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Tomas Elliot

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Everything posted by Tomas Elliot

  1. If you look past the fact that they just HAD to pull a Montreal in the Women Championship match, or that Enzo Amore nearly died, this was a good show. Although frankly I am sick and tired of the McMahons overshadowing main event feuds with their own family feuds: they have been doing it for what, 15 years? Enough is enough...
  2. I think you are better off using Roobber for a "fun and varied run", and Lifoam for a Dragon or Water mono. Simply because most of our Fire-type creations are very very very VERY powerful... So of course we will make them available very sparingly. As for Eufur, both mono-Fary and mono-Grass are good and very doable ideas, although the former can be harder in terms of overcoming some specific foes, AND in terms of finding the damn critters (again, they are all Elftik-rare, so I hope you have plenty of time to spare ).
  3. Well in fairness, no Pokemon is. SHe has a full team with good coverage, AND you need to account for the level cap, so yeah...
  4. Well yes, we wanted out game to be memorable for having a respectable amount of dragons. Who doesn't love dragons? As mentioned multiple times, we managed to achieve a pretty good balance between our mons (there are somethings which would be horridly broken out of context, by Graterras offers specific hard counters to them), meaning no type has a distinct advantage over any other... And that being the case, we figured it would be interesting for people to have access to options for monos that usually aren't viable in other games. And from an in-universe point of view, Fairy is the type so rare it is considered almost mythological (yes, there are many representatives available for that one too, but the fact is, there's only one per area, and they are all Elftik-rare, so good luck with that ), so yeah, Dragon, while still a rare type, is not as strictly late game as it used to be. As for the 3 non-dragons that evolve into dragons, all I can say is that only one of them has been announced so far. To expand more on what I said earlier: - Ground, as mentioned, has the problem of offering virtually no options until you get to a specific area. - Normal offers lots of variety early on and can get you past the first two gyms, but loses steam afterwards. - Bug offers enough variety to deal with Mary (Sinisect and Chromalyd are popular choices to deal with her, after all), and has some interesting new members in Ep 2 areas, making it an overall solid choice. - Fairy forces you to face Mary with only 2 mons, and between her and the second gyms, you can only find two more mons... Both of which are weak to the second gym's STAB. It becomes a very solid mono afterwards, but the early gyms can prove to be a nightmare... - Grass is probably the best choice, on the account of including a solid starter (whose offensive options have been patched up in Ep 2), a hard hitter in Pikrieg, and resident crutch character Mouroot. You get another solid member before the second gym and yet another one immediately afterwards, and while Mouroot looses steam at the beginning of Ep 3, that's when one or two more good mons become available. Grass is indeed a solid, well balanced choice for a mono. - Dragon forces you to solo Mary with Lifoam, and it also has the issue that, of the Pokemon available before the second gym, two are destined to evolve into dragons, but as of Ep 2 you have no way of knowing which ones. Once you unlock the final areas of Ep 2, and get your hands on Bloanna and on the secret soon-to-be dragon, your team suddenly goes from mediocre to stellar, but the problem is getting there. Really difficult choice early on. - Fire forces you to solo BOTH Mary AND the second gym with Roobber, which... Isn't really doable. Afterwards, you get some VERY strong guys, and even more in Ep 3, but still, the issue here is getting past the first two gyms. - Dark has you fight Mary with only two Pokemon (Ebounny and Sinisect, which admittedly isn't that bad), and while you can catch a third one before the second gym, it is weak to the gym's STAB. The fourth Dark-type is caught at the end of the episode and is a VERY unique one (come to think of it, we announced it a long time ago...), and Ep 3 offers a couple more options to round out your team, making it a very well balanced choice... But once again, the problem is getting past the first two gyms. - Fighting gives you two mons to fight Mary with, a third one immediately after her (which is actually pretty good against the second gym), and a fourth one at the end of the episode. With more options coming your way in Ep 3, this isn't a bad choice overall... But good luck beating Mary lol - Water forces you to solo Mary with Lifoam. Which is a pity, because immediately after her you start getting some great diversity, making it one of the best monos in the game. If only you could obtain a fishing rod in Ep 1 areas - Steel has no representatives before Mary, and only one between her and the second gym, so yeah, it isn't really viable. It only gets a mention because its 3 representatives (Kutlass, Bloanna, and a third one you still haven't seen) are all pretty strong. - Poison has a very strong representative in Oppossite, and two more become available when you get to Eskatia. As things stand it is not a very balanced mono, specially considering that your main STAB would be scarcely effective against the first FOUR gyms, but you do get some long-term potential. - Electric gives you Pikrieg, which is actually pretty strong against more or less every enemy in Ep 2. Problem is, your second representative is rare and kinda weak early on, and as of Ep 2 you don't even know who your third representative is...
  5. http://www.pokemonreborn.com/forum/index.php?showtopic=14115&page=123#entry504408 As Ep 2 draws near, I figured I'd post something our players might find useful. A mono run of our game was obviously impossible in Ep 1, but starting in Ep 2, some options will become available...
  6. Following up on this, I figured I'd post a list of the most viable types for mono runs as of Ep 2. Considering that we are planning to add at least one representative per type in Ep 3, this should effectively mean that every type with 3 or 4 representatives in Ep 2 is, at least in theory, semi-viable for a mono run, and types with 5 or more are definitely viable. Ground: 7 (although most of them are concentrated in a single area) Normal: 6 Bug: 6 Fairy: 5+1 Grass: 5 Dragon: 2+3 Fire: 4 Dark: 4 Fighting: 4 Water: 3+1 Steel: 3 Poison: 3 Electric: 2+1 Types not in the list have 2 or less representatives, making them unviable for mono runs (at least for now). Types listed as having "3+1" or "2+1" (or "2+3" in Dragon's case) members are types that will be completed later. Basically this means that, as of Ep 2, you can catch a Pokemon that is NOT of that type, but is destined to evolve into that type... But evolving it is impossible as of Ep 2, although it will become possible in Ep 3. In terms of distribution Ground isn't very viable, because almost all of its members are concentrated in a single area (meaning, your mono team would be virtually empty until you get to said area), while Normal has the reverse issue (a lot of its members are concentrated at the very beginning of the game, then you find less and less going forward). With this in mind Bug, Grass, Fairy and maybe Dragon are the best choices for a mono, with Bug and Grass being the easy ones, and Fairy and Dragon being the difficult ones (VERY difficult in Dragon's case). I hope you people find this to be useful!
  7. Facebook gave me a "People you might know" in Arabian o.O

  8. LEICESTER WON THE PREMIER LEAGUE!

    1. Red_Chaos

      Red_Chaos

      is that Futbal?

    2. Felicity

      Felicity

      I love how i'm learning this from Reborn before I am my irl friends.

  9. Counting Roobber, you have... 4 Fire-type Pokemon if memory serves right. However, Roobber is the only obtainable before Mary, so yeah, probably not the best mono for early game ;-;
  10. Welp, early on you also have Mouroot and Pikrieg. And another Grass-type Pokemon lives in the desert. This means, as of Ep 2 you can already have 5 members for a mono-grass team. Along with Bug and Normal, Grass is one of the most viable monos for challenge runs, in fact
  11. I would like to point out that I never confirmed Litichna's line having anything to do with Knuckles...
    1. Show previous comments  5 more
    2. Tomas Elliot

      Tomas Elliot

      I think Red likes Zim more than me ;-;

    3. Red_Chaos

      Red_Chaos

      Zim gave me a christmas/brithday present even tho it was late, so yes he may have a slight edge on you. but then again he has seemed to disappear again

    4. Exalted

      Exalted

      so can i please

  12. Nova actually remembered to reupload this to Imgur. The world must be coming to an end. Is anybody going to try and guess what defensive move this little fella is gonna learn?
  13. While I wouldn't really call it an "electric weakness" (he DOES have Rotom and Mamo after all, although IMO defensive Rotom is best Rotom, to counter enemy Mamo and Zapdos), I do agree that Mega Absol over Crawdaunt and a spinner (Forretress?) over Aerodactyl would be good changes. Once these are done, Espeon can be replaced by many things honestly. Gardevoir comes to mind, but if you need the speed, there are other options.
  14. How comes I have no understanding of all these things you people are talking about, I only own a laptop which is still exactly identical to how it was when I bought it, and all of my EXTREMELY numerous games run just fine?
  15. TFW you say "long story short", but then the story itself isn't short at all ;-;

    1. Azeria

      Azeria

      you're not the only one that does this, don't worry.

    2. Shamitako

      Shamitako

      That's like me and my five paragraph TL;DRs for two paragraph posts :P

    3. Red_Chaos
  16. Funny. I was actually contemplating the idea of replaying White later this month, mostly because I regret my tendency to default to Water-type starters to have a reliable Surf user, which has caused me to only ever use Samurott in Gen 5 games... This despite the fact that White has a perfectly serviceable early-game Surf user (and all around Water-type utility Pokemon) in Seismitoad (Tympole can be caught before the second gym). So yeah, I was conteplating the idea of replaying White using Emboar, a starter whose design I like, but as I did that, I realized that I would end up getting Pansage before the first gym. And I therefore started asking myself: should I indeed keep it in my team, and use it not just in the first gym, but throughout the game (eventually evolving it into Simisage), as a form of self-imposed challenge if nothing else? I mean, while Ceph is right in saying that using the monkey in the first gym makes it less challenging, the fact is that keeping it around makes the overall game MORE challenging because, quite frankly, the elemental monkeys suck, and Simisage is arguably the worst...
  17. TFW you don't remember the name of a trope, and you spend hours on TvTropes frantically looking for it <.<

    1. Spineblade

      Spineblade

      Did you find it?

  18. Is she even going to see this? I sure miss her ;-;
  19. Se7en has one! And well, Se7en is really the reason why I cannot post in this topic: anything I wanted to be given Pokemon form, from dolphins to dingos to platipi, is in the game...
  20. TFW typing a message took a hour, and you said maybe half of what you wanted to say o.O

    1. Show previous comments  2 more
    2. Tomas Elliot

      Tomas Elliot

      Welp, gotta go. Make sure you tell me what you think about the first half at least...

    3. Raindrop Valkyrie

      Raindrop Valkyrie

      I mean it'll take me a bit since doing soemthing but I'll get back to you.

    4. Odybld

      Odybld

      Se7en staff speaking through status. I've missed this fun <3 :P

  21. What I like: the chain of metaphores. Usually, wrapping a metaphore into another metaphore can turn out REALLY confusing, but you did a good job keeping things straightforward and fluid. Kudos What I dislike: the fact that you are working on this instead of Se7en In all seriousness, there is one thing I have noticed working with you, and it is very evident here: you use the ellipsis (AKA "...") a lot. Like, A GODDAMN LOT. It kinda takes away from the overall effectiveness after a while: I mean, if you use it once, it feels like a dramatic pause in what you are saying, but if you use it 17395736284 times, well... It feels like the scene is fragmented, and makes it difficult to follow its flow. You also have this tendency to randomly capitalize words and to use loooooong vowels, although the latter didn't show up in this particular piece.
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