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Ice Cream Sand Witch last won the day on November 19
Ice Cream Sand Witch had the most liked content!
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An ice cream sand castle
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Reuploaded DDDL and Spork: DDDL -added ICSW VS sprite made by Palletite Spork: -ICSW VS sprite made by Palletite (with feedback from Ame!) -new custom shiny Kangaskhan based on Dragon Tales, made by Steffi -Team Chaotix now have sprites based on their Sonic characters, made by Steffi -Toy Robot and Fountain Pen item graphics made by Steffi -added Legends: Z-A character simulations to Planet Spork (the Z-A Mega Evolutions aren't in yet, so they don't Mega Evolve at this time). Additionally, returning characters from XY have been updated to have their Z-A teams -updated level up learnsets for Pokemon in Legends: Z-A -for the Kalos quiz, changed the question about Terminus Cave to a question about which company is in charge of Lumiose City's redevelopment plan -changed Mega Toxtricity's ability from Technician to Punk Rock -added Headbutt and Heal Block as tutor moves -updated URLs for the Crystal Caverns screenshots in the puzzleguide notepad file since Imgur no longer displays in the UK -added Inkay to evomethodsandotherchanges notepad file, as it only needs to be level 30 without being upside down or any alternatives for that I have a VS sprite in the game now! I really like how it turned out, and Ame even gave feedback on it, which led to updates with the shapes and shading of parts of the hair! The shiny Kangaskhan is based on Dragon Tales, with the main one being Ord and the baby in the pouch being Cassie. I think the baby is really cute, especially in the mega form! The Team Chaotix sprites and the item graphics have been in the works for a while! I checked to see when Steffi first showed me Espio (which is my favorite of the three sprites!) and it was in 2019. I didn't know Vector and Charmy had been made too until a few days ago I did know about the items though, as Steffi's had a goal of making graphics for all of Spork's custom items, with Gummy Teddiursa, Frontier Pass, and Soup or Potion having previously been completed a few years ago. The Toy Robot's face is adorable, and the pen looks nice! Thanks a lot to Palletite and Steffi for all the new art in this reupload! Also, thanks to Ame for the ICSW VS sprite feedback, and to Vince&Sylveon for helping us resize the Team Chaotix sprites! In the last reupload post, I mentioned that I was going on a trip on October 18, and that I wasn't sure how long it would be. That trip actually got canceled, but there could be another one coming up. This one would just be for a few days, so it wouldn't be a super long absence if anyone needed save file help during that time. It's been a very eventful year for Spork! There have been map revamps, VS sprites, updated as well as completely new trainer sprites, a lot of new custom shinies, a new region map, the Memories of Ceolis, our own Game.exe icon, among other updates. Some of them have been wanted or planned for years, and we're making a lot of progress for future plans as well. And the year isn't over yet. There's something Steffi has been hoping for me to add in time for Christmas, so hopefully I'll be able to deliver!
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Delicia's Return to Dreamland
Ice Cream Sand Witch replied to Ice Cream Sand Witch's topic in Official Spork Club's Topics
Reuploaded: -added ICSW VS sprite made by Palletite -Mega Toxtricity's ability changed from Technician to Punk Rock -
If the character's in Spork wore socks
Ice Cream Sand Witch replied to Punkeev's topic in Official Spork Club's Topics
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If the character's in Spork wore socks
Ice Cream Sand Witch replied to Punkeev's topic in Official Spork Club's Topics
Anthony: Chelsea: -
Reuploaded DDDL and Spork: DDDL: -added Natalie VS sprite -added new Game.exe icon Spork Updates: -added Ceolis, Rania, Brutus, Kayla, and Natalie VS sprites made by Palletite -several new custom shinies made by Steffi! Bidoof line, Farfetch'd (based on Hatsune Miku), and Articuno -new Game.exe icon made by Steffi -Tapu Lele quest has been changed: instead of backtracking to each Holiday Pokemon and placing them on all the panels in Isabelle's Gym, now the panels will take you to a small arena in the Distortion World where you battle each Holiday Pokemon and they have teams based on their holiday. (the second part of the quest with the Espurr is still the same) -Cresselia quest has been changed: it's still at Lunar Lake at night, but now interacting with it takes you to a dream with Delicia, Sushi, and Carol. There is no battle, and you get Cresselia after the dream -expanded on how Triston came upon Hoopa's bottle. Previously he said a guest gave it to him for decoration. Now, it was the sailor with the submarine that takes guests between Inoset Island and the Underwater Hotel. He found it in his submarine one day and didn't know how it got there, and gave it to Triston -Litwick has a small appearance sitting at a table in Gina's Gym. Speaking to Litwick is optional and it will be gone after the Gym battle with Gina Spork Fixes: -Rania's postgame rematch at her Training Gym now has a Yes/No option like the other postgame rematches There's a new batch of VS sprites! This time we have Ceolis and the Frontier Brains (aside from Felicia, who already had a VS sprite). I was especially amazed at how Ceolis turned out! The techniques that Palletite and Steffi used for his trainer sprite didn't seem to be available on Windows 11, so they experimented with new styles. The VS sprite definitely gives final battle vibes with all the effects, and that's probably close to the level of challenge it was to create it. I think it came out amazing! There's a batch of new shinies too! Farfecth'd is based on Hatsune Miku because they both have a leek (Galarian Farfetch'd and Sirfetch'd will be coming in the future!). Bidoof and Bibarel were inspired by cotton candy and Danganronpa. I forgot to ask what Articuno was based on (maybe the Galarian form?) but I like the purple! Finally for new graphics, Spork has its own Game.exe icon now! Previously it used the RPG Maker's default sun icon, now it has a spork icon! The Delicia sidegames also have it. I'd always wanted Spork to have its own icon before, and now it does! Here's what it looks like: Thanks to Palletite and Steffi for all the new art for this reupload! 5 VS Sprites, 3 custom shiny lines, and a new Game icon is a lot! Sidenote: I learned yesterday from a PM conversation where I was helping someone with the Crystal Caverns puzzle that Imgur images don't display in the UK anymore, so I've switched to using the snipping tool (thanks to that user for the recommendation!). I had heard about the UK having new policies with regards to Internet access and age verification recently, but didn't know the exact details or that Imgur was affected. I apologize if any of the images in the posts here weren't showing up for anyone. All the images on the first post for Spork and the Delicia sidegames threads have been redone with the snipping tool, and all of the images in this post use it too. I might also redo the images for all the previous reuploads from this year in the next few days. Starting on October 18, I'll be away again for a while, and I'm not sure for how long. Probably longer than the other two trips this year that were around a week, but I don't know the length of time for sure. I won't be able to help anyone with save file issues during that time, but I'll be able to log in occasionally on mobile. I'll see you when I can, and thanks for sticking around!
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Delicia's Return to Dreamland
Ice Cream Sand Witch replied to Ice Cream Sand Witch's topic in Official Spork Club's Topics
Reuploaded: -Added VS sprites for Ceolis, Rania, Brutus, Kayla, and Natalie; made by Palletite -added new Spork game icon made by Steffi -
I got the same error as you just now when I set up a test trainer battle with Ogerpon vs Mudbray. Against a regular level 9 Mudbray all its moves were working fine, but when I set up a custom one that only knew Growl and Rototiller, it was skipped for the first couple turns and then the error popped up. So I think other stat changes are probably part of what causes the error. I might need to test out more scenarios to be completely sure and to know whether I'm able to fix it, but fortunately the error doesn't cause the game to crash. I did too! My starter was Sprigatito, and I kind of had Meowscarada and Ogerpon in rotation depending on which one would be better for who I was about to battle. It was the first time in any Pokemon game I switched between more team members, I've always stuck to the same team of 6 before then. Glad you like the updates! Lanturn Lighthouse was fun to make. The Pokemon available there weren't otherwise obtainable until really late in the game, so I wanted to give people the opportunity to use them earlier if they like those Pokemon. I have an idea in the future where the player and Emily will visit Lanturn Lighthouse after the Tourist Info Center, once we're finished with something we're working on now.
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It looks like the moves a level 9 Mudbray would have are Double Kick, Iron Defense, Rototiller, and Mud Sport. I tested each of these moves and they were working for me, but I think the issue is with Rototiller. Looking at the script lines mentioned in the error message, a lot of them seem to deal with how the AI chooses moves, and there's one that mentions Grass-types along with Attack and Special Attack, which lines up with Rototiller's effect. Piecing together the script lines, here was my interpretation of what could've happened. 1. Mudbray tried to use Rototiller, but Ogerpon's Attack was already at max, and this caused an error. Normally when a Pokemon's stats can't go any higher the move just doesn't work, but maybe there's something missing or wrong with Rototiller specifically. or 2. The AI was giving Mudbray mixed signals about whether it should use Rototiller, and it glitched out because it doesn't have a way to prioritize one decision over the other. Like in the first idea, maybe there's something missing to account for Rototiller specifically. I could've understood the scripts wrong and it could be something completely different, but if I had to guess based on what I can understand, I think it's something along those lines. I'll have to look into this more to see whether I'm able to figure it out. Thankfully the error message didn't crash the game at least. Thanks for the report!
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Hi, I remember you from the thread on the Reborn reddit! I'll check if it's related to the Stamina ability, since I remember there was an issue with it before (it had a different ability's effect IIRC). In the meantime, in case it's not Stamina, would you happen to remember which move you were using when the error happened? Update: I just tested Stamina and it's working correctly for me, so it might be the move.
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Thank you for your kind words, I'm really glad you enjoyed Spork as much as you did! 200 videos is impressive! The Barking Lot will be added in the future! It'll work similarly to Amity Square from the Sinnoh games. You'll be able to walk around with any dog Pokemon. The reason it isn't in yet is just because it's difficult to script. After the map revamps for the final part of the main story are complete, Enigma has plans to go back for the maps here and there that we moved on without the first go round. (Ex: the Barking Lot needs time to figure out scripting, and Enigma did revamp Celium Park + the Sea Star Shrine but those maps got lost due to file corruption) I do think the Distortion World character-Pokemon tournament is an interesting idea. Although I'm attached to the current Distortion World where Giratina acts like a frog, that's not to say that there can't be multiple entrances. There are a few legendary sidequests that I have my sights on updating in the future, and I think I could use this for the Tapu Lele quest. Currently you need to activate all the panels in Isabelle's Gym as the Holiday Pokemon. I was already thinking of changing it because it's a lot of backtracking to have to go to each Holiday Pokemon and activate each of the panels, so what if each panel is an entrance to the Distortion World where you battle the Holiday Pokemon and they have a team themed around their holidays? EDIT: This has now been done in the new reupload! I hope you enjoy Delicia's Return to Dreamland!
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Reuploaded Spork to fix a game-breaking issue where entering the Battle Cloud would get the player stuck. The player now enters one space above the previous entrance on a passable tile. Additionally, Leafeon Sign autoheal has been added to Legend Dairy, the cave in Weather Wonderland, Norall Mountain Base, the part of Cool Cave where Kyurem is, the first Raila Jungle map from the Sea of Knowledge entrance, and Victory Road
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I've fixed the Battle Cloud and autoheal issues, and will prepare to make a reupload. In the meantime, if you happen to see this post before the reupload is ready, here's the map files that will allow you to enter the Battle Cloud! Map061 is the Battle Frontier; I changed the transfer to the Battle Cloud to be one tile up. And Map317 is the Battle Cloud; I changed the transfer back outside to the Battle Frontier one tile up as well so that it could be reached. Thanks again for the detailed reports and videos, it must have taken a lot of time to put that together! Did you catch the shiny Spheal you encountered in the video? Edit: The reupload is now up! Map061.rxdata Map317.rxdata
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Thank you for all the detailed reports with the video! Battle Cloud: I think I see what happened here. The tile passability might have been changed for some tiles for the Cloud Spire, as the Battle Cloud and Cloud Spire use the same tileset. I'll set the map transfer to be on the tile above. It looks like the tile you're transferred to is on the edge of the cloud instead of the first fully solid tile anyway. Leafeon autoheal: I think I overlooked maps that have wild encounters but not trainers. I'll add the autoheals to those maps! As for the others that were reported, those were intended and/or have explanations: Not being able to enter the Secret Playground during Grape's song: You need to speak to Grape on the bench in order to enter the playground at this specific part. I probably had a reason for making the event like this, but I don't remember what it was (I didn't even remember about needing to speak to Grape instead of entering normally until I checked the events just now). Temple of Time portals: The portals from Lightning Lounge onward use the original Temple of Time map, as the map revamps haven't reached there yet. In the room with all the portals to all the different areas of the Temple of Time, those last three will be added as the map revamps reach them. Nevermind option missing in some Planet Spork categories: This is a relic from before I knew how to have more than four choices show at once. RPG Maker shows four choices on the screen at once by default, but there's a way to have it show more. At the time, I used the "Nevermind" option if there were more than four choices, since you would have to scroll through different choice menus to get to them. It looks inconsistent nowadays when I've added the expanded choice menu to selections with more than four options. Not being able to obtain human character Pokemon: They exist for special circumstances like the Ditto quest and the Battle VR, and weren't meant to be obtained by the player. They have Pokedex data because they need to be defined as Pokemon in order to function, and defining them as Pokemon adds them to the Pokedex. If you've obtained everyone except for them, then your Pokedex is complete! The Party District gates in Olidroll City being closed: The Party District is no longer located there. This is explained in the story, but the Party District was moved from Olidroll City to the Yellow Sea and rebranded as Party City. I'm unsure how to script a Pokemon that has every type, but a Pokedex completion reward has been in consideration before. I'll be able to fix the Battle Cloud and add the autoheals later today, as I just woke up. I'll post again after I've done so along with your save file!
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Reuploaded Spork adding VS sprites for Kelani and Alexander made by Palletite! Also changed directions for Spade, Orange, Cherry, Strawberry, and Quinn's VS sprites, as Spade was facing away from the opponent and the others mentioned were facing away from the player. The screenshots in the previous post have been updated to reflect these changes