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Zane0144

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Posts posted by Zane0144

  1. May as well update my Monobug Reborn playthrough :)

     

    Beat Samson a while back, didn't save the levels i beat him at, but it turned out easy for me thanks to Yanmega getting some flinch hax in with Air Slash. I was starting to get worried the game wasn't going to be as challenging late game. Then....everything changed when the fire leader attacked. This gym, pretty much required me to prepare in advance. I had already fought it once on my main file. But that super heated field was going to wreck my bugs if left unchecked. (Why could we not have EQ or rock slide yet Ame? ;_; ) I needed 2 pokes for this, one I already had (volbeat), the other i had to back track to catch (Surskit)

     

    So, I get to Charlotte. And use my prankster volbeat w/ damp rock to kill off that field right away and hinder her pokes. Then, masquerain immediately after uses water sport to make her fire useless. The rest of the match was devoted to keeping Masquerain alive. Cause water sport only lasts as long as the poke who used it is out. So, it basically quivered away until it took very little damage from anything. And it worked together with everything else to destroy her. But as sound as this strategy is it still took a while because I had to get around that hp rock Typhlosion was using :/ But it was a lot of fun having to actually strategize for a gym again. Hadn't had much of it lately with psychic and dark being wrecked by my bugs.

     

     

     

    Anyway here's the team I won with.

     

    Volbeat/Gemini lv 42

    (Damp Rock) w/ Prankster

    Rain dance  <----- Only thing that matters

    --------

    --------

    --------

     

    Masquerain/Aquarius lv 68

    (Focus Band) w/ Unnerve

    Air Slash

    Rain Dance

    Quiver Dance

    Water Sport

     

    Galvantula/Cancer lv 68

    (Scope Lens) w/ Compound Eyes

    Sticky Web

    Bug Buzz

    Charge Beam

    Discharge

     

    Venomoth/Apollo lv 68

    (Black Sludge) w/ Tinted Lens

    Bug Buzz

    Psychic

    Sleep Powder

    Quiver Dance

     

    Crustle/Libra lv 68

    (Zoom Lens) w/ Sturdy

    X-Scissor

    Flail

    Slash

    Rock Wrecker

    ^No real good moves for it yet

     

    Yanmega/Scorpio lv68

    (Insect Plate) w/ Speed Boost

    Detect

    Bug Buzz

    Air Slash

    Ancient Power

     

    Reserves (there are many but I will just list he ones at decent levels):

     

    Escavalier/Orion lv 63

    (Quick Claw) w/ Overcoat

    Reversal

    Iron Head

    X-Scissor

    Swords Dance

     

    Heracross/Auriga lv 69

    (Scope Lens) w/ Guts

    Chip Away

    Brick Break

    Close Combat

    Megahorn

     

    Scoliopede/Draco lv 68    <----My pride and joy :)

    (Zoom Lens) w/ Speed Boost

    Strength

    Protect

    Megahorn

    Poison Tail

     

     

     

    Can't wait for the next episode!

  2. Just thought I'd leave one final update, I beat Wallace, but sadly I can't go on to beat steven because my emulator won't work after it restarts when beating Wallace, But overall, Sidney and Glacia were easy, Phoebe required a lot of Armaldo abuse and a few ethers on ancient power, Drake required some stun spore action and a max bulk up Heracross. Wallace, well, the Milotic required some careful playing around and planning, but Shedinja completely walled his big problems like Wailord, Gyrados, and even Wiscash. So, yeah no big deal.

     

    Beautifly lv46

    Armaldo lv48

    Heracross lv 45

    Ninjask lv 43

    Shedinja lv 44

    Dustox lv 34

     

    Added notes: Tate and Liza were much harder than expected, the Claydol was a bulky monster and packed ancient power, it took a while to set up a good strategy for them. Juan was cake.

  3. Winona was quite annoying. Her Altaria even took a triple swords dance slash from my Ninjask and lived. You can thank Illumuise with Charm attack for letting it pull of those Sword dances :) But yeah, everything on her time was annoying to take out but I did and earned my 6th badge! The psychic gym should be cake now.

     

    Beautifly ~32

    Dustox ~31

    Anorith ~33

    Illumuise ~29

    Ninjask ~33

    Shedinja ~30

  4. Sorry it had to end this way dad. Took out Norman today. The Spinda and Vigoroth were a little annoying to take out. But once they were out of the way it was smooth sailing. Ninjask solo'd the Slaking by setting up a swords dance, then continuously digging all its HP away. And Shedinja made the linoone useless since it had no SE attacks. Dustox, Beautifly, and Anorith pulled thier weight on the other two nicely

     

    Dustox~ lv29

    Beautifly~ lv29

    Anorith~ lv29

    Illumuise~ lv27

    Ninjask~ lv28

    Shedinja~ lv25

  5. And another one bites the dust! This time the dreaded flannery. But it's cool, a little stun spore to slow down her first poke, then I have dig, double team, and swords dance on my ninjask. Poor fire types. So, it should be smooth sailing from here. Also, Illumuise is making some great wish support. It's making walking down routes a breeze. Plus it can mooch off exp it can't normally gain on it's own by being a lead and switching out for a quick heal [:)] I may consider keeping it over Pinser if things keep going well. Off to get me anorith!

    Dustox ~27

    Beautifly ~27

    Ninjask ~27

    Shedinja ~24

    Illumuise ~27

  6. Wattson down. That magneton was a pain to bring down. Thankfully a few screeches made his type advantage less annoying. The manetric? Lol the Manetric. Couldn't even touch my Shedinja. It just died a slow painful demise. Pretty much the only reason Shedinja couldn't sweep was the Rollout on Voltorb and the Supersonic on Magneton.

     

    Illumuise~ 20

    Ninjask~ 21

    Shedinja~ 21

    Beautifly~ 22

    Dustox~ 21

  7. Started bug Mono is Emerald. First gym down.

     

    Beautifly ~13

    Dustox ~13

    Nincada ~13

     

    All I had to do was use absorb/confusion on the geodudes and Nincada wrecked that Nosepass with it's sweet Ground secondary type making Rock Tomb nuetral and Thunder Wave useless. Bring on the fighting type gym!

  8. Just found this topic and I've actually been doing this for a while now.

     

    Just beat Radomus in Pokemon Reborn:

     

    Venomoth(starter) ~58

    Scoliopede ~58

    Galvantula ~53

    Heracross ~58

    Yanmega ~58

    Escavalier ~60

    (Reserves- Vespiquen, Beedrill, Forretress, Vivillion, Leavanny)

     

    Beat the elite Four in pokemon Crystal a few days ago:

    Butterfree(Starter) ~38

    Scizor ~45

    Forretress ~41

    Venomoth ~39

    Parasect ~40

    Heracross ~40

    (Ledian, Ariados, Beedrill)

     

    And i did a run of BW with all bugs but I cheated and used pokemon i traded to the game. But I'll fix that later :P

    I also constantly use a Bug team in OU battles.

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