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Tomas Elliot

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Everything posted by Tomas Elliot

  1. I really really wasn't expecting my Yu-Gi-Oh RP to attract so many players. I don't know if I should be happy or start to worry... Although, I am pretty confident in the way I have designed the RP. Things shouldn't get out of hand...

    1. Show previous comments  1 more
    2. Tomas Elliot

      Tomas Elliot

      lol yeah... Well to be honest not all characters are students!

    3. Raindrop Valkyrie

      Raindrop Valkyrie

      Keep in mind, you are the one who cuts off the sign-ups. Take a number you are comfortable with and go from there. DOn;t do more than you think you can, cause trust me, if you wear yourself thin your players will be able to tell. They might not saying anything but oh trust me they will know you are having trouble handling stuff lol.

    4. Tomas Elliot

      Tomas Elliot

      I'll keep that in mind ;)

  2. This is actually a good idea, so I'll go ahead and make it a rule. Listen up people! Since the "At School" IC topics will be all about interacting with others, and since cross interactions between 27 people can be pretty messy to keep track of, when you make a post in which you interact with someone MAKE SURE YOU INSERT A NOTE, A THE TOP OF YOUR POST, STATING WHO YOU ARE TALKING TO. It will make it so much easier to keep track of everything that is going on! I will make sure to repeat this rule in the OP of the first IC topic, to make sure that nobody misses it. Your deck has the potential to be one of the strongest in this RP, but as I said in our private conversation it is also tricky to use. It will take a while to get used to it. Only practice will help you, so good luck! Yup, that's exactly why I said that. One of the reasons why Xyz monsters have become so ubiquitous is that decks focused on Rank 4 and 5 plays are really intuitive: Konami explicitly stated it was part of a strategy to attract new players to the game and, sure enough, it seems to have worked.
  3. The more I think about this, the more I think it can be managed despite the sheer amount of people. The way I arranged it is virually perfect if I do say so myself: "At School" topics are pretty much "social chat time" you guys enjoy why I plan out the next "After School" topic, and as far as After School" topics are concerned, we can do them this way: everyone make one post each stating their actions ("I go there", "I talk to that NPC" etc); after each player has made once such post, I make one big post updating everyone on their progresses and/or the info they got. Then rinse and repeat. And the PvP part is something you guys can take care of yourselves thanks to DN, leaving to me only the big "boss fights" with rogue Number Holders. I think this can work out just fine.
  4. As I have stated multiple times, the first IC topic will be posted on sunday night (GMT+1). Please take advantage of the time at your disposal to test your deck, polish your character's personality, and stuff like that.
  5. Which is why the first topic i going to be an "At School" one. I have planned at least this much
  6. Eh, I guess. To b honest I wasn't expecting this kind of success, and I was hoping I could wait for people to claim all Arcana Numbers spots... Fortunately enough, I designed this roleplay specifically to reduce the amount of work on the host's part, but still, I guess I shouldn't push my luck. REGISTRATIONS ARE NOW CLOSED Editing OP as well.
  7. Which by the way is another plus of DN over DevPro: come to think of it, auto-rulings mean you cannot take back a move if you mess up. On DN, if your opponent is patient enough (dunno about the others, but I will be), you can try again... Which is particularly useful for these pre-RP duels we are having these days, as it helps you guys to get the hang of it. Also, something I should mention: many people noe have told me that this RP is getting very very big, maybe too big. Should I close apps for the time being? And welcome on board Zechs! I was waiting for you!
  8. Only Numbers are limited. But geez, why so obsessed by Xyz monsters? They aren't the worst not the most spammed/abused mechanic out there... Besides, a quick look at the sheer amount of variety we have in this roleplay (decks completely different from one another, some aren't even Xyz-based) should reassure you... I can't read ok? <.<
  9. Wait, Darklight is a she? Now I feel like a total moron for some remarks I made in the past...
  10. Why do you think it took him this long to post his app? We have been talking about limitations in private for two days
  11. If I wanted my trainer's sprite to look like Margaret (AKA my avatar), what items would I have to buy?

    1. Sylvan Nephilim

      Sylvan Nephilim

      I don't know, lol.

  12. Sure. Remember when I said that non-Number Holders can acquire Numbers by beating NPCs? Well, now you know how Also something I forgot to mention people: "At School" topics are going to have a one week time limit, while "After School" topics are going to have a two weeks time limit. This is to allow me to have enough time to plan all the events of the next topic while you guys are busy with the current one. In the event that a player's hunt for a rogue Number Holder is cut short by the time limit, the player will be allowed to keep their info, in order to resume the hunt in the next "After School" topic.
  13. http://www.pokemonreborn.com/forum/index.php?showtopic=12974&page=9#entry289285 Everyone in Yu-Gi-Oh roleplay please make sure you read this post, as in contains important info on the upcoming IC topic!
  14. Welcome on board Pixl! Ok people, as the moment when the first IC topic is posted draws near, I think it's time for me to explain some more detailed stuff about how the IC part will work. You see, there is something out there. Something whose nature I cannot reveal right now, because it would be a massive spoiler. Because of humans, this something has shattered into 108 pieces, which represent the 108 obstacles on humanity's path towards enlightenment. These 108 shards have been engraved into the 108 Number cards (wait Tomas, aren't there only 107 Number cards? Well, not exactly...), which have scattered everywhere around Heartland. Generally, since the number 108 is a number that signifies sin and temptation, a human coming in contact with such a card will lose their sould to it, being overcome by their own inner darkness the card has the ability to bring out and manipolate. However, should a person display enough fortitude to come to terms with one's inner darkness, accepting it rather than trying to fight it, then it will be possible for that person to overcome the darkness and achieve mastery over the Number card(s), which is what will happen, throughout the story, to those who picked up the Arcana Numbers, when they actually obtain the cards in the story (because yes, when the story starts, you guys will have no Numbers, nobody will, but don't worry, it won't be long before you obtain them...). But why does all this happen? What is the true nature of these 108 shards? Will they ever be whole again? And should this happen, will it be a good thing or a bad thing? Who is Anna? It will start as a game, as a "ehi, how about we get together after school and investigate?" someone proposes casually during the first IC topic, but it will sun into a quest, a race against the clock in which you, all of you, will have to find the answers to these questions. Some of you will compromise, giving up their quest for the truth in favor of the power to achieve their immediate goals (these ones will become the Judges), some of you will be content just dueling, some of view won't be abl to grasp the truth, and a few will in the end manage to cut a path for everyone to follow, leading humanity to salvation. In terms of game mechanics, the roleplay will be structured in terms of game theory. Basically, each Number card is a piece of information, a shard of the truth you want achive. There are only so many Numbers, and there are only so many info one can collect to locate the missing Numbers: what will you do? Will you share your info with other people at the risk of seeing them getting their hands on new Numbers before you do, will you fight people for their info, or will you try and do everything alone? There will be two different kinds of IC topic, between which we will alternate: "At School" and "After School". During "At School" topics, people will be given the time to socialize, talking to others, establishing relationships, discussing the latest events, and so on so forth (the first IC topic will be a "At School" one). During "After School" topic, people will be out, in Heartlan, wandering around the city: your goal will be collecting info necessary to locate the missing Numbers (hints on what to do to achieve this will be dropped by Anna during "At School" topic, so listen carefully to what she says!), by doing things like talking to other NPCs, investigating places, picking up the latest rumors while stopping at a bar and stuff like that. Each piece of info will only be available to a single person, the first one to obtain it: this means that if Player A somehow gets to know that "a rogue Number Holder can be found at Heartland Station", then Player A will be THE ONLY player to know this. There are only two ways to obtain the info another person possesses: share info with them (this way, Player B will get to know everything that Player A knows, but Player A will get to know everything Player B knows, too), or beat them up (read: beat them in a duel) into revealing their info. Once a player locates a Number: they can go and duel the rogue Number Holder: duels between Number Holders will be Shadow Games, meaning attacks and effects will cause actual pain, and the loser will die. Should you lose a duel against the rogue Number Holder (and depending on the rogue's deck that might happen, keep in mind I'll be the one doing the dueling for NPCs) you will die, but Anna will rewind your individual time to save your life. You will awaken back at the school, having lost all of the info acquired up to that moment (I mean the info to find a rogue Number Holder in the context of that topic: you will not lose your obtained Numbers, so don't worry too much). it will basically be a "go back to square 1" penalty like in monopoly. It might sound harsh but don't worry, I'll go easy on you When a player succesfully defeats a rogue Number Holder, the player will get their hands on the rogue's Number (keep in mind that this won't end the topic: topics will have temporal limits, meaning that in theory it will be possible for different players to challenge different rogue Number Holders simultaneously, as long as these duels don't go past the time limit). Obtaining Numbers will be crucial to advancing the plot, as each Number is engraved with an information: to use a metaphore, we could say that Numbers are pieces of the big puzzle of the truth. Each new Number you obtain is a step forward to the truth. Much like with info needed to find the rogue Number Holders, the shard of knowledge engraved in a Number card is exclusive, meaning that only the person who physically holds that card will obtain that knowledge. However, unlike with info needed to find the rogues, sharing the shards of knowledge with others by talking during "At School" topics will be a beneficial thing to do, and will actually be encouraged in every possible way. So yeah, people can know what part of the truth your brand new Number unveiled, as soon as you tell them. Clearly, it is evident how such a system is based on the sheer amount of knowledge available to each player at any given time. Because of this, while metagaming is always bad for any roleplay, in this roleplay metagaming will be particularly bad. So let me say this once again: READ THAT LINK I POSTED THAT EXPLAINS WHAT METAGAMING MEANS, AND MAKE SURE YOU DON'T DO IT. Don't friggin' do it. Like seriously people, no matter what you do, avoid metagaming at all costs. With this being said, you can expect the first IC topic (as mentioned, it will be "At School") to come out this coming sunday night (and when I say "night", remember I mean in GMT+1 terms). Tomorrow I will contact the people who claimed the position of Judges, to define a couple of things about their character development in the context I just explained. Arcana Number Holders can expect to be contacted as well.
  15. So, my dear internet key, if you now work perfectly, and considering that previously had been working perfectly for like 3 hours, can you please explain to me what was the point in crashing for, like 5 seconds? Just enough to screw over a test duel I was having ith Chimchain?

  16. Anime format would however involve having full anime effects, which are really really broken in some instances. I think DN is still the safest bet, also because it doesn't require any download. Besides, most users have registered on DN by now...
  17. As an Ace I can invite more than 5 people to a private conversation! The Judges problem is solved yay!

    1. Arkhi

      Arkhi

      It's become easier than ever to conspire with others!

  18. So, here are some important updates: 1) I added all the DN nicknames, including my own, to the OP (they are in the list of playing characters). I need those who haven't posted theirs to do so ASAP. 2) I added to the OP a list of special rules we shall use in our roleplay. I'll add more as I come up with them, so you should check that last spoiler frequently. 3) AS OF NOW, APPLICATIONS FOR JUDGES SPOTS ARE CLOSED. There is a person who requested to be a Judge before I managed to make this post, so that person can still "negotiate" their position: but if you just found this RP and you are interested in joining, please do not request a Judge spot. EDIT: now that I think about it, there is also a person that received an unconditioned ok from me to be a Judge (I already consider that person to be a Judge for all intents and purposes), but hasn't posted their app yet. Of course, that person shouldn't be concerned with this message and post their app without worries: they did get an unconditioned ok from me, after all. 4) ALSO AS OF NOW, THE PERSONALITY TEST FOR A PROTAGONIST SPOT IS NO LONGER NEEDED. Since only 3 spots are left (Gimmick Puppet, Cain/Abel and Shogi, and I honestly expect only Gimmick Puppet to attract any insterest), if you want one of them go ahead and claim it. Lastly As Commander said, we are enforcing some special rules, and DevPro would mess with that. And there is also the fact that not everyone is ok with downloading stuff. Let's stick to DN.
  19. And just like that I'm an Ace Member! Thank you Commander!

    1. Alisae
    2. Garnet.

      Garnet.

      ...so i dont have to wait to beat the elite four??? how

  20. Good, I am going to sleep now. Tomorrow I'll add all the DN nicknames to the OP, to make it easier to organize duels.
  21. For example in level 2 beast decks to make Frozen Fidzgerald Also guys, this is importnt: I NEED THOSE WHO HAVEN'T ALREADY DONE IT TO REGISTER ON DN ASAP. AND I NEED EVERYONE TO SHARE THEIR DN NICKNAMES IN THIS TOPIC. On other news, the roster of characters is starting to shape up: tomorrow I'll be a bit busy (and there are still some people who need help with decks) but on saturday at most I will contact the Judges (because yeah, there are people who have applied to be judges, even if most of you guys are unaware of this ) and the guys who got more than one Number, in order to plan down a couple things about the plot. You can expect the first IC topic to come out on sunday, monday at most. But more likely sunday.
  22. What's the maximum amount of people I can ivite to a conversation?

    1. Show previous comments  3 more
    2. Etesian

      Etesian

      You could use Skype, maybe make a room on Showdown or something like that?

    3. Tomas Elliot

      Tomas Elliot

      I'll come up with something. Thanks guys!

    4. Raindrop Valkyrie

      Raindrop Valkyrie

      No problem. I am sure you will think of something XD.

  23. Mdolches are already used by somebody else, but I like T.G. decks (I wouldn't know about the "chaos" part tho, since the main tuner of the archetype is EARTH...), are you going to perform Accel Synchro? I haven't seen anyone summon Battle Halberd in a while, I would love to see that... Also that Nisa avatar is hot
  24. If those are your choices, I'd go with Deskbot for sure honestly. But in't your deck going to clog between the Gadgets, the Deskbot, and the Machinas? How many monsters are you gonna use? For plot purposes, you'll start off with one and then unlock the others. But yeah, all Chronomaly Numbers are yours, nobody is taking them from you, so might as well put them all in the Extra Deck right away: it won't be long before you actually get to unlock them all in the plot...
  25. Chronomaly are a very popular deck, I am sure you will find a crapton of guides, sample decks and whatnot around the internet. If after researching it for a while you still need help, contact me (if you have no idea of what you are doing and you need some in-depth explanation) or DragonMasterKrim (if you do know what you are doing and you just need a quick help for the deck). Let me clarify something tho: for a while, the internet was full of people talking about an Artifact-Chronomaly hibrid, or "Chronofact" for short. That deck was the terror of OCG tournaments for a while, and it featured some seriously cheap plays, aimed at preventing the opponent from playing. Since this is a roleplay and thus the focus is having fun, such a disruptive mentality shall not be allowed: therefore, you cannot make a "Chronofact" deck, you must make a -pure- Chronomaly deck. Sorry for sounding a bit bossy, but it was important to clarify this.
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