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IntSys

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  1. The thing is, it bites hard on both sides. Even if you send in a Fire-type Pokemon to tank the explosion, it may still very well KO. Since team preview is on, the opponent can read that you're going to switch to a Flash Fire Pokemon like Heatran and punish accordingly. I've changed it so it hits through Substitute as well. Derision Type: Dark Category: Status Power: -- Accuracy: -- PP: 20 Descriptions: The user mocks the target, sending them into a furious tantrum. Targets under the effect of Derision gets 1.3x boost to their moves, but is locked to one move, akin to the side effects of Outrage. Once Derision ends, the affected target becomes confused. While being locked into a move, the Pokemon cannot switch out. Learned by: Any Pokemon that can learn Taunt can learn Derision. Evil Surge Type: Dark Category: Special Power: 60 Accuracy: 100 PP: 5 Descriptions: The user lets out a vicious storm of energy, depleting one of the target's moves' PP completely. All of the user's stats fall by 1 stage after use. Learned by: Any Pokemon that can learn Dark Pulse can learn Evil Surge. Disorient Type: Dark Category: Status Power: -- Accuracy: -- PP: 10 Descriptions: The user distracts the target, interfering with their concentration. The target's Accuracy, Evasion and Special Attack drops by 1 stage. If the target has used Calm Mind, their Special Attack and Special Defense drop by 3 extra stages as well. If the target has used Meditate, their Attack drops by 3 extra stages as well. If the target's in the charging phase of Focus Punch, the target won't be able to pull off the move and will also be confused. Learned by: Any Pokemon that can learn Snarl can learn Disorient. Exploit Type: Dark Category: Physical (Damage is calculated using the target's weaker defense) Power: 80 Accuracy: -- PP: 10 Descriptions: The user strikes the weak point of the target with a harsh blow. If any of the target's stats are lowered, this move will guarantee a Critical Hit. Damage is calculated using the target's weaker defense. Learned by: Any Pokemon that learns Night Slash can learn Exploit. Poltergeist Type: Ghost (Typing depends on active hazards/screens) Category: Physical Power: 50 (Multi-Hit) Accuracy: 100 PP: 15 Descriptions: The user sucks up all active hazards and screens, then fires them at the opponent. Typing depends on sucked objects. Spikes: Ground (Hits Flying-type Pokemon and Pokemon with Levitate!) Stealth Rocks: Rock Toxic Spikes: Poison (Inflicts Toxic on the target) Sticky Web: Bug (Lowers target's Speed by 2 stages) Light Screen/Reflect: Psychic The objects are fired in the order of "Spikes -> Stealth Rocks -> Toxic Spikes -> Sticky Web -> Light Screen -> Reflect". Tallying up to a maximum of 9 hits. Learned by: Gengar, Cradily, Swalot, Dusclops, Dusknoir, Cofagrigus, Hoopa
  2. Urk...we must blaze through the numbers while they're not present... 3
  3. Intoxication Type: Poison Category: Status Power: -- Accuracy: -- Priority: +1 PP: 15 Descriptions: The user secretes a special toxin that punishes any draining move on the user by badly-poisoning and reducing HP. Essentially a move-based Liquid Ooze, with an extra Toxic effect. Learned by: All Poison Types, All Grass Types. (Tutor Move) Gastro Pool Type: Poison Category: Status Power: -- Accuracy: -- PP: 5 Descriptions: The user releases a huge amount of gastro acid to cover the entire field. For 5 Turns, all grounded Pokemon's abilities and stats boosts are overridden. All hazards are permanently removed as well. Any Pokemon affected by Gastro Pool won't recover their lost abilities back when the effect ends. Learned by: Muk, Victreebel, Swalot. Chance Flare Type: Normal* (Actual typing is randomized) Category: Special Power: -- (100~120) Accuracy: 100 PP: 10 Descriptions: The user randomly picks the move's Power, Typing, and the status aliment which has 30% to be inflicted. Power Pool: 100~120 (21 possiblities) Typing Pool: 18 Types Status Pool: Burn, Paralysis, Poison, Freeze, Sleep. Learned by: Chansey, Blissey Meteor Type: Fire Category: Special Power: 300 Accuracy: -- PP: 5 Descriptions: The user uses half of its HP to summon a Meteor. Two turns later, it will fall on the batlefield and cause a great explosion, damaging both sides, and guarantees a burn. Hits through the invulnerable phase of Fly and Dig, but only has halved power against Dive. Hits through Protect and Substitute as well. Learned by: Clefable, Jirachi, Deoxys, Delphox.
  4. I'm late to the party BUT DON'T WORRY MY FRIENDS, I'D LIKE TO INTRODUCE YOU TO OUR ONE AND TRUE SAVIOR... Flying Spaghetti Monster!
  5. Oh hey, this is alive again. Frost Flakes Type: Ice Category: Special Power: 60 Accuracy: 95 PP: 10 Descriptions: The user launches freezing snowflakes at the opponent, sinking the harsh cold into their body. The opponent will be frozen at the end of next turn. However, if the opponent uses a Fire-type move, or is hit by Scald or other Fire-type moves, the Freezing effect won't activate. Learned by: Cryogonal only
  6. mde you're alone now...no more tag-team action from Taco~ 5
  7. *checks the url* *notices its a Youtube link* Nice try~
  8. So I put a Pumpkaboo I drew awhile ago into this "Porn-Checking" algorithm, and well: http://isitporn.com/show/51ebf37d9bc44034bc380ae1cf7c3d3a

    1. Show previous comments  3 more
    2. Alextron

      Alextron

      I don't really know why I clicked it but whatever,*deletes memory*

    3. Red_Chaos

      Red_Chaos

      lol so smexy XD

    4. KingRyan
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