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Godot

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  1. doesn't need pants

    1. Show previous comments  1 more
    2. Arkhi

      Arkhi

      Mom? What's that?

    3. Fezzdog

      Fezzdog

      What do you mean? I don't see anythi-

    4. Shamitako

      Shamitako

      Kilts FTW!

      Oh you meant....

  2. Mael: Hey! Godot! Make a team based around batman for fun! Me: Okay **beats everyone** um... ._. what?

    1. Show previous comments  1 more
    2. Fezzdog

      Fezzdog

      Batman is too strong

    3. Bluewolf

      Bluewolf

      Eres Batman. wp gg no re

  3. D'aw, Looks like one of my best friends dog... er I mean puppy.
  4. as true as that may be... I REALLY wanted him playable... this character model also looks WAY too good.
  5. I am going to hate Falco, Pit, Diddy Kong, and Megaman on that Stage
  6. This week's smash analysis, Check it out! :http://www.pokemonreborn.com/forum/index.php?showtopic=7267&page=4

  7. SO. FUCKING. PISSED! I haven't updated the thread in a while because nothing of particular interest has popped up... I guess I will cover the most interesting pictures of this week.... Monday 4/28 Midna makes her appearance as an Assist Trophy. This is probably the only news this week that isn't actually "New." Midna made her appearance in The Legend of Zelda Twilight Princess. She essentially replaced Navi. One serious difference between she and Navi was... SHE WAS NOT ANNOYING And what did Ninty do with the next installment of the game? Replace her with some one WORSE THAN NAVI.... God I hate Fi... Tuesday 4/29 This picture legitimately interested me since I was curious whether or not Tether Grabs, were going to be cut or not. I noticed that Zero Suit Samus, Olimar, and Shiek all had their Tether moves removed. Being that Shiek is probably my best character, you could imagine that I used Tether Grabs a lot. What Is a tether grab? Its using a special or grab move to latch on to a ledge to get back to it in a strategic manner. Here Sakurai talks about them and says how whoever grabs the ledge first keeps it. It looks like Link got to it before Samus did. Wednesday 4/30 Its the Tanooki leaf from Super Mario Bros. 3! This Item is new, but not the first time we see of it. It was featured in the nintendo press kit that launched after the direct. We only saw Luigi using it, but now we see some not Mario Bro sport it. (Marth seems to be enjoying himself.) The item allows you to float in mid air while you attack, which sounds kinda fun to use. Thursday 5/1 The Orne from Kid Icarus Uprising makes an appearance in the game. If I were to guess where this screenshot was taken, I would guess the Reset Bomb Forest in the 3DS version of the game. I never played KI:U, but from what I read, this thing has the power to OHKO anyone. Sakurai also states that it is more powerful than the bathroom dwelling Chimera found in Brawl's New Pork City. That seems a bit unnecessary imo.... Ok... are you all... ready... so see why I am so god damn pissed off? ... I hate everything... Friday 5/2 Dillon's trophy from Lone Rolling Western... Another one of my most requested characters... is confirmed... As an Assist Trophy... I AM SO PISSED! THIS CHARACTER HAD SO MUCH POTENTIAL!!!! Think Rammus from League of Legends in Cowboy attire... Ya Sonic, I am shocked too... Fuck you Sakurai, all you have to do next is deconfirm Isaac or Matthew and I will fly over to Kyoto and punch you in the damn face...
  8. I sacrifice Chickens daily, am I cool yet? no really I do Shadow Thief, why do you talk LIke tHiS? Were you taught engrish by Porky Pig, and get beaten regularly by a box of Crayolas? And why are you bald and shirtless? Cancer? Is that what Keemo does to you?
  9. Holy Shit! Nintendo just did the unexpected! They are giving us a surprise at e3 this year! First off, Nintendo is hosting their very first Smash Bros tournament! WTF!?! Nintendo is going to throw a tournament after what they pulled at Evo last year?!? Ok... this is kinda huge and unexpected. For those who are like "OMG Y DOES ONLY THESE PEOPLE GET TO PLAY THE GAME?!" Look at this So apparently there is going to be a demo at select Best Buys. Last year ninty did something similar, but unfortunately, the event last year didn't hit my local best buys Smash is huge however! Hopefully NIntendo expands their list of locations this year! So... who's hyped? For reference, e3 is June 10th to the 12th.
  10. Hi! Have some complimentary Mints.
  11. ^if I didn't do that, I would have never known About you people. I met Mael at that anime club and he told me about you lame kids.
  12. Rise and Ken are playable in the new Persona fighting game? cool!

    1. Felicity

      Felicity

      Pay no Attention to the fighting Game. Instead look forward to the Almighty Persona 5

  13. Not bad, not something I would use though
  14. To bring the topic back to smash, I wanna point out something I realized that I told Mael, about. Out of all of the newcomers, not a single one is power oriented. The current newcomers follow these categories... Villiger: Ranged, Set-Up, Oddball, Trap, Keep-Away. Megaman: Ranged, Zoner, Guy with Guns, Keep-Away. Wii Fit Trainer: Speed, Rushdown, Oddball, High Risk/High Reward. Rosalina: Ranged, Gimmick, Zoner, Puppet. Lil' Mac: Speed, Rushdown, Combo, High Risk/High Reward. Greninja: Speed, Hit and Run, Mix Up, Teleporter, the "Ninja". Characters whom I think have a good chance would fall under the following archetypes. Palutena: Range, zoner. Chrom: all rounded, combo, guy with sword. Shulk: power, guy with sword, "charge" character. Isaac: Ranged, zoner, guy with sword. PAC-man: all rounded, oddball Mii: all rounded, "jack of all trades", odd ball Dillon: Power, tank, charge character. K. Rool: power, heavy weight, grappler, oddball. Takamaru: speed, guy with sword. Rhythm heaven Chorus men: zoner, combo, gimmick, oddball Rhythm heaven samurai: speed, combo, gimmick Rhythm heaven wrestler: power, grappler, gimmick, oddball Oh ya, did I mention the rumor floating around about there being a potential rhythm heaven character? The rumor strongly hints at the chorus men, but I personally think that the samurai and wrestler would be the best fits. I personally would like to see the wrestler for the following reasons. 1. He would be a power character, we need more big power oriented characters. 2. He has personality, and I can see sakurai coming up with something creative for him, he would be like a mix between DK, wii fit, and captain falcon. 3. Luchadors amuse me, the chorus men would be cool, but they are really random, the samurai also has no personality besides the fact that he goes HA YA! which is link's job
  15. One last archtype I forgot to cover is the all rounded archtype, aka someone who has no strengths or weakness. Someone who doesn't suck at anything, but isn't neccisarily good at anything either. You can tell who these people are by the fact that they are indecisive. They say things like; I don't know I don't care I like everthing
  16. I am well aware of that. In a smash bros sense we have characters like Lucas, Olimar, and Pit. Lucas is a powerhouse who fights with projectiles, I have seen Mael, who is one of the best Lucas players I know, struggle with people who are extreme speed based like Shiek, or extreme zoning based, like Samus (that is also why he kind of hates playing with me sometimes) Olimar is similar in a way. A lot of power characters are grapplers, and Olimar is a Ranged character who fights primarily using grapples. Dem blue pikmin! Oli tends to struggle against other zoners who refuse to approach him, like Zelda. Then you have pit, who is one of the speediest characters in the game... But also every GOOD pit player I encounter tries as hard as humanly possible to pick final destination. They then sit in the corner of the map and spam projectiles as much as angelicly possible. Pit is scared shitlessly of characters like Ike and Donkey Kong, who can not ohko him at ~30%
  17. You can sometime predict how a person will play by meeting them irl. If the person is easy to talk to or really social, they will be very aggressive players. If the person is shy and keeps to themselves, they will be super defensive and cautious. People who play power tend to have these following traits. Good traits: The person is really mature or big brotherly. The person is patient or calm natured. The person is physically tough or likes to act or talk tough. These people you tend to want to look up to. The person knows how to "go easy" on you or play nice. Don't like to brag, but tends to have friends who do it for them. Bad traits: The person is kind of slow and stupid. The person seems to get angry for stupid little things. Blames their losing for people being "cheap" "cheating" or "not playing fair" People who play speed tend to do the following things. Good traits: The person is hella confident and proud in what they say or what they do. The person tends to be very stylish and/or good looking, they have a cool shirt, a nice hat, or crazy looking hair. The person tends to have tons of advice to cover your weaknesses, they notice every little detail. These people are also good at reading body language. They love to take risks. Bad traits: The person is super impatient and can't stand still. The person is annoying as fuck and doesn't know how to shut the hell up. The person is easy to read and predict. Is often full of shit. Blames losing on "lag" or the game mechanics, they also tend to be really sore losers. Loves to brag. Range players tend to do the following. Good traits: They tend to be creative, artsy, or intelligent. You wouldn't expect them to fall for your tricks. They like to compliment people for what good they can do. They also have all the advice in the world to give and for some reason know how every character works. These people tend to take losing well. Is really dedicated or devoted to what they do. Bad traits: These are the weird nerdy people that make some cool sexy nerds like me look bad. They tend to have poor hygiene and are... Uncomfortable to be around with. They talk to you like you're stupid or something. They LOVE trolling. Blames their losing on small stupid things like "frame data" Spend WAY too much time on things that they shouldn't, long story short, they over think things. I am not saying everyone who plays these archetypes are like this. I am saying that people who play these archetypes tend to have these traits, remember this isn't 100% accurate. If your opponent has one of these traits, it can give your strategies a string head start.
  18. 1. Lucario's counter was terrible, I face palmed everytime I used it. Even if it actually worked. 2. They are three archetypes to fighting game characters. The game tends to play like rock, paper, scissors. Power characters are rock, speed is scissors, and range is paper. Power beats speed, for the following reasons. A. Power characters tend to have a lot of armor or oomph to them, so when a speed character hits them, they will barely even budge. B. Speed characters often are lightweights with shit for HP. And if you get hit once, it's GG. I can speak from experience... C. Power characters are slow and like it when people get close to them. And that is all speed characters will do... So they literally handing over their head on a silver platter... Speed characters normally combat power characters with mix up and hit and run tactics. They can also use their weight to perform their best combos. However, it's risky as all holy hell... Speed beats range for the following reasons... A. Range often needs time to set up or prepare for their fights mid match, speed characters don't give them enough time to do that... B. Speed can easily navigate through a ranged fighter's projectiles or walls. They do this by using their agility. C. Ranged characters are shit at close range and are really slow, so infight-y speed characters are at a huge advantage here. Range beats speed by predicting their movements. A lot of range characters often have some kind of move or throw that can launch a character full screen. This essentially gives range characters a fresh start for their bs gimmick shenanigans. Range beats power for the following reasons. A. Power characters tend to be big, slow, and clunky, making them easy targets for range characters to bully. B. Power character's slow movements gives range character plenty of time to set up gimmicks to control the playing field and zone out their opposition. C. Power characters are easy to run away from, and most range characters have a million and one ways to run or escape danger. Power characters fight this by plowing through smaller projectiles or attacks to make their way through. Range characters tend to be either really tiny with shit HP, or really tall and thin so that they can be easy to beat up, combo, and kill. Power characters can sometimes takeout a range character with one or two hits.
  19. Updated my thread on this weeks screenshots for Super Smash Bros. 4! Check it out! http://www.pokemonreborn.com/forum/index.php?showtopic=7267&page=3#entry140472

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