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TheTob1

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  1. Also did some testing with the ingame translation script, translated some lines manually in the extracted txt file, compiled it and loaded the german.dat - translation is "active" but sadly did not change anything I translated. Seems like the ingame support for translations is very bad in E19. :( Big Edit: Finally found a way, just had to rename the "german.dat" to "deutsch.dat", which is used in the settings script. Now there is a long way to go, because I have to translate the textfile again in notepad. :D Sadly I cannot use the translation tool, because it removes some lines on top, which are needed for compiling with the debug function/menu.
  2. Seems there is nothing new to this - is there anybody, who could help here? @Waynolt @Finley
  3. Would be great, unfortunately i can't identify the bug myself and would be happy to play the game in german. I am already very progressed with the translation.
  4. Yeah thank you, but tbo, this is the tool I am using right now and it is not optimized for E19, so there are a few errors in the code and right now, it is not possible to play with a uncompiled/new translation. :)
  5. Where can I find the mod? Have already searched almost everything from him, have not found so far.
  6. Okay thank you, but my translation file in the Data folder is only 0KB, because (I think) it does not get compiled correct, is there a way to compile it manually? The only file with about 3MB is the german.dat.txt file in the Translation folder. Tried to only put one file after file in the folder and I can put everything in and start the game, except for the "Languages_ScriptsFix.rb". But without this script, nothing happens (also no translation). I also already edited the Settings.rb: With this code setting (of course without the ScriptsFix.rb), I can choose between those two on startup before I get to the main menu, but the language will not be compiled by the game/the scripts. I also got into the debug menu and found the point "Compile Text", but there is also an error when I choose this (without the ScriptsFix.rb):
  7. @Finley Thanks a lot, I will try this right now! <3 Is it correct like that? Do i have to do the part with the debug command as well? Unfortunately i am not very practiced with such codes, only have my translation as the created textfile right now. EDIT: Okay that does not work sadly, also get the same error, also tried to reinstall it from scratch
  8. Maybe it is because the TranslationManager is no longer up to date to E19? Could only download the 1.14 up there from the direct download link. Also tried to remove single files from the created translation files, does not work :( In my opinion there is something wrong with the coding.
  9. Thanks a lot, this worked great! EDIT: As long as I do not edit further lines, this works, but after editing and saving, there is the same problem again. Maybe something with the compiling does not work in E19? EDIT2: Took a look at the code, it says something about "ExistingSave", but I do not have a save yet. Will try to create a save in english without any language mods (unfortunately a bit tricky, why would you start a game in english only to get a save file you can "use" in the LoadLanguage thing? xD). EDIT3: Okay, does not work either.. :(
  10. I know I am a little bit late, but I get this error here: Also already tried to remove the translation manager exe from the game folder - and now also tried to remove the german translation file but I think the problem is something with compiling.
  11. Anybody knows about an update for this mod for E19?
  12. Don't know if this is still up to date, but since i'm just starting to play reborn again, i thought i'd see if there's a finished translation already and if it's possible, i'd like to continue/contribute :) The game is done now, so I think now would be a good time for that. I am from Austria, so the translation would not be that difficult I think :)
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