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Everything posted by Lord Chespin
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So... yeah. I could use a little help against Marianette. Are there any Pokemon that tend to do pretty well against her?
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I got the book... but I gave it away for ice cream. Guess no Gothita for me...
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WAHAHAHAH (A Pokemon Uranium Electric Monotype Run)
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Well, when I play a Pokemon game I usually keep all of my Pokemon around the same level, so I don't really have an ace (well, excluding my starter, who always has been a pivotal part of my team). Oh, and Volta evolved! He's a Harylect now. He'll probably be my main physical attacker due to his high attack stat... which is kind of a shame, since his strongest STAB attack is wild charge. Oh well, at least Theriamp gets an Energizate-boosted body slam... -
WAHAHAHAH (A Pokemon Uranium Electric Monotype Run)
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Uh... thanks? I'm not sure what you mean... Anyway... Update #6: Garlic Breath I led with Ohm, and Garlikid led with a Feleng. Since it was a female, stupid sexy Ohm seduced it with an attracct, immobilizing it. He then proceeded to shock it with thundershocks for two turns before getting put to sleep by a yawn. After two turns, he woke up and finished off the Feleng with a thundershock. Garlikid sent out his Baaschaf, and I switched out to our newest team member: Volta the Tricwe! Volta paralyzed the Baaschaf with a thunder wave, immobilizing it, and then proceeded to spam leech life; sadly, he fainted after two stomps. I sent out Tesla to avenge him, and he managed to endure a stomp and end the Baaschaf with a few water guns. With the Baaschaf defeated, all that remained was Garlikid's Modrille, and I kept Tesla on the field and began spamming water gun again; ultimately, after tanking a pursuit and a metal claw, Tesla took the Modrille down with two water guns! With all of his Pokemon down, Garlikid vows to free Pokemonkind and runs off... that probably won't come back to bite us, right? The team so far: -
WAHAHAHAH (A Pokemon Uranium Electric Monotype Run)
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Update #4: Tremors Hey! Sorry for the long gap between updates; I'm on vacation, and didn't have much time to update my challenge runs. Anyway, when the Terland attacked, I led with Edison. For the first three turns, the Terlard just kept using endure, allowing Edison to spam take down, doing some damage (well, except on the third turn, when he missed). The Terlard then growled at Edison, but Edison was undeterred and just kept using take down, knocking the Terlard down to below half health. The Terlard used endure again (honestly, I think that at this point, I was doing more damage to myself than the Terlard was doing to me) and Edison used take down again. The next turn, the Terlard actually had the bright idea to attack with a slash, but it was too little, too late, as Edison knocked it down to the red with a take down and finished it the next turn with another take down, ending the fight! That... honestly felt a little anticlimactic. Oh well. Anyway, time to head on out to Route 5! The team so far: -
Oh dear God, please don't tell me Nim dies... she's my waifu favorite character... Anyway, the screenshots you've shown have completely blown me away! Kudos!
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WAHAHAHAH (A Pokemon Uranium Electric Monotype Run)
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Update #3: Cave Story Well, Davern, the second Gym Leader, was pretty tough. I led with Tesla, and Davern led with a Barewl. It wasn't too threatening; all it managed to do was get off one headbutt before Davern began spamming potions. Needless to say, no amount of potions could save the Barewl from Tesla's relentless barrage of water guns! Barewl fainted, and Davern sent out his Modrille. Modrille used a magnitude, and it registered as a seven, doing massive damage to Tesla... but he managed to hang on with just one hit point! He then countered with a water gun, which landed a critical hit and took a huge chunk off of Modrille's health. Since Tesla only had one hit point left, I quickly healed him up with a super potion... but to no avail, as Modrille got lucky with its magnitudes and managed to wipe out Tesla in two hits. I sent out Ohm, hoping that he would fare a little better due to his speed, and he managed to outspeed it and land a critical hit with a tackle, finishing it off! Davern sent out his Grozard next, but fortunately, it was a girl, so Ohm was able to infatuate it... unfortunately, it still managed to get off a bulldoze. Fortunately, the hax gods smiled upon me and immobilized Grozard once out of the next two turns, buying Ohm just enough time to take it out with a tackle. All that remained was Davern's ace: Tofurang. Ohm managed to get off one more tackle (stupid clumsy fingers) before Tofurang finished him with a poison fang, leading to me sending out my last and newest team member: Edison the Flaaffy! Edison managed to paralyze Tofurang thanks to static, leading to an epic standoff between the two as Tofurang spammed poison fang and Edison spammed thundershock (and Wattson used a super potion and an antidote on Edison). Eventually, I realized that Edison wouldn't survive and used a revive I had received earlier to revive Tesla. Tesla managed to do somewhat more damage, as he had better defenses thanks to a defense curl and Tofurang got immobilized by paralysis twice. One super potion later, Tesla got poisoned, but managed to hold on long enough to water gun the Tofurang to death, earning Wattson the Bright Gem Badge! Tune in next time for the battle against the rouge Terland in Comet Cave! The team so far: -
WAHAHAHAH (A Pokemon Uranium Electric Monotype Run)
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Update #2: We Interrupt Your Rock-Smashing to Bring You This Rival Battle Well, okay, fine, we have to get through Theo before we can break some rocks. I led with Tesla, and Theo led with Raptorch. Raptorch fired get it it's a pun off an ember, but Tesla barely even noticed and proceeded to curb-stomp the fool with a water gun. Theo sent out his Costraw next, and I switched out to Ohm. Despite getting wrapped and slammed with a leech life, Ohm just kept tackling and managed to take out the Costraw with a few tackles! With Theo beaten and the HM for rock smash obtained, it's time to head out and break some rocks for real! The team so far: -
WAHAHAHAH (A Pokemon Uranium Electric Monotype Run)
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Dang it! Okay, I'll do it for WAHAHAHAH 2: The Electric Boogaloo. That good? Anyhoo... Update #1: Opposites Attract Well, the first gym battle against the Normal-type Gym Leader Maria was close, but I think it went pretty well. I led with Ohm, and Maria led with an Owten. Owten just kept using peck, so I had Ohm spam tackle and prayed that Owten would faint first. A couple turns, one potion from Maria, and a critical hit on tackle later, and the Owten went down. With the Owten down, Maria sent out her own Chyinmunk... and what do you know, it's a girl. Needless to say, I almost instantly had Ohm use attract on the Chyinmunk (I had found the TM prior to entering the gym). Since Ohm only had four hit points at this point, I quickly healed him with a potion, and then promptly had to use one again two turns later because the infatuation did jack squat. Fortunately, the infatuation decided to kick in for two of the next three turns, buying Ohm enough turns to take out her Chyinmunk. All that stood in my way was her ace: Dunsparce. Now, the last time I fought her and totally didn't rage at and not write about it steamrolled me, so I made sure to have Ohm growl at it four times in a row while he just kept taking a rollout, and then he proceeded to get off a few tackles before Dunsparce took him out with a defense-curl boosted rollout. I decided to send out my trusty starter: Tesla. Tesla managed to paralyze the Dunsparce thanks to static, allowing him to outspeed it and finish it off with three water guns, with just 5 hit points to spare! And with that, Wattson earns the Normal Badge while Maria contemplates selling her gym... anyway, with our first badge in hand, it's time to get out there and smash some rocks! The team so far: -
NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #27: Blah, Blah, Blah I led with Simbette, and he led with a Klefki. Simbette roasted the keychain with a flamethrower, taking it out before it could even attack! Taka sent out his Cradily next, and I sent out Snek. Snek paralyzed the Cradily, tanked three ancientpowers, and managed to lower its special defense to nothing with a barrage of acid sprays, but ultimately fainted from a giga drain. Fortunately, Scarlet was able to finish what Snek started and took the Cradily out with a field-boosted gear grind. With the Cradily down, Taka sent out his ace- Chatot. I sent out Iris, and despite being confused by a chatter, she managed to paralyze the Chatot with a nuzzle. With Chatot paralyzed, Iris was able to snap out of confusion and end the Chatot with an electro ball! All that Taka sent out his last Pokemon, Gligar, next, and I switched out for Roll, who managed to tank three acrobatics to the face and took the Gligar out with a smack down and two earthquakes! And so, with that over with, it's time to stop Solaris before he blows up Apophyl Academy! The team so far:- 41 replies
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NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #26: All by Myself Well, Aster and Eclipse weren't too bad. I led with Scarlet and Drakonia, and Aster and Eclipse led with Solrock and Lunatone. Solrock went down fast to a razor shell and a gear grind, while Lunatone set up a cosmic power. Their Magmar came out next, and despite it confusing Drakonia, she managed to break through the confusion and... miss. Miss entirely. As did Scarlet, allowing Lunatone to set up a free cosmic power. The next turn, Scarlet flinched from a rock slide, and Drakonia hurt herself out of confusion. I was starting to get frustrated. Luckily, after sacrificing a goat to the hax gods in-between turns, Drakonia managed to hit the Lunatone with a razor shell and Scarlet finished it off with a razor shell! Aster and Eclipse sent out their Rhydon, and Drakonia tanked a fire punch and snapped out of confusion, then proceeded to OHKO the Rhydon while Scarlet got a gear grind off on the Magmar. Aster and Eclipse's Electabuzz came out next, and after tanking a mach punch she managed to finish off the Magmar with an aqua jet! Her joy was short-lived, however, as she promptly fainted from a cross chop from Electabuzz. Skellington came out to replace his fallen comrade, and fired off a bullet seed at Milotic, taking out a third of its health. Scarlet, meanwhile, slammed the Electabuzz with a gear grind, but did little damage and ended up paralyzing herself. She then fainted the next turn, but on the bright side, Skellington managed to finish off the Milotic with a bulet seed! All that stood between me and Taka was Aster and Eclipse's Electabuzz, and it went down fast from a shadow sneak from Skellington and an earthquake from Roll! Let's go save Cain! The team so far:- 41 replies
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Choose My Pokemon Uranium monotype run
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Okay, my bad. Sorry. -
WAHAHAHAHello, and welcome to my first non-Reborn/Rejuvenation Challenge Run! I'll be playing Pokemon Uranium (as you could tell by the title), and we'll be playing as a young Wattson before he got old, moved to the Hoenn region, and became a gym leader (as you could also tell by the title). First things first, here are the rules: 1) I can only use electric-type Pokemon (I am playing as Wattson, after all. 1a) I can use Pokemon that aren't electric-type but do evolve into an electric type. 2) I have to fight and defeat all optional bosses (the nuclear Trawprint, the S51-A, etc.) 3) For an extra challenge, I have to fight all major bosses on "set" mode. Secondly, this game uses Fakemon. You can find the full list of them here, Third, my current team. Next up, the Pokemon in my PC: And finally, this run's theme song! WAHAHAHAHish me luck!
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Choose My Pokemon Uranium monotype run
Lord Chespin replied to Lord Chespin's topic in Fan-game Exposé
Okay, it's decided; I'll be doing an electric-type monotype run, and I'll be posting my updates here! Thanks to everybody who voted! -
So, I was planning on doing a monotype run of Pokemon Uranium, but I'm not sure which type I should use. Since I don't know how to hack in starters ;_;, I've decided to narrow it down to the starter types and their secondary types. That's where you guys come in: as the the title of the article implies, I want you to pick my starter. Also, if you don't mind, I want you to share your thoughts on whether or not you would read what I posted so I can gauge whether or not to describe my adventure on this forum. Anyway, just let me know what you think, and have a good day!
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NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #25: NEVER GIVE HER ANYTHING Well, Kiki took a couple tries; I'd say she was one of the harder fights I've faced this run. I led with Nikki Minaj, and she led with Machamp. Nikki Minaj managed to OHKO the Machamp with a field-boosted psychic, leading to Kiki sending out her Gallade. During my first battle against it, I learned (to Skellington's chagrin) that Gallade knew poison jab and night slash, so I sent out Iris. Iris scored a OHKO, prompting Kiki to send out her Toxicroak. Again, during my first battle, I learned that this thing had sucker punch, so this time around I had Nikki Minaj put it to sleep, set up a nasty plot, and finish the sleeping frog with a psychic. With the frog down, Kiki sent out her Hitmonlee, and it actually managed to one-shot Nikki Minaj with a high jump kick. I sent out Skellington, and OH GOD IT KNOWS KNOCK OFF. Luckily, Skellington survived not one but two knock offs, got off a leech seed, and took out the Hitmonlee with a mighty, two-critical-hit-scoring bullet seed! Kiki sent out her Lucario next, and I sent out Simbette... only for Simbette to get outsped and OHKO'd. Luckily, Roll did a lot better, tanking an aura sphere thanks to sturdy and wiping out the Lucario with an earthquake. With Lucario down, Kiki decided it was time to get serious and sent out her ace: Medicham. I sent out Iris, and she managed to lower the Medicham's accuracy with an air slash before fainting to an ice punch and a drain punch. With her down, I sent out Drakonia, who got off a razor shell and an aqua jet; unfortunately, she fainted from an ice punch, a drain punch, and a mighty strength. With only two Pokemon left, I started to get a little desperate and sent out a very weak Skellington... who managed to land a critical hit with shadow sneak, finishing off the Medicham! YES! And thus, I get the fury badge... um, Kiki? You okay? Kiki? KIKI! ..or not. Sigh... The team so far:- 41 replies
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NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #24: Shoot the Dog Well, Victoria was a little underwhelming. I led with Iris, and she led with Scraggy. Scraggy managed to get off a high jump kick, but Iris tanked it and seriously injured it with an air slash. Victoria tried healing Scraggy, but she ran out of chocolate ice cream before Iris ran out of PP for air slash, leading to Scraggy's defeat. Victoria, desperate to stop me from fighting her Sensei, sent out her ace: Emboar. I sent out my starter, Drakonia, and the stage was set for an epic standoff between the two starters... before Victoria quickly pulled Emboar out for her Heracross after it fired off a heat Crash and Drakonia missed two razor shells. (Sigh) Anyway, I swapped Drakonia out for Iris, but she fainted from a take down meant for Drakonia. I decided that enough was enough and sent out Nikki Minaj, who one-shot the Heracross with a psychic. Emboar came back out, and so did Drakonia. Tanking a heat crash, Drakonia finally landed a razor shell and then finished off the Emboar with a aqua jet! Victoria, running out of options, sent out her Gallade next, and I sent out Skellington. Gallade, in a genius move, used leaf blade, but Skellington shrugged it off and seeded it with a leech seed, healing back most of the damage. Gallade used leaf blade again (seriously, Victoria, why?!) and Skellington slammed it with a shadow ball, seriously injuring it. Gallade proceeded to use leaf blade a third time (I'm beginning to suspect it's holding a choice item) and Skellington ended it with one last shadow ball. All that Victoria had left was her Hariyama, and Nikki Minaj, despite getting slammed by a smelling salts, took it out with two psychics, ending the fight! Y'know, if I may go off on a tangent here, I think I know why so many people aren't that fond of Victoria. It's her inability to "shoot the dog", or do something bad for the greater good. I mean, she won't let you go through the Slums to stop the plants that are in the process of destroying the Obsidia Ward, and she won't let you fight the ailing Kiki to rescue the children who are in the midst of being tortured. But enough about Victoria; time to take on Kiki! The team so far:- 41 replies
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NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #23: Overheated Well, Cal was easier than I remembered. I led with Drakonia, and Cal led with Infernape. The Infernape fired off a close combat, but Drakonia tanked it with over half her health to spare; she then defeated the Infernape with a single razor shell, despite the field weakening her attack (seriously, though, how does extreme heat weaken a SHELL?!). Cal sent out his Magmortar next, and I sent out Roll. The Magmortar charged up a solarbeam... and promptly got OHKO'd with an earthquake. How anticlimactic. Cal sent out his next Pokemon, Typhlosion, and I sent out Simbette. Simbette began roaring with an echoed voice, while the Typhlosion set up a flame charge and charged up a solarbeam. Unlike Magmortar, however, the solarbeam connected... only for it to do pitifully little damage, allowing Simbette to finish it with an echoed voice. Cal sent his Charizard out next, but I kept SImbette on the field and had SImbette keep using echoed voice. The Charizard did a surprising amount of damage with a wing attack, but got hit hard with an echoed voice, forcing Cal to spend the next two turns healing Charizard; sadly, on the fourth turn of it being out, Charizard finished off SImbette with a critial-hit wing attack. A very angry Iris came out to avenge her and proceeded to force-feed the Charizard an electro ball, finishing it off. I switched out to Snek, and Cal sent out his Delphox; unfortunately, Delphox outsped and OHKO'd Snek with a psyshock. I then decided "f@ it" and sent out Roll, who tanked a shadow ball and one-shot the Delphox with an earthquake. All that remained was Cal's Blaziken, so I sent out Nikki Minaj to counter it. Despite the type disadvantage, she easily overpowered it with a psychic, ending the fight and earning me the right to challenge Kiki! The team so far:- 41 replies
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NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #22: Over-ZEL-ous (Get it? Overzealous? Okay I'll shut up) Well, ZEL and the PULSE Muk was a little tricky, but I think it went pretty well. I led with Scarlet, and ZEL led with their Glaceon. Glaceon managed to get off an ice shard, but fainted from a gear grind almost instantaneously. With Glaeon, ZEL sent out their trump card: the PULSE Muk. I quickly sent out Nikki Minaj, who put it to sleep with a sing and then set up a nasty plot before the Muk woke up and whacked her with a sludge wave. Fortunately, she survived and got off a +2 psychic, seriously injuring the Muk; sadly, the Muk lived and retaliated with a second sludge wave, taking Nikki Minaj out. Trying not to panic, I sent out Snek, who paralyzed the Muk with a glare and screeched at it while Muk almost took it out with a muddy water and got healed by ZEL. Snek got off one last crunch before fainting, prompting me to send out Roll. Roll slammed the Muk with a bulldoze, doing massive damage, and the Muk got immobilized by paralysis, allowing Roll to finish it off with a second bulldoze... or, at least, she would have, if ZEL didn't use their last ultra potion on the Muk. Luckily, two more bulldozes took it out before it could even attack! Um, technically, the fight should be over now, right? I mean, the Muk's down, so the PULSE should be deactivated, meaning that the mission's already accomplished, right? Oh well, I guess I could use the experience... anyway, ZEL sent out their Espeon next, so I sent in Skellington. Skellington leech seed'd it while Espeon set up a future sight and fired off a psychic, but Skellington survived it with about 44 hit points to spare and did serious damage with a shadow ball. Skellington then fired off a shadow sneak, taking out the Espeon! Unfortunately, he fainted from the future sight attack, so I sent out Drakonia to finish off the last Pokemon ZEL had: their Umbreon. Despite the Umbreon confusing her constantly recovering its health, Drakonia managed to land four fury cutters in a row, ending the fight! And with that, the pollution of the lake won't get any worse! Oh, and Amaria broke a rib or two thanks to Solaris. Yay. The team so far:- 41 replies
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NU is for "Never Underestimate" (A NU-only run)
Lord Chespin replied to Lord Chespin's topic in Team Showcase
Update #21: 3Spoopy5Me Hey! Sorry for the long gap in updates; I just got my laptop fixed, so I've been playing a lot of Terraria lately. I digress, however; the fight with Shade was really close, but I think I did really well. I led with Skellington, and he led with a Gengar... named Corey... just like... that guy whose body he cleaned up! (GASP) And then I became Skeleton and wrote this Anyway, Skellington outsped Corey with a shadow sneak and tanked a shadow claw, then fired off a shadow sneak and a shadow ball while Shade used up his/her/xyr/its ultra potions healing Corey. After the ultra potions ran out, Shade (in what was honestly a surprise move) switched out Corey for his Trevenant... and it promptly lost over half of its health from a shadow sneak. This is why you were demoted to RU, Trevenant. Anyway, the big, scary tree fainted from another shadow sneak before it could do anything, leading to Shade sending out his Banette. I switched out to a freshly-evolved Scarlet, and she tanked a shadow claw to do massive damage with a field-boosted gear grind... and then fainted from a second shadow claw. Oh well, you had a good run. With Scarlet down, I sent out Snek, who finished the job with a crunch after tanking a shadow claw. Also, it gave Snek 1666 experience. Just thought I should put that out there. Even though the number of the beast is 616 Since Snek got disabled by Banette's cursed body, I switched Snek out for Simbette, and Corey came back out. After a (mercifully) field-weakened thunderbolt, Simbette finished off Corey with a flamethrower (although he did end up paralyzing her). His Doublade came up afterwards, and OH MY GOD IT KNOWS BRICK BREAK. (Minor panic attack ensues) Fortunately, Simbette just barely survived and one-shot the Doublade with another flamethrower, leading to Shade sending out his Rotom. I sent out Roll, and she whacked herself in the face from confusion... twice. (DAMN YOU, CONFUSE RAY!) She fainted after two shadow balls, prompting me to send out Skellington. Skellington outsped the Rotom with a shadow sneak, but got one-shot by a shadow ball. Running out of options, I sent out Snek, who (despite getting confused) lowered the Rotom's health down to the red before fainting from a shadow ball. Desperate, I sent out a newly-evolved Drakonia, and she managed to end it with an aqua jet! YES! Then came Shade's ace- Chandelure. I kept Drakonia on the field, and she got slammed with an energy ball- but amazingly, she survived with just four hit points, and retaliated with a razor shell, finishing the Chandelure and ending the battle! YES! And with that I get the Omen badge... and watch my friends get kidnapped. *Sigh* CAn't I get a break? No? Okay... The team so far:- 41 replies
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MY COMPUTER IS FIXED! I'M BACK, BABY!
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I'd have to say the hardest one for me was the PULSE Swalot. It kept annihilating my team with sludge wave and kept healing off the damage. I eventually took it down by having my Slurpuff weaken it with a fake tears, then having my Meowstic and Magnezone wail on it with psychic and discharge. The easiest would have to be the PULSE Abra (or, at least, the new one that only uses hyper beam). I just had my Pokemon that wouldn't be very effective take a hit, then have my more effective Pokemon take chunks out of its health while it recharged.