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2tousent

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Everything posted by 2tousent

  1. New UI is looking sick. Seeing the legacy sprites brings me memories of every character in rejuv being a Cyclops for some reason. v13.5 is looking to be way bigger than i expected it to be. And good luck with the development and recruitment
  2. Pretty happy with most of the changes said here, altho weirdly enough, with the changes to crawli's fight and it not having rain anymore, i wouldn't be surprised if that fight got harder, considering castform using sunny day and lobbing out weatherballs in the rainbow field isn't avaiable anymore, More mystery eggs is allways cool. Now i'm just waiting on more info about the Rift Battles and stuff because that's still the change that makes me scared for what's to come
  3. Personally i like that it keeps the vanilla sets (it doesn't, even, since you get access to shadow moves) The consistency of being able to know what a pokemon can learn from experience, and also being able to just look at bulbapedia is a huge plus for me, rather than being surprised by some random-ass move coming out of nowhere Shadow Moves and Crests are telegraphed enough to add more variety and not feel weird, especially when a lot of crests add gimmicky stuff that makes a pokemon more fun to use (Shoutouts to Swalot)
  4. I don't particularly care for the dificulty of the fights or whatnot, i wouldn't mind them getting easier or harder, all i can say is that i really enjoyed the feeling of going 6 (or 12 with a tag partner) against a single super strong enemy, it spiced up the gameplay, it was different from the gym battles, or rival battles... or villain battles.... So i won't cry if they change, but i personally wish they remain as the cool "your whole team versus 1 big guy" rather than merging them into a regular fight that the game already is 99% of the time
  5. i don't feel like cut should be required to go trough the game, maybe it could lead to alternate paths or hidden items/pokemon, but requiring an hm to reach a gym seems backwards, i can understand surf for example, as its vital in pretty much every pokemon game, and it isnt a bad move on its own, but forcing the player to waste a move/pokemon slot for cut and rocksmash doesnt feel right
  6. Zozo? Never heard of it.

  7. the only reason i check the forums is too see if you've posted something new, keep up the good job, i'm exited for this game and hope everything turns out well
  8. tried to use paint.net to do sprite stuff for the first time and came up with this http://puu.sh/qJbiG/9a789ea2aa.png it sucks but at least i can say i did something

    1. Hect

      Hect

      Doesn't look half bad, to be honest..

  9. i really like how they branch out and have multiple exits now but it feels kinda weird how some exits from the route are located in a small rock like in the 2nd to last picture
  10. do you plan on having legendary-like spawns for pokemon with hidden abilities like in black and white 2 or are you intending on adding them as regular ones?
  11. well the problem with having a trainer to prevent low level people from being able to catch low level pokemon is that the trainer could be a death trap. i mean what if you are just exploring at lvl 40 and find a lvl 50 pokemon, you would know its time to get the fuck off. but if you are exploring at that level and find a trainer with even higher level pokemon, it would be too late since you can't run from them and that could be a game over
  12. you could have in-game teleporters, like you talk to a taxi driver and he leads you to an area you've visit before or something of the sorts
  13. this sounds like an epic idea! i would love it. but don't make it too linear, like you have on the posts above... have it have some branches and stuff but yeah thats my opinion
  14. sigh, i guess i'll have to wait to play the game then
  15. this keeps happening usually when i talk to the pokemon center lady or my follower... making the game nigh unplayable also, my follower turned invisible
  16. i won against personthing in a very nice, close match http://replay.pokemonshowdown.com/reborn-ou-56705
  17. i suggest this to be our picture handcrafted by me
  18. Your Forum Name: 2tousent Your Server Name: 2tousent The Year You Joined Reborn: 30 Dec 2013 Your Favorite Type (Yes you can have more than one): Bug, and to a lesser extent, grass Your Least Favorite Type: fairy, rock, ice Did you participate in the first installment of PokeNations?: yes i did Your Social Security Number: 125-5123-512-5213 General Availability: GMT time, usually avaiable in the afternoon, but i have a lot of time
  19. hmm showdown doesnt work for me, its just forever loading the page, its a white void... nyeh

  20. because its a pain in the ass to hunt wild pokemon when you go to the zone the pokedex shows, and find nothing. would be cool if it was possible to implement that
  21. now croagunk is an interesting pokemon, but i already ran out of pokeballs >.> and i can't buy those either
  22. well in reborn before the first gym i had 4 pokemon, and in rejuv it was basically the same, its just that this game just threw me poochyhenas and zigzagoons and whatnot, the only redeemeable pokemon was lotad and i already have a water type
  23. well yeah it was, i didnt like any of the other pokemon that appeared yet, so i didnt use them, but now i can't beat the guy in this state
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