Yep, dat patch. I know there are some of you (maybe a lot of you?) who are too lazy to look at the site, so this is what's going down.
Champions - Universal
All champions except for Ziggs have had their base Armor increased by 4.
Champions - Reworks
Rengar got the biggest overhaul.
Gragas got overhaul #2.
Miss Fortune was the final rework target.
Champions - Skins
Super Galaxy Rumble (1820 RP)
Void Fizz (1350 RP 975 RP)
Champions - General
Anivia's Glacial Storm now deals a tick of damage upon cancellation.
Blitzcrank's Double Pull of Doom is back!He can now grab onto Thresh's Lantern while
Fiddlesticks no longer gives Dread to enemy champions who can't see him.
Graves now needs less mana for Quickdraw; in addition, the explosion damage on Collateral Damage has been buffed.
Heimerdinger's turrets have had their early-game damage nerfed in favor of late-game.
Kha'Zix no longer breaks stealth when using Flash, however he no longer can reduce damage from turrets with his Evolved Active Camouflage.
Lee Sin's Safeguard had its cooldown increased (although it's now halved when dashing to champions). He also only grants himself a shield when dashing to allied champions. Iron Will's duration is reduced.
Leona took a small nerf to her Eclipse.
Lulu took several nerfs to her Help, Pix! spell.
Renekton's Dominus, like Heimer's turrets, was nerfed at earlier ranks in exchange for late-game power.
Talon no longer loses stealth if he Flashes during Shadow Assault.
Twisted Fate's Pick A Card was changed around a bit. Its picking and throwing windows are now 6 seconds each.
Wukong's Crushing Blow no longer shreds as much armor at early ranks, and his Cyclone deals less damage.
ZIggs's attack range was nerfed.
Champions - Insignificant Stuff
These champs got minor fixes, mostly bug fixes:
Ahri
Gragas
Jarvan IV
Jinx
Malzahar
Nami
Pantheon
Items - TrinketsThe blue trinkets have had their range and vision duration increased.
Items - New
Aether Wisp: 950G +30 Ability Power. UNIQUE Passive: +5% Movement Speed. Builds out of Amplifying Tome and into Lich Bane and Twin Shadows.
Forbidden Idol: 750G +8 Mana Regen per 5 sec. UNIQUE Passive: +10% Cooldown Reduction. Builds out of two Faerie Charms and into Morellonomicon and Talisman of Ascension.
Items - Support
Talisman of Ascension: Cost increased to 2200G, Mana Regen per 5 sec is now 15.
Face of the Mountain: Cost increased to 2200G, Health Regen per 5 sec is now 20, Bonus Health increased to 500.
Frost Queen's Claim: Cost increased to 2200G, Ability Power increased to 50.
Aegis of the Legion: Cost reduced to 1900G, recipe changed, now grants the holder +20 Magic Resist, no longer grants the holder Armor.
Locket of the Iron Solari: Cost increased to 2800G, now has Kindlegem in recipe, now grants more Health, now grants the holder +20 Magic Resist, no longer grants the holder Armor.
Items - Enchantments
Alacrity: Movement Speed increased.
Captain: Cost reduced, bonus Movement Speed granted to approaching allied Champions increased.
Distortion: Cooldown reduction on summoner spells reduced, now grants bonus effects to Flash, Teleport and Ghost.
Furor: Cost reduced.
Homeguard: Now restores a portion of missing health/mana/energy each second as opposed to instantly, activation delay reduced to 6 seconds.
Items - General
Will of the Ancients: Cost increased to 2500G, recipe changed, no longer grants Mana Regen, Ability Power increased to 80.
Warden's Mail: Recipe changed.
Glacial Shroud: Cost reduced to 950G, recipe changed, Armor reduced, Mana reduced. This adversely affects the items it builds into, Frozen Heart and Iceborn Gauntlet.
Runes
The following Tier 3 runes have been buffed:
Seal of Scaling Armor
Seal of Health
Seal Scaling Health
Seal of Health Regeneration
Glyph of Scaling Cooldown Reduction
Glyph of Scaling Magic Resist
Glyph of Mana Regeneration
Glyph of Scaling Mana Regeneration
Quintessence of Cooldown Reduction
Quintessence of Scaling Cooldown Reduction
Quintessence of Attack Speed
The following Tier 3 runes have been nerfed:Seal of Armor
Quintessence of Life Steal
Masteries
Feast now grants 1 more health upon killing a unit (compensation for Life Steal Quint nerf)
Scavenger's range has been increased.
Summoner Spells
Exhaust now reduces damage further, but reduces Attack Speed. Its cast range is also increased.
Heal's been reworked. It now heals only the closest allied champion to the cursor, or the most wounded nearby allied champion, in addition to the caster. Cooldown has also been reduced, and the heal at later levels has been buffed. Also removes Grievous Wounds from allied champs as long as they don't stand on desecrated ground.
Ignite will now reveal non-stealthed champions.
Dragon
Dragon now deals a percentage of the target's current health as damage (this goes up over time). Dragon's debuff now reduces total damage dealt by 20% instead of reducing attack speed. Dragon gains additional armor and magic resistance over time.
That's it!
I've had a lot of fun playing the Gragas rework, he's no longer nearly as annoying to play against. He'll throw people around a lot and it will be easier to hit his combo, but isn't that annoying as fuck sniper thing anymore (partially because his Q range was nerfed). Rengar rework is largely a nerf, at least to jungle kitty. Miss Fortune I haven't tried, but it will be interesting to see. Anyway, time to go remake my rune pages!