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It's quite sad that Radiant Dawn's Hard Mode removes showing the attack ranges of the enemies, the weapon triangle and the ability to save in the middle of a battle.
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Nevermind. I mistook the "Battle Save" feature for a quicksaving-type of feature. Yeah, now I understand why they removed it. Still, the removal of the attack ranges bothers me quite a bit, since it's not actually adding anything to the difficulty, it just makes things a little more tedious by having you count the tiles that enemies can traverse and attack.
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