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Everything posted by seki108
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Two completely different things:
SpoilerThis shows what's called a Tamandua. The thumbnail just shows the Kemono Friends version for some reason......probably just to highlight where they got the pose in the anime from. I did stumble on this from a Kemono Friends video after all.
SpoilerJust because it's an adorable short animation:
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Just remembered earlier this canonically exists in Touhou.
SpoilerHowever, this mighty beast is actually a hot air balloon. It was one of the few people with outside world knowledge that saw it as a mecha in the side game it debut in.
Despite this limitation, it seems Hisoutensoku gets to become a full-fledged robot in the last Fantasy Maiden Wars game. I'm still a long ways from there, but that will be awesome.
SpoilerSpoiler -
Fanmade Touhou content never ceases to amaze me, especially when it gets into animation. There has been quite a bit since I stopped following Touhou in 2011. My newfound favorite animation short:
SpoilerThe biggest of which is probably the Fantasy Kaleidoscope series. There was only 1 episode out in 2011 and now 8 have been made. They are basically adapting parts of Touhou into the anime it was always meant to be:
SpoilerEng subs= turn on captions
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Since I was tired to trying to play Fantasy Maiden Wars and read the translations right after completing a stage (to see what changes to the base story were made), I went ahead and read the mostly complete translations of the second and third games (though I still haven't looked hard for a translation of the newest one).
I really like how much mixing and rearranging they did, especially setting up the situations where the Main Character doesn't just solo it and resolve the Incident in a few hours (like in the canon games). Even though some of the silly, nonsensical reasoning for Incedents is still there, there actually feels like there is a level of stakes now. Not knocking the main series stories, but their canon setup doesn't work so well for a RPG format.......though you can solo most stages with Reimu (outside of Lunatic mode) if you invest some resources in her and settle for timing out spellcards instead of properly capturing them (assuming the RNG doesn't bullshit you too much throughout the stage).
It really does feel like Banpresto*-level crossover writing, all things considered. Even their original in-between scenarios (or entire sub-plots) made reading this enjoyable, since I didn't know how they would implement something. They do have to delve a little into fan interpretations for some of the characters who really haven't been fleshed out..........though really that could apply to at least 3/4's of Touhou's cast. It was definitely interesting to see Rabbit indirectly cause all three major plots covered in the third game, where she did nothing substantial in the side-story manga she came from (and completely disappeared into irrelevance about 1/3 of the way in).
Also, have to applaud them for actually using a combination of attack animations as a unique cutsene. I've never seen Banpresto do this in any Super Robot Wars game thus far; usually, the only unique thing about an attack animation for a cutsence is just unique dialogue since many times that's an important moment from the source material (usually an antagonist's death or a moment of near defeat for one of your members). This was quite unexpected, so the FMW team definitely earned all my respect for this one and I hope Banpresto does something similar in the future----turn on annotations to see the subtitles---:
SpoilerNow to get back to actually playing the second game.
*Banpresto is the studio that creates the Super Robot Wars and Another Century Ace mecha-crossover series.
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Just found out that one of my favorite Touhou music-themed animations got a remake/sequel for it's ⑨ year anniversary, complete with refurbished song:
SpoilerOriginal for comparison:
Spoiler