Some decisions sure are dragging the game down to me.
First I got pissed at the back-to-back fight in Wispy Tower, but sure, I've gone through way worse in Reborn.
Then I got pissed at the second Nim battle since there's no PC anywhere close, so I had to return to Goldenleaf multiple times to rethink my strategy. It's specially frustrating since she wants to fight you just before entering a new city, where I could use a PC. I miss my repels...
And now there's Madelis fight at Blackstepple Castle where I'm locked without even getting access to a PC. It's not that hard of a fight honestly, but goddamit why would anyone do that? Why would the game force me to reload a save backup just so I could change my setup? There's no way this is my fault since I don't know beforehand what pokemon I'm gonna face.
Last I played was in V9 where I had a great time and to be completely honest I don't remember much if these problems were already there, but I'm 90% they weren't and in any case it's no excuse to bad design anyway. I just feel like V13 is trying too hard to frustrate me and disrespect my time, even if it's not intentional (but it probably is). At least the early grinding was fixed because that was frustrating me too, although I still don't dig some poke being moved waaaaay later into the game or the lack of Exp All.
Anyway, again, I'm loving V13 really, been waiting for this for a very long time, but man these issues do pile up and frustrate me.
EDIT: After further inspection, I noticed there are 2 healing devices, 1 in a room before the fight, and 1 in the same room of the fight. I'm thinking that second healing device should actually have been a PC device.