Jump to content
  • Rejuv V14 Update Dev blog | 10/28/2025 [Final Update]


    Jan

    I don't have a witty joke to make here for this dev blog

     

    aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

    it's the last one, too. As of typing this i only have a few events left to do (Note, they are all long and complicated and I may not get it right on the first try)

     

    But what have I been cooking? Well, a lot!
    Renegade has been complete. Like, fully. Maybe some battles need tinkering here and there, but all cutscenes have been made, all events have been done.
    I may go back and add a few easter eggs, item placements etc. But yeah! 
     

    After Renegade, I needed a BREAK from main story stuff. A lot of the events in Renegade were very intensive on me to make. Not really from a story/mood perspective, but from an actual development side. I really pushed the limits of what I could do in Renegade. But as a result I did get burned out a little. I mean, if you see what I cooked, you'll understand! Really wanted to drop it around Christmas time as a present, but I'd rather get it right on the first try rather than try to fulfill some funny date dream.

     

    =======================

     

    New Early Game Content:

     

    I said there would be no side content for v14, and that's kinda not true anymore. I mean, there are a few sidequests DURING v14, and are time sensitive to that, and by a few I think literally just 1 lol. But thats a lore sidequest-- I'm getting off topic. Anyways, this is to say that I actually did a few new events in the early game because Gen 9 kinda forced me to. Game is huge, but all the encounters are very tight. 

    First off, there are new missions in East Gearen (Minor, non help center ones) 
     

    Spoiler

     

    In East Gearen, there's a new alleyway you can visit! In this alleyway, you'll find the nefarious spidops syndicate... spooky...
    (Ignore the floating spidops, positions of sprites are still under construction)

     

    1.png?token-hash=q_wQ2XI7BCPPxbcvpMB7Orx

    1.png?token-hash=34b3UmKHQBpcvM2f0sgqko4

    1.png?token-hash=CjIG0RDJQCLCyyUQnu_8gZ8

     

    Defeat them, and you will be awarded a Tarountula... Joy. But that's not the main draw of this quest.
    If you revisit this area right after, it will be populated by people again.
    1.png?token-hash=fWNXKtua9O385kMJCgarC7L

     

    As you can see, there's a little ! box that is ominously floating above that ranger's head.

     

    1.png?token-hash=OcX0fZbOnMfHK3bsVqNsIX7


    This is the real reward. You can get Aevian Sandygasts early! You can only pick one, so be wise with it. Also, I hear that the Sandygast line is getting a few little buffs.
    But you didn't hear that from me.

     

    Additionally, there's a small new quest with Karrina.

     

    1.png?token-hash=_-Yzvwz7L4LiEgfi_QkWRJ2

     

    And to quote myself from my Patreon:

    Quote

    Karrina is a weird character. She's really important, but she... I mean, her presence is strange. She shows up a lot but it feels like she doesn't really do much besides that. Which, I guess is fine! But as a character I think I failed a bit here. She's a diva of course, and she's a gang leader, but not in the sense of where she's terrorizing the streets. She's more of a vigilante-esque character. While there probably won't be any significant changes with her (personality wise), in the future I'd like to do more events/quests that focus on her vigilante side. Because that's often where confusion lies because... Well, you don't really see her do any of that, and when she does appear she's antagonistic for the most part.

    Sooo, I guess expect that in v15, or something.

    That's all for the Gearen City stuff.

     

    Past Regrets:

     

    The week after I finished Renegade, I was desperateeeee to get out of v14 content, so I went back to the past and came to a conclusion.
    Man. These maps are really held back by my decision to keep them gen 3. I think the game really shines best when I put my own spin on things. 
    And no, before you get worried. I did not remake all of the past (again). I did give it a texture update, though! For those confused by that, I simply

    mean that the maps are the same, I just made custom tiles instead of using default R/S/E tiles. This includes battle backgrounds as well.

     

    A comparison of Kugearen City:

     

    Spoiler

    image.png.4355f24fbce5446a7a5812c1ee414589.pngimage.png.e18d37c9ca5236e84af6415959b581f7.png

     

    1.png?token-hash=JsLLVkGQiMIMWZsHExBdoke

    1.png?token-hash=l9GXallnG0iKK-ThpIvGBb-

     

    Quote from my Patreon:

    Quote

    So, what was the purpose behind this? Kugearen City is supposed to be a working town. It is the "heart" of Aevium. Let's roll back a bit. At this current point in time, Aevium is extremely new. Probably only like 10 ish years of actually existing. The region is actively being built. Kugearen City is the hub of that construction. It's a town where you go to be a part of the regions development. There's a school for the children of the workers, one restaurant where they all can eat for free, and you have Blakeory Co.-- The head of it all.

     

    Here's a screenshot in game:

    1.png?token-hash=G3b50UzObqYi1BZiY_FYPsR

    c8ed12f027e4f2143d67a2089296a153.png

    And yes. I did make custom NPCs for the past too. Because I cant help it. These are all exclusive to the past segments.
    You wont see them in the present... Unless they're in zone zero I guess.

    I also redid all the dialogue too. Before I tried to emulate the gen 3 style of NPCs that just spout "Pokemon are so cute!" over and over again.
    They will now talk about their surroundings, the history of the area, their troubles and so on/so forth.
    I also based most of their styles over 80s-90s fashion. because time travel.

     

    The entire soundtrack has been recompiled as well. You heard a bit of that in the new intro.

    Theyre basically demakes of newer tracks into the RSE font.

    All tracks are done by (not custom) by the wonderful MezmerKaiser

     

    yay environmental story telling.

     

    Here's a collage of all the areas with new textures

    COLLAGE.png?ex=69023ad5&is=6900e955&hm=3

     

    oooh and PS. To my New Game + players... There will be something new for the entirety of the past segment. To keep things fresh. I won't go into detail, but... Uh, it will be difficult lol. New rewards for it too though!

     

    Skip Skip Skip!:

    Spoiler

    So I've been in the process of implementing puzzle skips for a few things in the game (Yes, in chapter 3 as well)

     

    1.gif?token-hash=fa2CiAlySHEc_XU4xm5TU6q

    5df05d162dc927825f044c1b8bfae0f5.webp.e7e9b24d5317e533ebd0db5083308f58.webp

     

    This one is pretty self explanatory. You walk up, interact with these floating symbols and the puzzle is complete for you.
    This is NG+ content, though. So no worming your way out of my action sequences on the first run.

     

    As for entire chapter skips... I know there's the Terajuma one, and I plan on having one right before the GDC arc, and one right before Karma/Paragon starts. Kind of like a chapter select-- But I am not promising those will be done this version. It takes a whole other testing sequence to make sure those work correctly. Sorry, but it will be done eventually! 

     

    There are other few things I have cooked, but I'm can't give away every surprise right? 
    Okay, that beeing said. This is most likely going to be the final dev update before v14 releases. It will not drop this year. So do not expect that.
    But I estimate testing will begin sometime in December if I'm lucky. Again, no promises. Also no promises on how long testing will take. It will just take as long
    as it needs. It's a BIG chonky version. This game is a behemoth. But it is made for crazy people like me.

     

    I bid you adieu, with one final screenshot

     

    jh.png.adcbfd61d3bbde2e3402cb90969071d8.png

    • Like 35
    • Thanks 4

    User Feedback

    Recommended Comments

    This is a fenomenal dev blog post. I guess I have another excuse to play the entire game again from start to finish to enjoy this game through it's fullest extent. I also want to gave major props to you Jan and the rest of the developers to go through the early game after each update and try to make it better and better. This makes sure the game improves overall and there won't be any quality differences in the beginning and the end. There are not many projects that go through the extent that the rejuvenation team does.  Also the last image with aevia looks absolute fire in this setting. I have never seen any fangame with many different charachter sprites and outfits.  It's time to get the hype train going again

    Link to comment
    Share on other sites



    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Guest
    Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
    Add a comment...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


  • V14 is still very much in active development! We just can't show anything that's not OOC nonsense from the devs because it's all spoilers. Sorry!

     

    As of 05/04/2025... yeah we're still working on things. THINGS ARE HAPPENING but also please be patient with us

     

    enjoy more ooc nonsense. or else.

    2kDd5RZ.png

    jMm05sm.png

    yAdj1CH.png

    pCtkVJL.png

×
×
  • Create New...