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Everything posted by Tacos
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Ikaru had connection problems so that's why it looked like he did poorly. He actually did really well.
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Bitch got a B+ cause she stole all my red buffs.
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"How to steal kills from your friends" - featuring me.
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Lucian was giving it to me and I was about to kill him and Viktor just slides his fucking lazer across him and I cried. Also Don't try Devourer on ADC's, kids. It's a bad idea. Or at least, don't do it like this Lucian and actually build a Bork sooner than that. Also Sated Devourer Kayle is fucking insane.
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fuck you Viktor that would have been my third Jinx Penta
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Doesn't matter got Mastery 5 :]
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"Group" was not in my team's vocabulary.
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You weren't the only one who forgot something :ccccccc Happy Birthday Ark!
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I do love me some Quinn. Speaking of Quinn, there's a bug with her Corsair skin on the PBE at the moment where instead of switching to Valor, it's just Quinn getting all the boosted stats and abilities of Valor running at you at the speed of light. Fucking vroom vroom Quinn.
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Definitely Victorious Teeto
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Well, Morgana had 5 skins at the time, and hadn't had a new skin for over a year. Sivir has a total of 7 skins and has received one in the past 5 months. Maybe I'm just determined because I really want to have Victorious Kalista.
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Speaking of the Kalista "nerfs", in my opinion, they're more of a balance. I play a lot of Kalista, enough where I would probably coin her as my current main, and I can say, that often, the basic attacks do stack up, but what's more important is building up those stacks of Rend on multiple enemies and tearing them out for big damage. With her base AD up as well as the AD per level, her basic attacks will still be doing a little less, but it's not like it's 90% of what she currently has for AD. Additionally, this extra AD will also end up scaling with her damaging abilities like Rend, and the only thing still with a 1:1 ratio on her, Pierce. And let's not forget her ult can easily change the tides of a fight, especially if used in a team with a lot of easy follow-up (Malphite, Orianna, Leona, etc.) Additionally, I don't think the small nerf to Pierce will be that noticeable. Most of the time, if you know how to kite correctly, you won't require that extra length onto Pierce to finish off someone. From experience, I generally would use this mid-dash cast as a way to basic attack, hop away, and during that hop, throw out a Pierce in hopes of getting a little extra poke. But since I generally only use that in the laning phase, and more often than not, I find myself maxing Rend, it's not too noticeable. If they really wanted to leave a dent with this nerf, they'd do something about her Sentinel damage, especially at level 1.
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Ok guys, speculation time! Riot Socrates has just confirmed on the League of Legends subreddit that the Victorious Skin for this year is a Marksman! (I guess I gotta hurry up and try to get to gold soon). If I had to take a stab at it, I'd assume it's between Sivir, Ashe, Kalista, or possibly Jinx. Kalista sticks out to me the most though. While Sivir and Ashe could probably fit the more elegant and regal theme that the Victorious Skins have, they both received skins at the same time in February, being Warden and Marauder respectively. Jinx doesn't exactly fit the theme, and in general, lost her popularity recently, in addition to also having received a skin in February. Kalista has risen in popularity as quite a bit and has remained a solid pick in Solo Queue and competitive, having a rather large pick/ban rate for quite a while. In addition, of these four rather popular marksmen, Kalista has gone the longest without receiving a skin, being Blood Moon Kalista, which was her default skin at her release in November. If Kalista does end up receiving a skin in the next few patches, (which would be likely if she wasn't in the running for the Victorious Skin) then we would know for sure that it's probably going to be Sivir. That's my opinion, but I'm curious to know all of yours.
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An overhaul of the pinned topics in the Grand Hall is a good suggestion. I'll try to bring it up and see what I can do.
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It's gonna take a lot more than 3 of your team members to take me out sweethearts.
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I'm just trying to fully wrap my head around this new Featured Game Mode. Here are the links to the MF and Gangplank Updates. Also a link to details on the new game mode: "Black Market Brawlers." What I've gathered so far is that it takes place on Summoner's Rift and is Blind Draft. The main distinction is that there is a now a black market included with the shop where you can spend "Krakens" to buy Brawler Minions or just gold to buy some new items in addition to the ones already on the rift (except Morellonomicon.) Krakens are a form of currency that are generated by one for every minute, and can also be gained additionally by killing or assisting in killing an enemy champion, taking Baron and Dragon, and Counter Jungling (expect some Nunu). These Krakens are used to buy and upgrade the four Brawler Minions. These minions, once bought, will appear once in every lane per wave (Note: Killing inhibitors does not spawn Super Minions, but rather drastically buffs your Brawler Minions). These four Brawler Minions are Ironbacks (tanky, siege-based minions meant to push down towers), Razorfins (Melee, aggressive minions with high attack speed that target enemy champions), Plundercrabs (Ranged minions that prioritize poking down enemy champions), and Ocklepods (Support-esque minion that shields ally minions and provides Clairvoyance). These Brawler Minions can be upgraded by the use of Krakens with a focus on improving their abilities, their Attack Damage, or their Health. There are also some new items, with some geared towards AD champions, some geared towards AP Carries, some geared towards tanks, and even one that seems to be more geared towards supports. These items can be bought with regular gold and each have unique effects. Check the spoiler for more information.
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Can some Mod give me a break down on how Warning Points Works?
Tacos replied to Kiryuu's topic in Welcome Center
Well, this was a bit of a wake-up call for me to effectively edit the warning point consequences that have changed. It's been done to reflect the warning point requirements for ace membership from a short while ago. 1. Warnings will never disappear, but the points and the consequences will. The link above does explain the consequences of these warning points. 2. Seeing as you currently have one, one more warning point will not do anything. 3. Seeing as you have one expired warning point out of two in total, it is counted only as if you have one. If you were to receive another warning, it would be your third warning, but only a second warning point (or perhaps a third or fourth or fifth depending on what you're hypothetically warned for). 4. Also listed in the link above, but to reiterate, 10 warning points. 5. She has one with everyone, silly. -
I'm not stupid fuk
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Sorry for leaving this RP guys. I really would have loved to continue with this and also remain a participant, but my life has taken an unexpected turn that's keeping me from doing so. I apologize once again, and I wish Team Dusk the best of luck in their next adventure. It's a good one, I can guarantee. Just poking my nose in to say that relating your characters to a canon character is a big no no here.
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1. Silver has a girlfriend 2. We don't swing each other's ways. 3. ew
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Not sure I see the benefit of having runeglaive on Ahri aside from objective control.
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I've jumped in here a few times and made it out without being shipped if I remember correctly.
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Late night ranked struggles featuring "The most decent Lux NA" - Lux. I'll give her props for her insane kill participation though. Might as well abuse Kalista before she gets stomped by the nerfs on the PBE right now. Until then, I'll be repping my 100% win rate on Kalista in Solo Queue.
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meh