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zimvader42

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  1. I'm surprised of how similar your mega gourgeist and my mega gourgeist are. Same defense, almost same speed, same ability. In fact now that I look at them, many megas in this thread are similar to mine. I guess people tend to see certain mons in very similar ways
  2. I've experienced the sensation of cold, inminent death in a dream. It's been a loooong time since that last happened.... and it still wakes me up with a shiver down my spine.

  3. Hmm, well umbrellas are quite fragile: wind can blow them away, lightning can fall on them, they can stab you in the neck while falling down the stairs (let's see who wins an upvote by guessing the reference). You could make it a bizarre variation of the air balloon item: instead of negating ground hazards and ground moves until hit by an attack and blown, the umbrella could make the user immune to weather damage and stealth rock (but not ground hazards) until an attack breaks it. Dunno that's all I can think that doesn't result in it being slightly broken. Otherwise a gorebyss could potentially OHKO mega groudon lol.
  4. Does this item do the same as safety goggles, or does it behave like cloud nine? Also, yeah, the soundproof item is a pretty neat idea. Wouldn't mind stealing using it lol.
  5. Didn't think about that when making the topic, but sure! key items (i.e.silph scope, red orb) and to-be-used-in-the-overworld items (i.e.fishing rod, bike) count too.
  6. Tbh, if I were to make primal arceus (which I have), I would make it to be above mega rayquaza in every way. I don't like it when corporeal things think they can get close to god.... even if I don't like god that much to begin with. Anyways, that belongs to the mega arceus thread. Another possible item idea: the microscope (or focus lens, not sure about name yet) allows the holder to ignore the target's evasion boosts or its attempts to lower the user's accuracy; the user's moves will not miss (unless they can, like focus blast). Useless in competitive because evasion clause, but useful in game for that one trainer that has a sand attack or double team mon that you cannot seem to get rid of.
  7. Not the best item if not given to a mon that truly exploit it. Although that can be said about any item pretty much. See my trapinch example for more info.
  8. Ah, classic avatar again.

    1. Show previous comments  2 more
    2. Dhanush D Bhatt

      Dhanush D Bhatt

      I attribute your name to this avatar honestly

    3. Shing

      Shing

      Good ol avatar.

  9. Don't be so sure! take a mon like trapinch, flygon's base form. It has an attack stat of 100. With this item on the LC tier, it would be so strong that it would probably get banned lol. Mid stage forms like Combusken, Monferno, Dragonair.... all these mons would become respectably powerful with their atk and spa boosted by 50%. As you said, not the best item, but it greatly depends on what you give it to.
  10. About the consumable items, don't quote me on this, but there are so many berries...doesn't any of them do that, by any chance? custap berry comes to mind, but what it does is give your move +1 priority if you're at 25% HP or less. Interesting idea, regardless. Just to clarify for those who know less about pokemon items, this man is talking about the heat/damp/smooth/icy rocks and light clay, items that take the holder's sunlight/rain/sandstorm/hail/lightscreen/reflect respectively and make them last 8 turns instead of 5. Basically this item would make trick room last 8 turns instead of 5, and I guess it could even apply to magic room and wonder room, moves that are rarely ever used. Az comes to mind whenever a trick room boosting item is mentioned XD Eviolite allows some walls to become even waller, if that's a word, as long as they can potentially evolve. Assault vest and SHIA's item boost SpD or Def as long as the user limits itself to attacking moves. There could be an item that raised defenses but prevented from using attacking moves? this would make a mon complete taunt bait, however. So... bullet punch and bullet seed? I don't recall any other. Funny thing is, pika's atk is 55 without light ball, so good luck there lol Also this reminds me of red adventures voltorb gun for some reason o3o
  11. Exactly lol. The only downside would be a badly timed knock off to the face, that would be boosted AND take the item off. :/ Speaking of which, these items (physical assault vest, fairy booster, hazard ignorer), any particular name for any of them? I guess the physical assault vest could be called battle armor, but then you remember that's also an ability's name.
  12. Talonflame is already immune to all other hazards, so this is kinda cheap. The fact that is cheap doesn't mean that it shouldn't exist, however: many less powerful pokémon, specially low tier bug and ice types, would really appreciate such item. I assume the fairy item would boost by 20% like the rest, but is always worht mentioning just for details. Physical assault vest is a must. Dunno why gamefreak hasn't done that yet.
  13. In my last thread I hinted at people to get this thread going, but nobody did lol. Anyways, what the title says. Get creative and think of an item you'd like to see in pokémon, that doesn't exist already, of course. If you're not sure if your item's effect exists in the canon games already by another item, you can check bulbapedia or wait for someone to point it out. Mine would be.....uh.... damn I didn't think that far ahead..... a thunder orb? you know, like a toxic or flame orb, but that paralyzes you. Risky for guts users, but amazing for quick feet users that aren't electric type. There could also be a confusion orb (spongebob anybody?), a sleep orb, a freeze orb.... Now's your turn
  14. Ceph do you realise that a slow pokémon with this ability and access to at least one of the dig-like moves would be literally untouchable right? I know you intended the ability for mega espeon primarily, but the implications of it in the case of, say, a skill swap, are scary as fuck. Say for example that I skill swap it into a marowak holding a lagging tail: marowak is already slow on its own, but the lagging tail makes it always move last when it uses a move of the same priority as the opponent. Now, it gains the ability to select dig and becomes invulnerable to literally any form of attack or direct damage except earthquake, with a +7 priority charge that prevents even moves like extreme speed from hitting and shuts the lagging tail down as no other move has the same priority bracket. However, when the time to attack comes, marowak's dig will still and always come in last place, as the lagging tail makes everything else on the field move before marowak's dig hits, at the end of the turn. Basically if it wasn't because dig can't hit flying types, EQ will hit underground marowak for double the damage, dig itself has only 10 PP and rare no guard foes can still hit.... this would be literally broken. I still think it is, kinda. When you have to resort to obscure negative priority attacks (vital throw, avalanche, revenge) to hit, then there's a problem. A mon with access to fly in the same circumstances as the marowak above is literally a god, as it cannot be touched by any attack unless it runs out of fly PP (which could always be helped by a teammate with lunar dance), and nothing is immune to the flying type. The opponent has to resort to either toxic stall before the mon acquires the ability (assuming this is a double battle and you skill swapped time paradox into it), or rely on damaging weather, ghost curse, having an excellent wall that can PP stall, or just forfeit. In doubles particularly this would be a nightmare of an ability that would probably get banned depending on what mons get it, as I'm pretty sure some specific partner combinations can win the game by simply leading with them.
  15. A wobbuffet with max HP and special defense. Yep that's me. Can not and will not do shit unless you tackle me first, but the moment you do, you're entering a world of bounced back pain. I'm a one-joke, one-trick character that gets old after a while...however my annoying shadow tagging won't let you go.
  16. Getting to uni when the sun rises and getting home quite after the sun sets. Makes me wonder what it'll be like when I actually get to have a job.

    1. Red_Chaos

      Red_Chaos

      still the same

  17. Studying plant biology is so annoying, but at least I got this almost perfect cloyster sweep in doubles for a change :> http://replay.pokemonshowdown.com/doublesou-354472196

    1. Cool Girl

      Cool Girl

      I know what you're saying! I I took Botany Class last year and I'm about to take Cell Biology Class this year.

  18. Welp, I didn't saw this topic in Vinny's fan club directory, so I guess it's safe. You know we have topics to create your own moves, your own abilities, even I think there's one to create your own items (or there should be...get on it people!)....so....I was curious... if you people were asked about all the moves, abilities and items that are currently canon as of gen VI, is there anything you'd change about them? According to bulbapedia, there are currently 621 pokemon moves, 191 abilities (not counting cacophony, which was never released), and many, MANY items, if you count all TMs that are, were and will be, all berries, all gems, all plates, etc. Among such a great variety, is hard for me to believe than no one among so many pokemon fans has any complain about at least one of them. I'll give you an example: So, I want to know, out of all these 621 moves, 191 abilities and who knows many items, is there any atribute about them you, as a pokemon fan, would change?
  19. 22-HP 27-Atk 18-Def 7-SpA 8-SpD 6-Speed? Seems a bit low for a final evolution o-o
  20. Just learned that in gen 6, a burned, non-guts pokemon's attack will not be halved when, and only when, it uses the move facade. This is great for quick feet users like ursaring, but my question: has this change been implemented in essentials? anyone knows?

    1. Omega_Ra1der

      Omega_Ra1der

      if it made, Slaking/ursaing best normal types in reborn.

  21. Well next week is the turn of jericho's mon by popular demand, but the week after that you could announce the thing you're talking about. That wold give you a reason to check on here regularly XD
  22. Lol I like how my interventions in that LONG process of defining this thing were either atributed to Tomas or just overlooked in your spoiler. But yeah, lizargem has suffered for the longest time of confused developers and a bad type matchup via gamefreak who hates the ice type and makes the rock type one of the most frail because all rocks are weak to steel and fighting right? diamonds are not a thing or anything, nope. Disregarding all that, this is a cool mon. It also has quite a few team options that are either resistant or immune to all priority moves that destroy lizargem. In short, this is a mon that can sweep, but needs a team dedicated to it. Once you make it work is lots of fun to watch someone cry at the sound of being destroyed by the spiritual successor of aurorus
  23. Indeed, that's a mathematical vector. Vectorial drawings (which I call just vectors because fuck the police) are made with these vectors, reason why they involve math. Fortunately for me, in practice, all of this math is made in second plane by the program, and I only have to draw :>
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