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Ice Cream Sand Witch

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Ice Cream Sand Witch

  1. 42 weeks after seeding: The pineapple plant is carefully planted in the ground by hand. 44th week: Purple flowers appear - about 6 petals grow every day. 58th week: The pineapple is ripe and ready for harvesting. The external colour of the fruit does not necessarily reflect the internal condition of the fruit. The fruit is always harvested at exactly the right point of ripeness because pineapples do not continue to ripen after harvest. (source: http://www.dole.eu/dole-earth/farmtour/pineapple/hotspot/growing-stages.html ) It's been a while since there'
  2. Just finished the most recent chapter! It was neat seeing the battle backgrounds and the HP bar in battles! I think I might have missed one or two events at the beginning since I'm still using an old file from the first release (and didn't have the badge mentioned), but I do want to go back and start a new file sometime. Here are some things I found: These two trainers have the same dialogue after battling: Can walk through this sign: /PN: Trainer altitude; this one is also in Spork with some of the Holiday
  3. Reuploaded DDDL and Spork (mediafire) DDDL: -battles with ICSW, Natalie, and Crolea now continue whether Delicia wins or loses -removed French language option since Cybershell's French translation project was discontinued -removed leftover Essentials Route 2 map text -? and ! animations now appear over NPCs again Spork Updates: -the game now continues after several major battles whether the player wins or loses -added Vince&Sylveon monument to House of Gratitude -added Vince&Sylveon's Virima Hotel battle background -Quinn's trai
  4. Reuploaded (mediafire): -battles with Volcarona and Felicia now continue whether the player wins or loses -Quinn's trainer class changed from Portal Navigator to Portal Diver -removed French language option since Cybershell's French translation project was discontinued -adjusted battler altitude for Volcarona, Meowstic, Lanturn -? and ! animations now appear over NPCs again
  5. I've never seen that happen with Stealth Rock before and added it to the list. For the second, this happens with all 2-turn moves where the Pokemon disappears on the first turn. I don't know anything about animation editing so I'm not sure if I can fix it, but thank you for your reports.
  6. My best guess for both of these: for Norall Mountain Base starter display location, it's possible that when importing Enigma's revamped maps and deleting older ones, some of the map IDs changed. I also separated the starter selection into two different maps to reduce lag, so it's possible that Essentials reused a map ID number there. I tested this on an older file and also got Norall Mountain Base, and on a new file where the location was Your Dream. Exclamation marks disappearing: I'm not sure which folder the exclamation mark animation is stored in, but I added Rebor
  7. Reuploaded DDDL (mediafire) and Spork (both mediafire and Google Drive links up to date) again after discovering another map transfer issue DDDL: -added Reborn's move animations from E18 and E18.2 -adjusted battler altitude for Sandile Spork: -Vince&Sylveon made new E4 and Champion rooms -added Reborn's move animations from E18 and E18.2 -a few more TM and tutor learnsets for SwSh TRs have been updated (everything up to 20 numerically) -fixed Hall of Fame transferring player to Virima Trail outside boundaries of main map when revisitin
  8. Reuploaded (mediafire) adding Reborn's E18 and E18.2 move animations
  9. Early reupload to fix a game-breaking issue (both mediafire and Google Drive links are up to date) where the doors in Mysterious Mansion transfered the player to the houses in Tinder Village for some reason. I'm not sure why that was happening since it wasn't when I imported the revamped map, and I checked Return to Dreamland and all the doors led to the correct places there. Additionally: -Steffi added item graphics for the Frontier Pass and Clipboard -added Rock Polish TM to Sand Castle (was missing) -fixed Pokemon healing music playing right before battle preventing th
  10. Finished Forest Guardian! I had a nice time walking through the revamped Tinder, and the weather themed E4 battles with half rain and half sun were neat. I also forgot to mention before but I was able to go back and go through the Team Portal HQ. Thank you for making Forest Guardian! Also, Spade's word choice/speaking style in Forest Guardian is exactly how I always imagined they would speak! For this one, I'm not sure if it's because of the tile passability or a general Essentials surf glitch: also wasn't sure if intended but both
  11. Will be afk this morning + maybe afternoon so will play when can later today!
  12. I look forward to seeing how the revamped Tinder turns out! For the wiki, Steffi and I discussed and it's possible to happen, but for organization/format would need to think on how. The main reason being that with DDDL and Return to Dreamland, while there's information about the additional games on the front page of the wiki as well as some character pages, trainer teams from those games haven't been added and I was unsure if that was because of needing to sort out how/where to organize the teams between the games or signal which ones are for which games. For the immediate/sho
  13. @Specific I'm unsure when the Spork one was added but it might be a little out of date as I checked the data folder and there's a couple less maps than there are in Spork currently: Additionally Spork does have a publicly accessible debug menu in the most recent reupload which was earlier this week
  14. A Moonblast only run sounds interesting! I learned that the Oddish line gets Moonblast when updating the learnsets to Gen 8, I never knew they had it before. I chose not to give any trainers Shedinja in Spork.
  15. Google Drive links are now up to date! There were also a couple of bugs that were fixed (which have also been reuploaded to mediafire) between the last post and now, two of which would be game-breaking to players who've completed parts of the game going back to earlier maps and activating new events that weren't there in previous reuploads: -if you entered Cianosa City from the Western Waterway gatehouse without having done the Bunnelby event from the Virima Trail entrance, the game would freeze -if you entered the Classic Park - Olidroll gatehouse from the Olidroll side
  16. Reuploaded (mediafire) DDDL and Spork An important note before the reupload notes: If you're in any map accessible before Cool Cave, please save inside of any Pokemon Center or Pokemart before downloading the new reupload, or save in Cool Cave or a map that's accessed after Cool Cave. A lot of revamped maps were imported this reupload. DDDL Updates: -revamped maps added: Olidroll City (Services, Residential, Recreation districts) -added item Pewter Crunchies (in candy shop) DDDL Bug fixes: -adjusted battler altitude for Espurr Spork
  17. Reuploaded (mediafire) Updates: -revamped maps added: Tinder Forest, Tinder Village, Opaque Valley -Felicia's Alolan Persian -> Absol and nickname theme changed to ice cream flavors -Attract now works on all Pokemon regardless of gender unless they're immune to the status condition through an ability -Carol's Clefable is now shiny and nickname changed to Melonpan Bug fixes: -adjusted battler altitude for Slurpuff, Gourgeist, Aurorus, Hawlucha
  18. I checked the map and there's no switch or variable activation so the conversation can happen from any time:
  19. Sylveon drawings! I'm not sure if this was intentional since it's an illusion or if the player was supposed to go inside the building for this conversation? From the RPG Maker files it seems like there's a map of inside but I was just taken here. I also noticed another passability issue at Mt. Steam: A happy ending + the popstar league sounds fun!
  20. HAPPY NEW YEAR, NORALL REVAMPS, MINT CHOCOLATE CHIPS I hope the start of the new year has been going well for everyone! Progress on the Norall revamps is ongoing, but a lot of progress has been made on the outside of the city and mountain and Enigma sent me a link to what's been done so far. In the last post I mentioned the skyview at Norall Mountain. Here's what it looks like at daytime and night time: The Snorunt are also still here! As I mentioned in the announcement from October, the tiles
  21. After the gift Pokemon, I now have 111 Pokemon total! Mt. Steam was interesting, I wasn't expecting a new area .o. There's a tile passability error where you can walk onto here because there's no mountain wall tiles after the cave floor tiles in this part:
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