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Monochrome_Complex

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Posts posted by Monochrome_Complex

  1. I notice this to be a reoccurring thing in regards to serperior, and another reason discussing the NFE forms is important.

     

    Contrary is a double-edged sword for snivy line pre-leaf storm as it can't take advantage of growth or coil due to it, meaning it has to rely on stat drops from the opponent  if wants to do any real damage early on. While this can work in some battles,  contrary can actually be a hindrance  at times and further stifle snivy's already unimpressive offense. Snivy relies on buffs for its damage  and contrary can potentially lock you out of doing that which is why it may be better off to start off with overgrow snivy then change its ability via capsule later on once it gets leaf storm. 

     

     

  2. Interesting topic! I'm no fashionista but I'll give my thoughts:

     

    Kanto: It seems pretty temperate climate wise with not being as cold as sinnoh nor as hot as some of the other regions. I feel a more modernized Kanto would reflect current popular JP fashion trends more but the region sort of feels stuck in the 90s/early 2000s since our journeys to Kanto have always been from that time. The older crowd would probably dress more conservatively and professionally while the younger crowd a bit more stylish.

     

    Johto: Johto is a bit more rural than Kanto and the denizens at least in HGSS seem dressed for their environment. Pryce lives near the mountains and dresses warmly, Morty wears long sleeves and a scarf, bugsy his little adventure outfit,and chuck forgoes tops all together as he lives near the beach. Cooler colors seemed favored here, though whitney and Jasmine wear more neatural ones. Ah it should be noted that sports seems popular in Johto, so I think sportswear would be a common choice as well. I get the impression Johto-folk are more outgoing and enjoy physical activities more than their more business oriented, insular Kanto counterparts.

     

    Hoenn: they have a more wild style to them and dress more flamboyantly, perhaps moreso than any other region. Feels like in Hoenn standing out is the name of the game and going by the dorks in dewford I feel there's this weird fixation on being "hip" in Hoenn. The warmer climate allows for more skin to be shown and I get the sense Hoenners are more expressive and free spirited in general which plays into their dress sense.

     

    Sinnoh: the colder environment seems to play a part here, and jackets/longcoats are popular. However young girls, perhaps against common logic, like to show off their legs so expect to see some skirts and shorts. Sinnoh's fashion sense always had this sense of modern-retro to me, perhaps best exemplified by Flint and Lucien who sort of have this late 60s/70s vibe with a mid 2000s twist. This mix of old and new plays very much into Sinnoh's beliefs, where the myths of old are still honored and passed down in a modern society. I feel this results in an eccentric style that one would find either charming or just plain weird. 

     

    Unova: the style of choice here reflects the urban melting pot that is the unova region. The colors feel warmer overall and have a variety of different styles, yet all adapted to a western sensibility. The region isn't as warm as Hoenn or Alola and while short sleeves are common, not as much skin is shown here. People seem to take their jobs seriously in Unova and dress accordingly for such, so high end suits and sportswear is expected here. 

     

    Kalos : the self proclaimed fashion capital of the pokemon world, fashion is an essential part of Kalosian culture and they take it very seriously. Outfits are stylish, yet must be functional,  expressive yet tasteful,and posses a degree of elegance which every Kalosian is expected to carry within themselves. Clothes alone are not a concern either, but also one's hairstyle, as they all send a message of what you're all about. Fashion in Kalos is a language all its own, with even the color of fabrics having a subtle meaning.  So important is fashion in Kalos that stores will even refuse you service if they feel you're not fit to wear their clothes! The rich and powerful of Kalos are especially known for their vivid and expressive outfits, such as lysandre and his much beloved "pyroar's mane" of hair.  Foreigners may find the fashion culture of Kalos intimidating and while this is partially true, once they understand its nuances and importance they too will appreciate how it shapes everyday Kalosian life.

     

    Alola: much like hoenn, Alola is a generally warm region and heavily impacts the fashion there, perhaps even to a more extreme level. Here comfort and ease is placed above all else so those expecting formal attire will find themselves disappointed, as much of Alola's fashion is VERY causual. Short sleeves, tanks, skirts, and shorts are "elite 4" of Alolan fashion, and there appears to be a big love for designer sneakers and shoes as well. The clothes offer vivid and striking patterns to balance out their simplicity, and clothes are loose fitting for max comfort. Showing skin is common in alola, so people take good care of their bodies to show. In addition to this, clothes and patterns honoring Alola's customs of old are readily available and favored among the older generations in particular. The younger generations favor street wear and accessories like wristbands and bandannas to flourish their look. 

  3. So the ultra spaces so far are:

    nihelgo - the glowy cave from SM vanilla.

    xurxitree - some greyish blue cord-like place. Take note that the unused walking animation for xurxitree is used here. Hmmm.

    Buzzwole - an exotic tropical volcano filled place. Like alola on steroids? lol.

    Kartana - perhaps the japanese esque area from the earlier trailer?

     

    I wonder how many we;ll get total?

     

    I'm still weirded out burst isn't fairy. Fire/fairy seemed like the obvious typing for it. But NAW we get a 3rd fire/ghost instead. 

     

     

     

     

     

  4. As much as I would LOVE this it's simply too much of a size burden. It'd be awesome if every leader had a spin on the typical leader theme like a change in tempo or instruments or remixes to suit their character more(Julia's being more peppy and fast tempo'd, hardy's being more guitar driven and heavy) but alas this like mentioned above would increase the game's size too much. 

     

    Terra and shade already have their own gym themes(bring back shade's pre-16 theme plz), so it technically has happened to some extent already. 

     

    Personally in addition to the terra/shade one i'd have 3 gym themes: one for the more lighthearted gym battles(julia, shelly, ciel, adrienne), which ep16's gym theme fullfills. A more serious theme for the leaders who are more intense or serious(cory, kiki, radomus, florinia) using the older gym leader theme. I feel the 3rd one sort of covers the middle ground(aya, serra, luna, samson), maybe using a zinnia remix since tonally it sort of fits between the two.

     

    As for personal picks of alternative themes from other games(just for fun), I feel this one fits Julia well, it totally sounds like her.

     

    Spoiler

     

     

    This one fits Corey well, the vent noises even fit him using poison gas for his field! The name is a bit messed up considering his fate though <_<

    Spoiler

     

     

    This one for Kiki. I had trouble deciding between it and Ketsui no toki, which also fits her well. Ironically the song is called Aya lol.

    Spoiler

     

     

    For serra, the opening notes sound kind of crystaline and the violin hints at her sadness and regrets. The guitar gives off a sharp toughness which you expect from ice, beautiful but hard and sharp.

    Spoiler

     

     

    I really like this one for Luna

    Spoiler

     

     

  5. I was under the impression seed flare ALWAYS lowered special defense, but it's only 40%. I must be extremely unlucky then because it always dropped whenever I fought it in randoms. That makes it not so broke I guess. 

     

    But goodness me, there's some fairly unsung legendaries in the legal list. Though not entei? i just find the picks of legendary allowance kind of weird. It isn't totally by tier because entei isn't allowed yet cobalion is, despite both being UU. 

     

    @Jman: your team seems a bit fairy prone, no? 4 of them weak to fairy, and your only counter is neutral resist to it, not to mention cobalion is running special off a 90 base where many fairies tank special hits better to where it might not even get a needed KO. 

     

     

     

  6. Not so much that I love it, but 

     

    550Basculin_Red_Stripe_Form_Dream.png550Basculin_Blue_Stripe_Form_Dream.png

    This guy is pretty underrated and was quite useful during my bW2 water monorun. Unova has a pretty limited selection of water types during the main game and Basculin is probably among your strongest physical one until post game(with azumarill being the only one to outclass it), due to adaptability . Unlike azumarill it has fairly decent speed of 98 so it won't get outsped quite as much(which I found to be a major weakness with azumarill) and in fact I ended up replacing samurott with it since he hit harder and was faster. However what really makes this guy fun is final gambit, which is quite useful in earlier PWT rounds or for softening up tougher opponents like kyreum.

     

    I never tried out the other two abilities, but if you want a ahrd hitting physical water type for Unova's main game, Basculin is totally worth considering.

  7. I find the whole quadraped obsession with fire starters really silly.

     

    It's not a bad sprite on its own(it's a fine general monster design) but I can't say I like it as much as Incineroar as it lacks personality and actually feels less connected than Incineroar does. The fire belt evolved from torracat's fire bell, yet this has that little link completely gone. I feel it's also a bit shallow of a design, as you focused too much on trying to make it look cool and not really giving it much of a cohesive theme outside that. It feels like a very superficial evolution of torracat, whereas even when introducing the tiger mask heel theme you could see litten's upper body progressively getting more focused, becoming more aggresive, and Incineroar's belt building off torra's fire bell. 

     

    Your spriting skills aren't bad though, I think it could stand to utilize a bit of shading but otherwise pretty good especially for your first time.

     

  8. Yeah I admittedly wasn't a fan of the music change in E16 in regards to meteor regular theme(I get why though due to that weird freeze bug with it) or the gym leader theme. It was just so perfect before(shade's new theme is no bueno). 

     

    Personally I can't wait to start a new game. I'll probably choose Litten because Incineroar is boss and fire gets the best field benefits early on. Plus it feels the most Reborny of the 3 alola starters.

     

    Also I feel amaria or adrienne should get Primarina. But adrienne's must be male.

  9. 6 minutes ago, Giantsparrowbee said:

    I would like to build off this by talking about trubish. He is not one of the best looking pokemon in the game, but he still has more creativity and life the others such as muk the blob. He has details that gives this literal bag of trash life

    Definitely. There's the also angle of how they work within the context of pokemon's world, with trubbish help keeping Unova clean by devouring trash as its main food source. This is an important thing to consider when designing fakemon too. You can't just look at it from a gameplay perspective but a worldbuilding one too.

     

    Though one could argue that GF sometimes emphasizes the latter too much. It's really silly how some evolutions don't get a stone retcon because GF doesn't want to mess up their eyes of what's "canon" or something. There's no good reason leafeon and now Glaceon can't evolve with a leaf/ice stone. It's just GF being stubborn.

  10. Of course they are. Treat your fakemon as if you were actually designing a pokemon for Gamefreak. Though admittedly I don't even think most fans of the actual games take enough time to actually understand many pokemon designs anyway, writing them off at first glance without attempting to examine the finer details and direction of the pokemon.

     

    Case and point elemental monkeys who get unfairly called lazy. I get if you think they're ugly but they're not as lazy as their critics claim them to be.

  11. Not counting Alola for obvious reasons. Or N despite technically being one. Those two would be 2 and 3 respectively if they do count.

     

    Spoiler

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    9. Diantha - easily the worst champ. Zero presence, fairly forgettable team outside her ace, easy, and an awful character design.  Yet another reason gen 6 is my least fave.

     

     

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    8: Wallace - i actually quite like wallace, or LIKED him until ORAS gave him the worst redesign  ughwhatdidtheydotoyouwallace. His promotion to e4 was pretty surprising and yet another way for Emerald to punish people who picked Blaziken. unlike most people I didn't have a problem with this change as thematically it fits the region to have a water champ and I wasn't as attached to steven as most fans are. However steven does have the edge in story importance, and he's quite a bit cooler these days so I'll barely give steve the edge over wallace now in days.

     

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    7: Steven - vastly overrated this guy is. He looks great and is pretty likable/useful in the story, and has one of the coolest aces. But his team is a bit of a letdown overall and just not all that good, not sure why he has the fossilmons despite being a steel trainer. It does fit with him being a rock nerd I guess? Meh. his postgame team is somehow even worse lol. Carbink? Okay tough guy.

     

     

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    6. Alder - good design and a very cool ace, played a good part in the story, though his team was a bit easy(still had some interesting pokemon at least). His theme music SUCKED though in a region filled with otherwise excellent music. I used to feel a lot more negatively about him but I've grown to respect alder now these days and I feel the difficulty complaint is slightly disingenuous considering he's the only champ you initially fight postgame where you're likely to be far more powerful.

     

     

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    5. Iris - maybe the most underrated champ? Her music and battle arena were great and she had a neat team which while  at first might seem to suffer from steven syndrome makes sense since she uses dinosaurian pokemon, something I find fitting for a little kid since they tend to like dinosaurs(plus she's kind of a tomboy and drayden making her wear the frilly outfit was acute touch). Her ace is pretty badass too and she's pretty challenging. I always liked Iris and wasn't foolish enough to let the anime sour me on her. Also the complaints that DRAYDEN SHOULD'VE BEEN CHAMP always came across as dumb and completely missing the point of Drayden's character. Drayden has already had his prime time, he's looking for someone who will lead a bright future, a successor of the new generation, and with the bW protag gone AWOL Iris was that choice. To me Iris felt like the wallace dynamic but done better and more sensibly. As far as being an actual dragon user I think she does a better job than Lance lol...but to be fair, Lance had to get creative with his use of "dragon" in a generation with only 2 lines.

    VSBlue_SM.png

    4. blue - I kind of reluctantly put him here because I REALLY dislike how overrated Blue is but it's hard to deny him being one of the most iconic champs, having one of the better teams in gen 1(in a game filled with less than stellar ones) and some admittedly awesome music. He is canonically the worst champion only being so for like 5 minutes but despite this storywise he remains one of the most effective champs due to his personal relationship with the player. The only other champs to have such a personal relationship with the player were N(who does it better honestly) and notactuallyachamp you know who, in a totally different way.

    VSRed.png

    3. Red - one of the most epic secret bosses  in videogame history, Red was quite awesome in gen 2 for what he did. Despite having next to zero character, he remains quite iconic  to the franchise. Now in truth Red's lack of character and doing all of nothing in gen 2 makes him kind of a crappy champ in a way but the role he fills in the game he fills excellently.

     

    VSLance.png

    2. Lance - Okay so I like Iris more as a character but Lance is slightly better as a champion since he does more as champ in gen 2 compared to champ Iris in BW2. Comparing these too it's slightly funny in hindsight how Lance the cool guy has a dorky cutsey dragon as a his ace while loli girl Iris has the edgy Haxorus haha. Lance I find surprising in how much people like him as champ since he was already in gen 1 and a bit of a anticlimax role wise comapred to Blue. He did have amazing music and was challenging enough. Storywise he did a solid job too. I like his gen 2 sprite most. 

     

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    1. Cynthia- DAS QUEEN. You knew it was coming. She is the best. Her team, her look, her music, everything about her screams badass. Red can eat his heart out, Cynthia is the franchise poster champ and that's not changing anytime soon. Hail to the queen.

     

     

  12. 18 hours ago, rayyan said:

    Well shiftry must not be that bad but the design is just too creepy and weird. Overall as you have mentioned both typings over all match Shiftry perfectly and so do its attacks but that menacing look Shiftry gives is well .....not nice. Your explanation is valid and it'll put Shiftry from my 2nd most hated to 5th most hated. 

    Well I can understand being creeped out by it, it's a pretty evil looking dude lol. 

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