at the second Nim battle since there's no PC anywhere close, so I had to return to Goldenleaf multiple times to rethink my strategy. It's specially frustrating since she wants to fight you just before entering a new city, where I could use a PC. I miss my repels... And now there's Madelis fight at Blackstepple Castle where I'm locked without even getting access to a PC. It's not that hard of a fight honestly, but goddamit why would anyone do that? Why would the game force me to reload a save backup just so I could change my setup? There's no way this is my fault since I don't know beforehand what pokemon I'm gonna face. Last I played was in V9 where I had a great time and to be completely honest I don't remember much if these problems were already there, but I'm 90% they weren't and in any case it's no excuse to bad design anyway. I just feel like V13 is trying too hard to frustrate me and disrespect my time, even if it's not intentional (but it probably is). At least the early grinding was fixed because that was frustrating me too, although I still don't dig some poke being moved waaaaay later into the game or the lack of Exp All. Anyway, again, I'm loving V13 really, been waiting for this for a very long time, but man these issues do pile up and frustrate me. EDIT: After further inspection, I noticed there are 2 healing devices, 1 in a room before the fight, and 1 in the same room of the fight. I'm thinking that second healing device should actually have been a PC device.
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