Gardevoir (A-)
~ Moves: Moonblast (Re-Learn), Misty Terrain (Re-Learn), Calm Mind, Psychic, Shadow Ball , Grass Knot , Charge Beam , Hidden Power (Fighting), Destiny Bond (Breed), Disable (Breed).
~ Abilities: Trace is very good for copying Abilities such as Adaptability, Sheer Force, and _____ Absorb. Telepathy is very good as well for dodging allies moves during Double Battles such as Surf, Earthquake, Sludge Wave, and Magma Drift.
~ Obtainable: Before Gym #1 (Jackpot Starter), Before Gym #8 (VERY Limited Event).
Gym by Gym Usefulness
~ Teleport could come in handy while on Tarajuma Island.
~ Bad Defense.
~ Amazing SpDef and SpAtk.
~ Decent Speed.
~ Gardevoirite sometime between now and never
~ Resists "Shadow Moves"
~ Lots of Offensive and Defensive utility.