Jump to content

Phazer

Veterans
  • Posts

    475
  • Joined

  • Last visited

  • Days Won

    1

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by Phazer

  1. How many chucks can a chuckwood wood?

    1. TripleRhu

      TripleRhu

      A chuckwood can wood as many woods he chucks.

  2. Reshiram @ Wide Lens Trait: Turboblaze EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Draco Meteor - Focus Blast - Blue Flare - Hidden Power [Ice] Wide Lens gives a better chance of hitting with these high damaging moves. Draco Meteor to easily 1HKO anything, that doesn't have[b] [u]intense[/u] [/b]special defense. Blue Flare over Fusion Flare because we have Wide Lens. Focus Blast is being used for the same reasons as the other non-100% accuracy moves. HP Ice if you don't want to lose special attack from DM against a dragon type.
  3. Venusaur (F) @ Black Sludge Trait: Chlorophyll EVs: 4 HP / 252 SAtk / 252 Spd Modest Nature (+SAtk, -Atk) - Growth - SolarBeam - Sleep Powder - Sludge Bomb Use Growth getting +2 to special attack and attack. Sleep Powder first though so that you won't receive damage while powering up. Solarbeam for main STAB damage and Sludge Bomb in case you're up against a fire type. Keep your opponent asleep.
  4. Do you see water types hurting my team? I've thought about it and I put Cursed Body over Water Absorb for PP stalls and Sweepers.
  5. Try Sub on your Dragonite I use it for phazing.
  6. Kazam over Reuniclus because: Kazam > Chandelure, Gengar Because of the sash and guard ability shadow ball can kill both Shandy and Gengar, or phychic on Gengar.
  7. B-b-b-u-u-t But, Jellicent has cursed body and isn't threatened by bugs. I don't like Slowkings and Slowbros are mainly bulk not special defense. why not wwhhyy nnoott
  8. WHY YOU NO INCLUDE BETTER DESCRIPTIONSSSSSS.
  9. FIRST GLANCE BREAK DOWN Mienshao and Amoonguss, the two main pokemon in this team. Next I needed a pokemon capable of inflicting statuses and walling, I picked Jellicent. Now my first special sweeper a spec'd one, Manectric, picked it because of the decent movepool and great speed and special attack. Honchkrow next, inspired by Hark. Picked because of Moxie/Sucker Punch, late/early game sweeper, easy to use. Last but not least, Alakazam the special sweeper bad ass that will be my main killer second to Mienshao. DEPTH Mienshao (M) @ Life Orb Trait: Regenerator EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - U-turn - Hi Jump Kick - Fake Out - Stone Edge The physical scout, Mienshao. What I do with Mienshao here is a Fake Out, U-turn combo. Now because of Regenerator the damage I take from Life Orb will not effect me because once I U-turn out into another pokemon I'm gonna regain all of that life back. Note that Life Orb takes priority over switching, so if you will die from the LO and you try U-turning, don't. Better to just switch out to keep alive. Hi Jump Kick for main stab and for the killing everything purpose. Stone Edge for stab and when you need to hit something neutrally. Amoonguss (M) @ Black Sludge Trait: Regenerator EVs: 148 HP / 180 Def / 180 SDef Bold Nature (+Def, -Atk) - Sludge Bomb - Giga Drain - Spore - Clear Smog Dis crazy froob here will do all my dirty work... I mean dirty work as in doing the hit and run stuff like Mienshao. If I can't kill something I take out Amoonguss, Amoonguss can take a lot of hits. The main purpose for Amoonguss on this team is to Spore, and Smog if the opponent set up, and leave as soon as possible to stay alive and regen. Then bring out something to kill the little sleeping biatch. Jellicent (M) @ Leftovers Trait: Cursed Body EVs: 88 HP / 180 Def / 60 SAtk / 180 SDef Modest Nature (+SAtk, -Atk) - Recover - Will-O-Wisp - Scald - Substitute Mr. Jelly here is my physical wall, he can take a couple of hits and Wisp back and while the foe thinks he can finish Jellicent off with an attack lowered by Wisp, it's wrong. After the status inflict, Recover so that you can take more hits. Sub is for PP stalling some other wall such as Blissey, but it can also be used to troll, once a physical attacker is burnt it can't really do it's job. So it might take 2 or 3 hits to knock down that sub. So try it. Scald for the main stab and finishing off jobs. Manectric (M) @ Choice Specs Trait: Lightningrod EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Signal Beam - Volt Switch - Overheat - Hidden Power [ice] Manectric yay! You might think I only have Manectric on my team to be a just a simple sweeper, but no here is what goes down. While Jellicent is bulky, it can be 1HKO'd by a few electric sweepers, so bring out Manectric here and absorb that taking in a plus 1 in special attack and plus specs, it hurts. After that it's your turn to figure which attack to use, an Overheat can kill the common non-resistor, a Volt Switch can kill about anything or barely kill it, Signal Beam and HP Ice for coverage. Manectric = Great Revenge Killer Honchkrow (F) @ Leftovers Trait: Moxie EVs: 4 HP / 252 Atk / 252 Def or 252 SDef if you want Adamant Nature (+Atk, -SAtk) - Thunder Wave - Sucker Punch - Drill Peck - Roost With it's immense power and priority +3, Honchkrow brings rage everywhere. Thunder Wave to cripple sweepers and set ups, and roost to heal, derp. Drill Peck if your opponent plans on predicting you by setting up, but can easily be drilled which still does a lot of damage. Not much of a mega sweeper, but can do good damage once Moxie activates. Alakazam (M) @ Focus Sash Trait: Magic Guard EVs: 4 HP / 252 SAtk / 252 Spd Timid Nature (+Spd, -Atk) - Shadow Ball - Focus Blast - Hidden Power [ice] - Psychic Mega sweeper right here. Has a variety of attacks that can obliterate a team into dust. Phychic for main stab and Focus Blast for mega power against neutral takers. Shadow Ball and Hidden Power Ice for coverage. Focus Sash paired with Magic Guard means that Kazy will always have to be 2HKO'd. Timid Nature and 252 EVs in Spd makes Alakazam very fast, Magic Guard also negates hazards so another plus. IMPORT
  10. >Talking about the other pokes, but yeah, I forgot Wisps purpose. But Reflect would work more better from what I've heard.
  11. Ame she isn't providing much of an explanation, and she's saying that she doesn't know how to and doesn't like one of her pokes. So yeah, confuzzled.
  12. Pretty sexy, could replace something on Rotom-W for Reflect because of the non-bulkiness.
  13. TROPIUS?!?! Needs some Tangrowth or Victreebell.
  14. why not? It can carry Bug Buzz, Fiery Dance, AND Hurricane. :]
  15. Well.. if Onix could learn it couldn't Steelix have it also if Onix evolved with those moves, or am I just derping out again?
  16. 3 Choices, 2 Walls, and 1 special attacker. I don't get this at all. Your Alomomola is ridiculous. Alomomola (F) @ Leftovers Trait: Regenerator EVs: 252 HP / 128 Def / 128 SDef Calm Nature (+SDef, -Atk) - Aqua Ring/ Protect - Scald - Wish - Pain Split Try this. Uhhh... Include an import, and more explanations for your team, because this is... no offense, junk.
  17. Why did you put Quivering Quails so many times.
  18. (17:22:39) Aaron: A wild Aeirow apeared! (17:22:49) TheScarletSword: /throw master ball (17:22:55) [sTK]Aeirow: Ain't no bitches catching this shit
  19. (17:20:31) Aaron: Someone say boob so I can have a giggling fit. (17:20:46) Keith left the channel.
  20. I'll take: [s]--Inferno --Water Pledge --Fire Pledge --Grass Pledge[/s] I am done.
×
×
  • Create New...