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Shadyserpent269

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Everything posted by Shadyserpent269

  1. From your previous comments it seems like you would keep one in. :/ Talonflame needs a different nature with less speed evs since it outspeeds everything else anyway, plus it has priority so max speed is not necessary. Perhaps put some more evs into its defences or HP? Plus Talon really needs as much attack as it can get due to only having base 81; so go adamant. It gives flame that extra kick it needs.
  2. Ok thank you! You just saved me a whole lotta back tracking.
  3. Do you have access to Hammerspace to store your mallet? If so how did you access It?
  4. Isn't that what happened with the peridot ward leader before the introduction of the fairy type? Because I miss that Avatar reference.
  5. I personally just assumed the voice was a character that would apply later in game. :/
  6. http://bulbapedia.bulbagarden.net/wiki/Hyper_Voice_%28move%29 As seen here, hyper voice does bypass substitute and I put your stats into the calculator. WHich as Secundum said is a 3 hit ko. Granted it is not guarented it is still a 3HKO. 4 SpA Pixilate Sylveon Hyper Voice vs. 252 HP / 52 SpD Multiscale Dragonite: 130-154 (33.6 - 39.8%) -- 24.6% chance to 3HKO after Leftovers recovery Now this wouldn't be as bad if you could actually hit it. But since you have nothing that can hit all you can do is just roost. Which is just s terrible idea in general because they can just set up calm minds on you which then turns into this next out come. +1 4 SpA Pixilate Sylveon Hyper Voice vs. 252 HP / 52 SpD Multiscale Dragonite: 195-229 (50.5 - 59.3%) -- 78.5% chance to 2HKO after Leftovers recovery And that's just at plus one. Imagine if dragonite is your last poke and they still have their sylveon. THey can set up all over you and slowly kill you. Now before you bring up status, sylveon has access to heal bell via breeding so it can just heal up the next turn after it wishes. So I would suggest switching either roost or substitute with either earthquake (for power) or extremespeed (for priority). Simply due to the fact that while the idea for bulky dragonite is good in theory, this one would rather have something that would not leave it helpless against sylveon.
  7. Plus dragon fairy would let it take alot less damage from it's fellow dragons. Along with that a STAB 80+ power priority move is a wonderful thing any pokemon would want.
  8. Rock smash was a life saver wasnt it? Thank you! You have no idea how much time you saved me!
  9. It did. THough where can i get some honey? I know it's in the pikachu house, but i gorget where that is.
  10. Your method is probably better. Especially given the fact that it took me 19 tries to beat arceus ditto. But it was so satisfying in the end.
  11. Where exactly is Nyu's house? I want to know a definate area before i go searching all over the map.
  12. Thank you! Oh trust me I will. It's just the matter of me getting to seventh street and purchasing some. But that is a good idea as it will help me a ton (plus i can raise up that chlorophyll venasaur now), Nope. Originally I had it on my tauros but then I replaced it because I thought rock smash would be more useful.
  13. Also some advice for Chimecho. Catch Chingling in a luxary, that way you lower the amount of time it takes by a signifigant amount.
  14. Snivy. For two simple reasons: A) I like snakes and serperior has better stats than the currently available snakes. (Just wait arbok. One day you shall get a mega evolution that will make you balanced stat wise). Dat Contrary+Leaf Storm combo. Haven't gotten to it yet, but once I do....Im gonna need pp ups though. While his learnset is basically just grass and lacks little typing variety at the current moment, serperior makes an excellent leech seeder. Fast and bbulky enough that it can atleast get off one before it dies. Also add in that it has pretty good stats and you have a decent pokemon. Shame about it's move set though. But hey, leaf storm is a powerful force. For my second run I am reseting for a shiny charmander and my third i'm going to try out totodile.
  15. I do have a escavelier in the box that just needs it's abilty changed back. Though how could i get herracross? I assume that it involves honey, in which case I need to know how to get it.
  16. IKR? When I went to try out a new strategy against her after updating, I was somewhat dissapointed by how easy it was. As for the topic just do what everyone has said. And if you need to send out your monferno against her cradily, taunt it so it can heal/set up/ get off residual damage with sand storm/ curse. It should make the battle somewhat easier.
  17. Hello, hello. I am making this thread to see if there's any changes that could be made to my current (and strongest) Reborn team. I have just beaten Randomus and am at a good point to do some edits. The reason why is that I feel it be easier if more people look at this team than me; that way I can get other view points on what I need to fix/improve on. So without afurther ado, let's get started. The team: Garer the Serperior. lvl 54 Hasty with Contrary Leaf Blade, Wring Out, Leech Seed, Giga Drain My starter who was chosen for the simple fact that it gets both contrary and leaf storm as a level up move. Sadly he has yet to reach this goal. Throughout the game he has shown that he is a formidable force with out this combo. With Leaf Blade and Giga drain, he can face down physical and special walls with out much hassle (bar ferrothorn) and leech seed provides a way to get residule damage off on his opponent when I know that he can either do it safetly or is going to die and want to put a dent in the opponent somehow. Wring out it primarily there for filler until Leaf Storm. Kyuubi the Ninetails lvl 56 Bold with Flash Fire (Is it possible to change to drought with the ability capsule?) Hex, Will O Wisp, Extrasensory, Flamethrower My designated fire type/ special pokemon. Kyuubi is primarily built to try and cripple physical attackers and if she can abuse hex. Extrasensory is a good way to deal with fighting/poison types and deal the occasional flinch. FInally flamethrower is there for STAB, plus it is a good option for her ingame since it has relatively high base power and a good amount of PP. Im debating on wether or not to give up Flash fire, simply because while drought will benifit her, she will be the only one whose benefitting and I like the immunity to fire moves. Bronco the Tauros lvl 54 Naughty with intimidate Zen Headbut, Strength, Rock Smash, Thrash The most recent adition to the team and perhaps the main reason I was able to defeat the arceus. With his good speed and attack power, Bronco is able to outspeed most fighting types that he has encountered so far and is able to deal heavy damage with his intimidate. Strength and thrash are both for STAB, with thrash being there as a last resort because of confusion and strength for reliability. The Reason why rock smash was put on this set was to help me deal with that dagum arceus, due to the fact that the defence drop would help most of my other team members deal more damage. Plus it's very good to have as a way to get rocks out of my way underground. Koumori the Crobat lvl 55 Careful with infiltrator Cross Poison, Acrobatics, Confuse Ray, Bite Up until recently, Koumori was pulling me through my matches since she was generally the last one alive. Heck she essentially swept through Shade's team with little trouble. I'm pretty sure that everyone has knowledge of what crobat can do, so I don't think I need to explain why she has the moves she does. A side note, while she did have Inner Focus originally, I think she is benefitting well from infiltrator even though it isn't as useful ingame as in competitive play since flinching is much more common ingame (like with that dagum Arceus). Still is a nice benefit though. Death the Archeops lvl 56 Jolly with Defeatist Acrobatics, Crunch, Dragon Claw, Rock Slide The only ev trained pokemon on my team and let me just say that it was worth the trouble, The reason I say this is that is out speeds and inflicts massive amounts of damage to my opponents. Proof of this is how he basically took down all of the psychic type gym trainers, Fern's team, and Noel. It's also because of Death that I managed to beat down the arceus, due to the fact that he manage to keep flinching/avoiding the arceus' hits long enough to get it in the lower yellow range. The moveset for him is primarily for coverage/overpowering opponents. Nikaboo the Scrafty lvl 59 Jolly with Intimidate Brick Break, Feint Attack, Hi Jump Kick, Crunch The team member who has put in a ton of work since I got him up to level. Named after the guy who demonstrated how effective this thing was in reborn, Nickaboo has managed to take down many opponents once I beat Serra .Infact when Death fainted against that dagum arceus, Nickaboo managed to avoid a focus blast and deliver a swift Hi Jump Kick of death. The main reason why he has weaker fighting and dark moves on him is to not have to worry about recoil with pokemon that are weaker than me (Brick break) and have a way to hit those pesky evasion users (faint attack) (looking at you Double battle Serra). Now as for my problems. I have noticed that not only are many of my team members frailish, but three of them are weak to ice and three of them are weak to rock. Other than that, I think this is an ok team but I would love to hear any suggestions you all would have to improve it.
  18. No Mega Tyrantrum eh? Let me fix that. Name:Mega Tyrantrum Type: Rock Dragon Ability: Rock Head Old Stats: 82 121 119 69 59 71 New Stats: 82 151 119 69 89 101 +30 attack +40 Special defence +30 Speed Just giving Tyrantrum some more balanced stats and an ability that will help him abuse one of the best combos (Dragon Dance+Head Smash FTW).
  19. I'll take one of those dratinis off your hands. Would a good iv'd HA fletchling in return be ok?
  20. Arbok used poison jab! Dinner Time!
  21. Breloom's mach punch......THough I still wonder how it's arms work. I mean do they somehow extend? Or do they just run up and ram their opponent? Anyway it's super effective!
  22. Name: Mega Arbok Type: Poison/Dark (Yes I know someone posted a mega seviper with the same typing. I just think it suits arbok well enough that it could use it) Ability: Strong Jaw Old Stats: 60/85/69/75/79/80 New Stats: 60/135/100/75/109/80 Attack +50 defence +31 special defence +39 speed 0 Out of all the pokemon that need a boost, I think arbok is a main contendor. So I gave it more balanced stats based off of mega kangaskhan and an ability that it can abuse in full as it learns all of the fangs. Making this an ability it can abuse to the fullest. Some Calcs: 252+ Atk Strong Jaw Arbok Ice Fang vs. 4 HP / 0 Def Garchomp: 500-592 (139.6 - 165.3%) -- guaranteed OHKO 252+ Atk Strong Jaw Arbok Crunch vs. 252 HP / 252+ Def Reuniclus: 384-452 (90.5 - 106.6%) -- 37.5% chance to OHKO 252+ Atk Strong Jaw Arbok Fire Fang vs. 252 HP / 232+ Def Skarmory: 138-164 (41.3 - 49.1%) -- guaranteed 3HKO after Leftovers recovery
  23. Is there a better place to train a pokemon in attack and speed other than the rooftop garden?
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