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Shanco

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Everything posted by Shanco

  1. The next LoL champion's Hungarian / Turkish champion select quote has been leaked onto the PBE. The champion's name is Ekko and the quotes roughly translate to: "It's not about the amount of time, what matters most is how you use it."

    1. Avatar of Grima

      Avatar of Grima

      Or exploit depending on which languages translation they decide to use. This seems interesting though, he sounds like an Anti Zilean almost

  2. 52 minute ARAM. I sure love this new Mark/Dash spell! /sarcasm

    1. Pocky

      Pocky

      It can scale up to like 200 true damage late game, on a 20 second cool. Like shit rito, that's a whole lotta damage.

  3. This was my 12th consecutive victory, on Twisted Treeline. Cool thing about TT jungle is that you can jungle with pretty much whoever you want and not die... EDIT: YEEEEEEEEEEEEE ZIGGS MA BOI
  4. The Xenoblade one I posted above was Shimomura's work. Glad we share a mutual love for her work <3 Here's a remix she did for Smash Nobuo Uematsu also did music for Smash once upon a time Oh, and so did Koji Kondo Yasunori Mitsuda is part of ACE, a group that did Xenoblade's music alongside Shimomura. And they contributed to Smash as well!
  5. Typically I go infinity edge -> Youmuu's > Bilgewater cutlass OR bloodthirster > last whisper > finish Bork (If you went Cutlass) > defensive item. This setup gives Tristana a stupid strong mid-game, and the build can be used effectively well into late as well. You may also sub Ghostblade for Statikk Shiv. I've (personally) found Phantom Dancer to be suboptimal on her for now due to her bursty nature.
  6. I ban Vayne all the time, and I'm beginning to ban Riven too. A ton of players who main one of those two (especially riven) are extremely toxic and really...they're just not worth giving the time of day anymore. (Back in mid season 4, it was found that 5% of all Riven games were leaves.)
  7. To be fair you had a lot going against you, nevermind the tanks...you probably could have carried if your team had literally any other jungler Yeah, a lot of kiddies came out Tuesday/Wednesday and ran like five Smite comps and stuff to abuse the Cinderhulk bug (a wrong entry when coding the changes into the game made it do 100x more damage than intended). I even got flamed when I didn't take Smite on Ashe and people just kept dodging when I locked in with Heal/Flash because I wouldn't abuse the bug. That was really not fun to play in. Thank goodness they disabled it
  8. Cinderhulk is getting nerfed pretty sizably, thank goodness Although I'm inclined to think that the % bonus health combined with damage reduction from Skirmisher's is the real problem though.
  9. Either get both (forgoing the defensive item) or don't get a second PD. Tank meta or not, Ashe should be getting penetration as part of every full build.
  10. That is a question better suited for the Pokemon Reborn sub-forum, but it was made with RPG Maker, a few Pokemon-based mods, and whatever other wizardry Ame concocted. Anyway, moving on. The Ashe rework has been out for a bit shy of a week now, and I've been able to watch some people play her (as well as get in a few games myself) and I have some first thoughts about the Queen of the Freljord's new kit. Power spike As she does not have the level 1 burst that she did before, Ashe is considerably weak prior to level 4, when an extra point in Ranger's Focus kicks in and her passive slow improves to 11% (31% with Ranger's Focus active). Thus, as you'll see with some math below, Ashe is strong in trades once she hits level 4. Aside from that, her next power spike is level 6 for the same reason as before. Enchanted Crystal Arrow. 'Nuff said. After that, her power kinda droops until she buys Infinity Edge because it adds so much to her passive damage as well as Ranger's Focus. I wasn't bothered doing the math, but...yeah, it's a lot of damage. After that she scales pretty steadily into the late game, where she is about as powerful as she was before. Maybe a little bit more powerful. It's kinda hard to gauge. WTF is this new passive? Autoattacks and spells (Volley, Enchanted Crystal Arrow) slow for 5/11/17/23/29/35% (levels 1/4/7/10/13/16) for 2 seconds. She can not critically strike targets that are not slowed, but she will always critically strike targets that are slowed, dealing 110% damage plus a bonus based on her Critical Strike Chance and Critical Strike damage, based on this formula: 10 + (% of Critical Strike Chance × (1 + Bonus Critical Strike Damage)) % AD For a quick example, with an Infinity Edge, Phantom Dancer and 200 AD, Ashe's basic attacks deal 385 damage on slowed targets. Now we get to the fun part... Ranger's Focus Ashe's real damage strength comes with Ranger's Focus. Ashe passively gains stacks of Focus every time she damages an enemy with an autoattack or ability, stacking up to 5 times lasting 4 seconds (this is disabled while the ability's active is on cooldown). When activated, her Attack Speed increases by 20/25/30/35/40% and Frost Shot's slow gets an extra 20% for 5 seconds. If Ashe has 5 stacks of Focus, she gains an attack steroid, firing a salvo of five arrows for each attack. Each of these salvos deals damage (total) of up to 115/120/125/130/135% of her attack damage that can critically strike (per the bonus damage from Frost Shot), apply on-attack effects* (such as Runaan's Hurricane) and life steal. (On-hit effects will only apply once). With this and the Attack Speed buff, Ashe can outmuscle a fair amount of the ADC meta in early trades as well as outDPS a lot of the ADC meta in medium-length teamfights. All while permaslowing the enemy front liner(s). * Pix, Faerie Companion will only be triggered once per attack. Hawkshot It's global now and has a charge system. It's very useful for scouting the river and brush, getting timers on the enemy buffs, seeing if the enemy is headed for Dragon/Baron, stuff like that. Other than that, not too much to say; it serves pretty much the same purpose as the original Hawkshot, although you don't get extra gold on kill anymore. Build This is probably going to be the build you usually get with Ashe: So as you can see, standard ADC stuff. Ashe scales very well with Critical Strike Chance as well as Attack Damage (due to the nature of Ranger's Focus and Volley), so this is the usual build path barring situations where other items are needed. Infinity Edge alone is a really big power spike for Ashe since the AD, crit chance and crit damage combined have great synergy with her passive. But why the Black Cleaver? If you can initiate a fight with Enchanted Crystal Arrow, you'll get a stack for each person you slow (this includes minions and monsters off the splash damage), which in turn allows you to reach max Stacks with a Volley (or maybe another autoattack right after), which lets you get the rapid fire sooner. As it works right now, each salvo attack fired during Ranger's Focus will apply five stacks of Black Cleaver, which means you can hit the max 30% Armor shred very quickly; as it is applied before flat Armor Pen or Last Whisper, AD caster-type champs like Zed and Lee Sin will very much appreciate the shred. Not to mention that you get extra HP to take a wayward spell, and 20% CDR to far better take advantage of the utility you have, as well as cope with the painful 18 second cooldown of Ranger's Focus. That Phage passive is really good, too. 10 movement speed on hit doesn't seem like much (keep in mind this also scales with Zeal and its upgrades), but it can be when you have your enemy slowed. The 30 on-kill-or-assist movement speed is also an underrated tool for disengage or keeping up with the fleeing enemy; which is good, because Ashe still has some of the worst base movement in the game. You may still prefer Last Whisper because of the 5% extra armor pen as well as being 700G cheaper. I wouldn't blame you if you did, either. But as of right now I reckon The Black Cleaver is considered to be the superior Armor Penetration item on Ashe. Will update this later as more balance changes come to the PBE!
  11. "Oh sure, keep ganging up on me, lol." - Smash gif of the day, featuring Mael beasting on Godot and I in Sm4sh: https://gfycat.com/DeliciousCorruptClownanemonefish

    1. Omega_Ra1der

      Omega_Ra1der

      *shocked from the godly play*

    2. Shadow Tack
    3. Pocky
  12. I thought Halberd was already legal. But not having to deal with the combo cannon would be nice. I admit though, if Coliseum wasn't a walk-off I would love to have seen it in competitive play. That would be a really interesting stage as something of a pseudo-Fountain of Dreams with the shifting platforms.
  13. Indeed. You also should keep in mind that there are two kinds of of executes: one that actually scales off the flat amount of missing health (Elise/Fizz/Garen/Jinx/Lee Sin), while others' damage just increase by a percentage based on how wounded you are (Nidalee/Quinn/Riven). For example, let's say there is a 4000-health Jax but he is missing 3000 health. The first type of execute (for this we'll use Garen's ult) Would deal more damage for each point of health Jax is missing (40% of target's missing health) so it would deal 525, the base damage, plus 1200 for Jax's 3000 missing health, which would mean in total the ability does 1725 damage. That would kill based on Garen's Magic Penetration and Jax's Magic Resist. The second type of execute (Riven's ultimate) instead increases by a percentage based on the percentage of health an enemy has missing. That same Jax, with 1000 health and missing 3000, faces a level 18 Riven with 357 AD (making for 250 bonus AD) and at full health the damage would be 160 + 150. However the damage increases by 2.67% for each percentage of health Jax is missing, which is capped at 300% damage against enemies at 25% or lower, so 480 + 450 = 930 damage. Jax survives this somewhat easily especially after factoring in Armor.
  14. I've been trying to learn Zed. He's not easy lol That feel when on a MASSIVE winning streak
  15. This was crafted late last year. After some research I found out that this is not official concept art despite what the LoL boards say; reverse image search led me to Deviantart. Disregard and move on. Seemed kinda fishy, that's not IronStylus's work that's for sure. EDIT: Here, have a legit concept art of Star Guardian Lux instead. EDIT 2: I'm back to bring news on the Taric relaunch for those curious.
  16. In case you haven't seen this, here we have a leaked concept art of Taric's relaunch (note that the art implies his ultimate taunting enemies) (EDIT: Deconfirmed)
  17. "And now this is where they have screwed up..." - Smash gif of the day, from Brawl: https://gfycat.com/JauntyMildAnemone

    1. Shamitako

      Shamitako

      Wait. When did you start doing this? O_o

    2. Shanco

      Shanco

      I had only meant to do it for this week

  18. More to come later but here, have this one. http://youtu.be/WYkmn347wsY I would wager that this game had the best soundtrack of the past 5 years
  19. if the game ever even starts...the last three times I picked Teemo someone dodged. (I typically pick Teemo into Fiora or Tryndamere.)
  20. I am totally with you on the guilt tripping thing. It's something I can not stand. Because, well, you nailed it. So many people have tried to guilt trip me into doing various things. Saying no has cost me a friendship or two, but hell, it was worth it. People who have to resort to that are not cool. As for the other, yikes. I'd be grateful someone even took the time of day to talk to me about their stuff. If only everyone else felt the same way...
  21. I called GE Tigers to beat SKT 3-0 in the LCK final last night. What a good prediction that was...

  22. Ganon doesn't have any true combos, or at least not viable ones. He's a dude that thrives off reads and punishes, leaving his mark with powerful 2-3 attack bouts that do absurd damage. Ganon is more mind games than combos and what not. Whn you get hit by an attack, he's got so many ways to follow up with nearly everything you do, so if you screw up your DI or recovery, or make a bad decision in that regard, then you'll either get punished for another ~40 damage or so, or lose stage control. Once that happens it will be a big hassle to get it back vs Ganondorf without losing a stock because once again of the numerous ways he can read or punish your approach to the situation. It's kinda difficult to explain.
  23. PS, I found this for Shiri and Godot. Pretty good watch to see what Ganon's about, but this is also one of the funniest smash montages I've seen. (DISCLAIMER: U-tilt to be used for disrespect only.)
  24. Fun fact: There is a pro video game player based in NYC who goes by the nickname Hax. He is one of the top 10 Super Smash Bros. Melee players in the world, is a multi-time Pokemon TCG world champion, and has reached the Master tier in League of Legends's solo queue ladder.

    1. Pocky

      Pocky

      Are you not oging to post the top 10 hax combos? When he combos it's just scary.

    2. Shanco

      Shanco

      I would but RIP Hax's Falcon. We're in 20XX now. Everybody plays Fox.

    3. Personthing

      Personthing

      Ahh Hax... Glad that he got his hand surgery, and is back on the scene. Funny enough, for how good a player he is, the only set of his I can clearly remember is his set against Mango at the Big House 4 where he got bopped by Mango's Falcon and Marth.

  25. Typically one would only get a physical or a magic damage item, not both in the same kit because Sion wants to be a massive meatshield so the more he can invest in defenses, the better. That said, the most common AD item is Hydra, and the most common AP item on Sion is Liandry's Torment.
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