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Pokemon Reborn Ingame Tier list


Khey

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I was looking around to see if there was one for this game, but couldn't find one, so I decided I'd start one up. However, I don't have the time to do a play through with every Pokemon in the game so far, so I'm going to have to request some suggestions from you guys!

While this guide avoids spoilers to the best of its ability, I cannot confirm that the comment section will. Be weary if you have not beaten the game yet.

Also, this guide is mostly updated according to episode 11.
Rankings are based the game as a whole, and take early, middle, and late game (as of the current episode) into consideration.
Don't know where to find a pokemon? Be sure to check out Sky's updated guide!

S tier
These Pokemon are among the best in the game, being able to hold their own from the instant you get them, which is usually very early, to much later in the game. They never really lose their usefulness, and are the Pokemon you should be using if you want the smoothest and easiest play though.

Torchic, Combusken, and Blaziken-
Availability: 0 Badges
Stats: Great
Movepool: Great
Comments: There is a reason Blaziken was banned to ubers. His attacking stats are both amazing, he has a great movepool, full of good STAB moves, which are all he really needs. SpeedBoost is likely the best ability in the game, and you should definitely reset until you get this ability. His utility lasts throughout the game, pretty much never having any bad points.

Chimchar, Monferno, and Infernape-
Availability: 0 Badges
Stats: Great
Movepool: Fantastic
Comments: Iron Fist Chimchar is probably second only to Speed Boost Torchic. As an Infernape, it's a classic Sweeper that outspeeds most of the game and hits just as hard. He has great coverage with his STAB and level up moves. He is a little bit on the frail side, but you're not going to see him get damaged very often. One of the best choices if you're not sure what starter to pick.

Bunnelby and Diggersby-
Availability: 2 Badges
Stats: Good
Movepool: Very Good
Comments: While taking a quick glance, Bunnelby seems to be another one of those early Pokemon that is entirely useless except as HM slaves, but upon better inspection, its amazingness becomes apparent. Having access to Huge Power as an ability makes Diggersby into one of the hardest hitting Pokemon there is, and having a low evolution level, and large movepool available via Heart Scales turns Diggersby into one of the most useful Pokemon to pick up in the early game.



A tier
These Pokemon are almost always useful, but are held back from the S tier for one reason or another. They usually have good stats, decent availability, good movepool and can usually handle themselves in battles.

Magikarp and Gyarados-
Availability: 0 Badges
Stats: Great
Movepool: Amazing
Comments: While Magikarp itself is pretty much useless, and requires a lot of switch training, once it evolves it will almost guaranteed become one of the MVPs of your team. It has great bulk, speed, and attack, allowing it to handle itself in any battle. Its DragonRage, Bite, and choice water move provide plenty of attacking support for even the harder battles in the game.

Ralts, Kirlia, and Gardevoir-
Availability: 1 Badge
Stats: Good
Movepool: Very Good
Comments: Ralts would definitely be much higher up on the tier list if she didn't have such terrible stats in her first two stages. Really, she has trouble killing anything and taking more than 1 or 2 hits. Once she fully evolves though, her stats take a huge turn for the better. She has exceptional coverage moves and great STABs.

Froakie, Frogadier, and Greninja-
Availability: 0 Badges
Stats: Great
Movepool: Great
Comments: Similar to online competitive matches, having Protean is an excellent ability, and is great at making the Froakie line stand out amongst the other starters. Along with having a fairly varied movepool and decent stats, Froakie can strategically outplay most of the NPC's in the game, as opposed to the brute forcing most of the other top Pokemon do.

Gastly, Haunter, and Gengar-
Availability: 4 Badges
Stats: Great
Movepool: Great
Comments: Albeit being one of the fastest and most powerful pokemon in the game, he comes very late and likely stiff competition from everything else in your team. He has great STAB moves to abuse, but is very frail. To get him, you also need a very well put together team.

Turtwig, Grotle, and Torterra-
Stats: 0 Badges
Movepool: Great
Availability: Immediate
Comments: The Turtwig line is suprisingly amazing. Having an amazing movepool, and the offensive stats to back it up is a huge plus for any pokemon, and the unique type combination presented by Torterra is a welcome aspect. He doesn't run into any huge problems until quite a bit into the game, which at that point you pretty much need to have a balanced team anyway. He provides welcome offensive and defensive prowess which helps negate his poor speed. While not the absolute best, it is definitely a Pokemon worth considering for your starter.

Tangela, and Tangrowth-
Availability: 2 Badges
Stats: Ok
Movepool: Great
Comments: Tangela is extremely useful because of his great physical bulk, and sleep powder. He also gets good STAB moves and some decent coverage options. His typing leads to him being a poor option for a couple of the gyms, but he can handle himself most of the rest of the game. He is a bit on the slower side so he will take a lot of hits unfortunately.

Magnemite, Magneton, and Magnezone-
Availability: 3 Badges
Stats: Amazing
Movepool: Good
Comments: Magnezone has fairly decent STAB moves and a really good special attacking stat. He also happens to be very bulk, and a couple of very good type advantages later in the game. His typing is quite defensive for this point in the game, allowing it to be one of the defensive or offensive center points to your team.

Budew, Roselia, and Roserade-
Availability: 0 Badges
Stats: Good
Movepool: Poor
Comments: The Roserade line is an excellent option for a supporter, being excellent at spreading status and hazards around. She also is a good option for hitting hard, as she has extremely powerful offensive options. There are plenty of healing options allowing you to save any potions for other Pokemon that need them more.

Skorupi and Drapion-
Availability: 4 Badges
Stats: Very Good
Movepool: Great
Comments: Skorupi has good stats, and the movepool to back it up. It has some great STABs and coverage moves, and even several support options that can be extremely useful. I'd recommend saving up some heart scales to get the best of his options, and potentially even postponing its evolution. That brings it to its bad side, the level 40 evolution does it no favors, and one of its better STABs, Cross Poison, doesn't come until 49.

Carvanha, and Sharpedo-
Availability: 2 Badges
Stats: Good
Movepool: Very Good
Being one of the few Pokemon that has access to Speed Boost, Carvanha is all but guarenteed to be one of the best pokemon in the game. In addition to having an amazing ability, he also possess a great movepool with plenty of offensive options for type coverage. On the downside, he is a literal definition of glass cannon, with some of the worst defensive stats in the game.

Yamask, and Cofagrigus-
Availability: 3 Badges
Stats: Great
Movepool: Good
Comments: Cofagrigus is one of the unusually highly placed defensive Pokemon. While usually in game you want the hardest and fastest hitters, this line is actually capable of holding its own, and works as a great defensive pivot in tough battles where the rest of your team is too weak to take any hits, providing great support. He hits decently hard, meaning you are not quite a sitting duck.

Mareep, Flaaffy, and Ampharos-
Availability: 2 Badges
Stats: Good
Movepool: Great
Comments: Ampharos has an incredibly versatile and wide movepool, filling many different types of attacks allowing it to be very useful against many different types of trainers. It hits decently hard, and can take a few hits. Sadly, its Mega Evolution is not available in game yet, and likely will not be for a while. It also is a bit on the slow side.



B tier
These are Pokemon that tend to be quite decent, provide a good experience with the difficulty of the game, while not being too hard to train or win with. They tend to missing a couple of key things that make them a lot better.

Scraggy and Scrafty-
Availability: 5 Badges
Stats: Great
Movepool: Amazing
Comments: Scraggy's offensive typing and amazing stats prove it to be an outstanding Pokemon. He gets amazing STAB moves in early on, and even better ones mid-game. All of his abilities are among the best in the game, especially Moxie. The only real negative to using him is his fairly late evolution (level 39), but at that point in the game, you can evolve him fairly quickly.

Slakoth, Vigoroth, Slaking-
Availability: 1 Badge
Stats: God tier
Movepool: Excellent
Comments: Slakoth is found around the level that it evolves into Vigoroth, so most players will not have it long.It should be able to KO most Pokemon around it's level fairly quickly. Vigoroth is a blessing in disguise. Coupled with its excellent movepool, this Pokemon is capable of doing decent damage to almost every Pokemon in or around its level while being able to heal itself upon taking damage. Slaking is a Pokemon that can be a savage when used properly. While unable to sweep teams due to Truant, Slaking establishes its worth as a revenge killer. Overall, Slaking lacks the potential to sweep, which hinders its usefulness slightly. However, because the player can switch freely in single battles after knocking out a Pokemon, Slaking is an exceptional Pokemon.

Zubat, Golbat, and Crobat-
Availability: 4 Badges
Stats: Very Good
Movepool: Amazing
Comments: If you treat your Zubat right, you will have a Crobat by the time you get to one of the harder parts of the game. STAB moves like Acrobatics and Cross Poison (obtainable with a Heart Scale) coupled with its incredible Speed stat make it a extremely useful. His typing, speed, and movepool make him a significant threat to most of the gym leaders in the game so far.

Venipede, Whirlipede, and Scolipede-
Availability: 4 Badges
Stats: Great
Movepool: Rather poor
Comments: Getting it late in the game, Venipede can be evolved into Scolipede nearly immediately. When it's obtained, it is one of the harder hitting and fastest Pokemon available. Scolipede will definitely outspeed a large portion of the game, especially with the speed boost ability. It gets some extremely hard hitting and useful moves, but they are limited in availability, and lead to some poor coverage.

Croagunk, Toxicroak-
Availability: 3 Badges
Stats: Good
Movepool: Great
Comments: Having access to a highly varied offensive movepool, and a good support one sets Toxicroak ahead of several other poison and fighting types. It is not amazing when you first get it, but it quickly catches up to speed, allowing it to be exceptionally good.

Mankey and Primeape-
Availability: 1 Badge
Stats: Good
Movepool: Great
Comments: As always, fighting type is an excellent offensive type, and that doesn't change even in Reborn. He comes fairly early and gets a decent coverage move in Assurance. It starts lacking in power around mid-game, so starting around then it starts becoming useless that isn't weak against fighting types, but other than that is pretty decent.

Eevee and Vaporeon-
Availability: 5 Badges
Stats: Good
Movepool: Good
Comments: Vaporeon is likely the second best Eeveeloution. She has great bulk and a very good movepool offensively. She may jump up a tier once surf becomes available ingame. Only real downside, like all the other Eeveeloutions, is the competition from the other Eevees if you don't plan on breeding.

Swinub, Piloswine, and Mamoswine-
Availability: 5 Badges
Stats: Great
Movepool: Amazing
Comments: Barring Scraggy, Swinub boasts one of the best attacking STAB pairs in the game. Almost nothing else even compares to how effective Ground/Ice is, and Swinub and his evolutions have great attack stat to use it. The only downside to him is how very late he comes and the fact that he will be a bit underleveled.

Darumaka, and Darmanitan-
Availability: 4 Badges
Movepool: Good.
Comments: Words don't even describe how strong this thing is. I don't know what they were thinking at GameFreak when they decided to give it such a huge attack and sheer force. You don't even have to use flare blitz if you don't like the recoil damage. Fire punch with the sheer force boost still hits amazingly hard. Darmanitan gets access to plenty of solid moves for coverage. For even more overwhelming power, if you get the opportunity, you can set up a Belly Drum to end all life in the Reborn region. While Darmanitan has pretty bad defenses, he is fast enough that he can usually live long enough to annihilate something.

Durant-
Availability: 5 Badges
Movepool: Amazing
Comments: Durant is pretty fast and hits like a freight train. It has a pretty good typing that can is pretty useful throughout the game. One of his big draws is his excellent ability to make short work of some of the harder gyms. His movepool includes some strong STAB and coverage options. Durant is high risk, high reward. On the downside, Durant has the special defense stat of a wet noodle, and his ability makes him unreliable sometimes.

Sewaddle, Swadloon, and Leavanny-
Availability: 2 Badges
Stats: Good
Movepool: Good
Comments: Sewaddle gets some really good STAB moves when you first catch it, and a very useful typing for the near future. It is fairly easy to fully evolve, and unlike most other bugs, it isnt useless. He has very good offensive stats and is very capable of using them.

Karrablast and Escavalier-
Availability: 5 Badges
Stats: Great
Movepool: Good
Comments: While it's no Scizor, Escalvier has some great uses. It's great defense allows you an opportunity to heal everyone up or go on the offensive and really hurt the opponent. Since it is traded, it gets boosted experience which allows it to grow very fast. He also has great typing for the next couple of leaders that follow him. There are not many better steel typed options.

Trapinch, Vibrava, and Flygon-
Availability: 1 Badge
Stats: Good
Movepool: Amazing
Comments: Being one of the few dragon types in the game is a huge plus for Flygon, as with it comes the godsend movepool they all have. He has very good stats, and comes pretty early in the game for how good it is. He may be a bit hard to train because of his speed and poor defenses, but if you can move past that it is a great addition to a team. Losing the amazing attack stat in the second stage is not great, but the typing and stats once he reaches Flygon are absolutely amazing.

Archen, and Archeops-
Availability: 5 Badges
Stats: Great
Movepool: Amazing
Comments: Archeops is one of the 3 pokemon that actually have a negative ability, that you actually don't want. The reason for it existing is to balance out its absurd stats and movepool, which are both really great. If you can keep him above half health, he is definitively one of the most powerful pokemon in the game, and a huge threat to be reckoned with.

Eevee and Espeon-
Availability: 5 Badges
Stats: Good
Movepool: Good
Comments: Espeon is another one of the better Eeveeloutions. She has amazing sweeper stats and a fairly good movepool. Only real downside, like all the other Eeveeloutions, is that she has lots of competition from the other Eevees if you don't plan on breeding.

Vulpix and Ninetales-
Availability: 1 Badge at earliest, but most likely around 4.
Stats: Average
Movepool: Average
Comments: As with all weather inducers in the game, Vulpix brings in a whole new plethora of strategy during a playthrough. The availability of Drought gives people the ability to play the game completely different to anything that has been possible in official games. Sun accelerates the usefulness of Pokemon like Venusaur, Victreebel and Sawsbuck (who were already viable without the Chlorophyll or Growth boosts) and gives a major offensive boost to the already-established powerhouses of Blaziken and Infernape. The need for Vulpix to learn all of his/her own moves before moving to evolution to Fire Stone is one of her only flaws though.




C tier
These pokemon are very middle of the ground. They have good redeeming qualities, but also have their share of negative ones too.

Swirlix and Slurpuff-
Availability: 1 Badge
Stats: Good
Movepool: Good
Comments: Being one of the few Fairy types currently available, Swirlix is definitely a unique choice to use. He has quite a versatile movepool, with different moves that can play into many different situations. His final evolution does not come till mid game, after you can pick up Spritzee, giving you a different option for Fairy type of choice.There are also definitely move powerful options you can pick for the harder gyms.

Spritzee and Aromatisse-
Availability: 2 Badges
Stats: Good
Movepool: Good
Comments: Being one of the few Fairy types currently available, Spritzee is definitely a unique choice to use. He has quite a versatile movepool, with different moves that can play into many different situations. His final evolution does not come till mid game, and a bit after you can get Swirlix giving you a different option for Fairy type of choice.There are also definitely move powerful options you can pick for the harder gyms.

Nidoran M, Nidorino, and Nidoking-
Availability: 4 Badges
Stats: Above average
Movepool: Good
Comments: Nidoking is an incredibly powerful Pokemon thanks to his ability Sheer Force. With his incredibly large TM movepool, he definitively would make a huge splash, only problem being said TM's availability. He however does have access to Earth Power and Sludge Wave. Nidoking should easily plow through trainers that will challenge you out on the road. However, his speed is only mediocre, so he won't out-speed a everything that you will encounter in more difficult battles.

Eevee and Jolteon-
Availability: 5 Badges
Stats: Good
Movepool: Decent
Comments: Jolteon is probably one of the better Eeveeloutions, but doesn't quite match up to the best ones. He has amazing sweeper stats and a decent movepool. Only real downside is that he has lots of competition from the other Eevees if you don't plan on breeding.

Noibat and Noivern-
Availability: 0 Badges
Stats: Decent
Movepool: Okay
Comments: Noibat is unique because of how much of a roller coaster it goes on through a play through. For the early parts, he is pretty decent, and is a huge help for the second gym, but after that his stats become more and more garbage comparatively until he evolves, which comes extremely late. Noivern has a pretty decent offensive movepool if you have some heart scales to spare, but after that he doesn't get very much without TM's.

Abra, Kadabra, and Alakazam-
Availability: 8 Badges
Stats: Amazing
Movepool: Decent
Comments: Abra makes itself into one of the best special sweepers in the game based solely on stats. He can outrun and kill a huge number of pokemon in the game. He does require quite a bit of switch training once you first get it. His final evolution comes way after you'd get a Gardevoir, warranting some consideration for that instead.

Wooper and Quagsire-
Availabilty: 4 Badges
Stats: Decent
Movepool: Decent
Comments: Wooper is a fairly decent water and ground type, but is generally outclassed by others, including Swampert and Gastrodon. It gets some okay support moves and STAB moves meaning it can usually do fairly well on its own, which is fairly useful. It also has a couple of very good abilities that will come in handy quite often. He also has great typing for some of the more difficult battles in the game.

Totodile, Croconaw, and Feraligatr-
Availability: 0 Badges
Stats: Very Good
Movepool: Ok
Comments: There is one thing holding Totodile back, and its a good STAB move. The only water moves he gets are water gun very early, and Aqua Tail at level 63 as Feraligatr. On the upside, he gets great coverage moves, has an amazing ability in Sheer Force (although it does not work as of current) and great stats. If only he got Waterfall or something.

Yanma and Yanmega-
Availability: 4 Badges
Stats: Good
Movepool: Good, but late
Comments: Yanma sufferes from the same thing that Growlithe and Totodile suffer from, extremely late or weak STAB options. It will have to depend on the very lacking selection of TMs in order to get any decent moves at all, and even then they are sub-par. He does get the bonus of having the extremely overpowered ability of SpeedBoost going for it, which is nice.

Charmander, Charmeleon, and Charizard-
Availability: 0 Badges
Stats: Good
Movepool: Average
Comments: Charmander is absolutely amazing for the first two gyms because of a couple of moves he gets early on. After that, he kind of loses his effectiveness because of a lack of TM's and his almost mono-type attacking movepool. The other fire starters are generally better options for the later parts of the game, but if you plan on dropping them at some point, Charmander can take their place in the beginning.

Growlithe and Arcanine-
Availabilty: 2 Badges
Stats: Very Good
Movepool: Decent
Comments: Arcanine had the potential to be one of the best Pokemon in the game, but his lack of coverage and STAB moves that don't have a negative drawback is really disappointing. You can get a Fire stone fairly soon, but he has lots of competition from Ninetails, who has a huge advantage with Drought. His best physical fire move comes much later than optimal, and only as a Growlithe, making it fairly hard to get.

Machop, Machoke, and Machamp-
Availability: 4 Badges
Stats: Great
Movepool: Fighting-Typed
Comments: Literally all of the offensive moves Machop gets are fighting. No rocks, no normal. Entirely fighting. He does get amazing stats once fully evolved, but that requires the Linkstone, which means a choice between Alakazam, Gengar, and plenty of the other and much better pokemon. If you do decide to go with Machamp, try and get a no guard one, so that you can fully utilize Dynamic Punch.

Aron, Lairon, and Aggron-
Availability: 5 Badges
Stats: Very Good
Movepool: Ok
Comments: He comes way too late in the game to be much of a use while building in the team, and has a pretty average to poor movepool. His stats are great for the game, and his typing is extremely useful in the next few gyms, but he just doesn't have much going for him other than that.

Spiritomb-
Availability: 4 Badges
Stats: Great
Movepool: Good
Comments: Boasting one of the best defensive typings in the game, and a pair of great defensive stats, Spiritomb is actually pretty good. His movepool is kind of shallow, but it is almost entirely full of good options. His low speed and the fairly late point in the game you get him are the only things that prevent him from reaching into the higher tiers.

Tepig, Pignite, and Emboar-
Availability: 0 Badges, 4 Badges
Stats: Good
Movepool: Ok
Comments: Tepig is entirely outclassed by the other fire/fighting starters. There are also much better plain fire types and plain fighting types which do their jobs much more effectively. Its movepool is okay, but really doesn't have any standout options until late into its evolution. He is a bit on the slow side, which although he is somewhat bulky, is not ideal.

Eevee and Umbreon-
Availability: 5 Badges
Stats: Great
Movepool: Decent
Comments: Its extremely bulky, and lasts fairly well in any battles. Only problem is, stalling is not a great option on playthroughs. He has decent STAB options, but pretty bad type coverage. Like all the other Eeveeloutions, he has lots of competition from the other Eevees if you don't plan on breeding.

Shellos and Gastrodon-
Availability: 4 Badges
Stats: Good
Movepool: Very limited
Comments: Gastrodon is extremely useful because of his bulk, and while he may not have the best offensive or defensive movepool, its large enough to get by with. He has some useful resistances, and even healing at a bit of a late point in the game, so its fairly useful.

Trubbish and Garbodor-
Availability: 0 Badges
Stats: Poor
Move Pool: Average
Comments: Trubbish and Garbodor have a niche of being an early toxic staller, they are the only pokemon who can reliably toxic stall early on in the game. This is extremely useful early on in the game. It has a plethora of unique moves That help it stand out against most of the very large category of poison types. Trubbish only exists to fill a special niche in the game and is actually fairly decent.

Cyndaquil, Quilava, and Typhlosion-
Availability: 0 badges, 8 Badges
Stats: Good
Movepool: Average
Comments: Cyndaquil is merely an average fire type in Pokemon Reborn. There are not many things that make it stand out against other ones you can pick, due to its somewhat above average stats and plain movepool. The other fire starters are generally better options for the later parts of the game, but if you plan on dropping them at some point, Cyndaquil can take their place in the beginning.

Murkrow and Honchkrow-
Availability: 2 Badges
Stats: Good
Movepool: Bad
Comments: Honchkrow has amazing abilities, and good stats to use them, but its movepool is very poor, and does not offer very good type coverage. He cannot take very many hits, but hits hard enough to make it worth considering.

Cherubi and Cherrim-
Availability: 0 Badges
Stats: Average
Movepool: Poor
Comments: On paper, this Pokemon is terrible. In Reborn, it's not too bad. The biggest hindrance is that Sunny Day needs to be up which will really hurt any water types and wastes a turn in battle, however while outside on sunny days drought is automatically up, allowing you to have a large boost straight off the bat. Double Battles is where it really shines. Flower Gift is an exceptional doubles ability, and is great for support. This is a very difficult Pokemon to use, and doesn't come into play that often, but it's very strong when it does.



D tier
These Pokemon are on the lower side of things. They tend to have more bad things about them than good things. If you want to have a challenge with this game, I'd recommend starting here and below.

Venonat and Venomoth-
Availability: 1 Badge
Stats: Average
Movepool: Good
Comments: Venomoth is actually a decent Pokemon, it has a great support movepool and pretty good offensive coverage to boot, but the hand-holding that Venonat requires is not a very good thing. His STABs come much later than optimal, but at least has decent offensive stats. He works much better as a support Pokemon than an offensive one.

Chinchou and Lanturn-
Availability: 2 Badges
Stats: Average
Movepool: Okay
Comments: Despite it's average stats and shallow movepool, it's a very decent Pokemon early game. While it can't hit that hard, it gains a couple of good support and boosting moves. What this thing can do is take special hits like no tomorrow. Its also a unique typing, so be sure to take that into consideration.

Electrike and Manectric-
Availability: 0 Badges
Stats: Average
Movepool: Good
Comments: Manectric hits decently hard on the special side, but does not learn very many special moves. Its type coverage is very shallow, and the moves it does learn are not super early. Definitely outclassed by most other electric types.

Spinarak and Ariados-
Availability: 0 Badges
Stats: Bad
Movepool: Decent
Comments: Early game it has one of the worst movepools ever, with 2 only offensively useful moves. Late game he has decent coverage and can be a decent offensive attacker. He's not bad late game, just his terrible early game sets him back way too far and probably isn't an attractable Pokemon for the average person to use who just wants to beat the game.

Shuppet and Banette-
Availability: 2 Badges
Stats: Okay
Movepool: Lacking
Comments: While on paper, Banettes fantastic attacking stat may look great, in practice, it doesn't work out that well. He lacks from having pretty much any physical ghost options, and is too slow and frail to use options even if he had him. The only reason to have it is for a powerful priority move in Shadow Sneak, but even that is fairly useless barring a certain high leveled - low defense pokemon.

Emolga
Availability: 2 Badges
Stats: Poor
Movepool: Great
Comments: Emolga as a whole is terrible, but has a few little gimmicks that make him a little useful in his movepool. His typing isn't too bad either, but it's his stats that hinder him to be too weak. He's very useful early, but he'll drag behind later.

Porygon, Porygon2 and Porygon-Z-
Availability: 3 Badges
Stats: Ok
Movepool: Great
Comments: Porygon has some of the best coverage options in the game, and has a great STAB too. He doesn't have the stats to compete with much of anything else, his evolution comes late mid-game, and even then doesn't have what it takes.

Eevee and Leafeon-
Availability: 5 Badges
Stats: Bad
Movepool: Not that good
Comments: Best stats in the wrong places, movepool seriously lacks coverage. Its fairly decent with Grasswhistle if you want a supporter, but its generally outclassed by Venomoth in that department. Like all the other Eeveeloutions, he has lots of competition from the other Eevees if you don't plan on breeding.

Pineco and Forretress-
Availability: 0 Badges
Stats: Great
Movepool: Broken
Comments: Hazards are a useful niche, but they are not that great in a normal play through, which leaves out one of the few things Forretress is good at. He does get a decent offensive movepool, but isn't really useful enough for an average play through to really be worth much.

Lickitung and Lickilicky-
Availability: 7 Badges
Stats: Decent
Movepool: Lacking
Comments: Lickitung is forever stuck as a generic normal type. Other than Power Whip, he gets no good coverage moves, and even that comes late. He does have the bonus of being quite bulky, but the low speed means that is going to put to use very often.

Eevee and Flareon-
Availability: 5 Badges
Stats: Bad
Movepool: Bad
Comments: Flareon, along with all the other Eeveeloutions, just comes way too late in the game, and very under leveled to be of any use. He has terrible STAB options, and is too slow and frail to last very long at all. Like all the other Eeveeloutions, he has lots of competition from the other Eevees if you don't plan on breeding.

Ekans and Arbok-
Availability: 0 Badges
Stats: Poor
Movepool: Decent
Comments: If you're going to use Arbok, it's not going to be for Attacking. It has an excellent support movepool, but its offensive options fall flat early on. It's good for a setup. Not the best Pokemon out there, but it has it's uses.

Snivy, Servine, and Serperior-
Availability: 0 Badges
Stats: Good
Movepool: Bad
Comments: Serperiors only good set really requires you to either breed or have access to Tms, which are either hard, or flat out impossible to do in Reborn. His good ability is actually a hindrance if you don't have access to Leaf Storm, which you do not get until very late.

Bidoof and Bibarel-
Availability: 0 Badges
Stats: Bad
Movepool: Bad
Comments: The only reason to catch this and train it is to get an Litleo a bit later in the game, or to use it as an HM slave in the beginning parts. Also, Moody is far too gimmicky for a playthrough.



F tier
These are pokemon that have trouble getting anywhere. They tend to be hindered by many bad traits, and have very limited usefulness.

Slugma and Magcargo-
Availability: 4 Badges
Stats: Meh
Movepool: Lacking
Comments: While Slugma and Magcargo both look terribly unappetizing when pitted against the other Fire-type powerhouses in the game, they both have two notable niches. They are easily the most available source of Flame Body users, which makes them an excellent choice to carry around for budding breeders. Another redeeming quality is that Magcargo is the easiest Pokemon to obtain to learn some very useful moves for one of the upcoming gyms.

Klink, Klank, and Klinklang-
Availability: 3 Badges
Stats: Below Average
Movepool: Very Bad
Comments: Klink really has very little to set it above any of the other steel types in the game. Its movepool is pretty much limited to steel and normal moves, with a tiny bit of electric thrown in on the special side. He has good boosting moves, but no way to effectively use them.

Cryogonal-
Availability: 5 Badges
Stats: Bad
Movepool: Extremely limited
Comments: There is really no reason to use this at all. He has pitiful stats on the physical and while it has okay stats specially, it just cannot use anything effectively.






Currently Not Included


Most of the Pokemon in the game. I'm going to request all of you guy's input in order to finish the list!










Changelist

May 2, 2014

A couple of edits. Fixed names, and updated descriptions.

May 1, 2014
Added Durant, Darumaka, Spinarak, and Slakoth.
Changed vague "Early/Mid/Late" to Badges required.

April 21, 2014
Added Archen, Cyndaquil, Mareep, Yamask, Venipede, Chinchou, Electrike, Budew, Murkrow, Emolga, Karrablast, Ekans, Croagunk, and Cherubi.
Fixed Tangela
Charmander -> Up one tier

April 18, 2014
Added Spritzee, Nidoran M
Jolteon -> Down one tier
Bidoof -> Up one tier

April 14, 2014
Added Froakie, Mankey. Noibat, and Swirlix
Ralts -> Up one tier
Trapinch -> Up one tier

April 3, 2014
Added a Changelog
Skorupi -> Up one tier
Scraggy -> Down two tiers
Zubat -> Down two tiers
Vulpix -> Down two tiers
Abra-> Down two tiers
Starly removed
Gligar removed
Togepi removed
Riolu removed
Porygon Availability Changed
Klink Availability Changed

April 2, 2014
Removed Magby
Changed Pokedex from Nickaboo's outdated one to ShatteredSky's more recent one.

March 31, 2014
Added Turtwig, Snivy, and Carvanha

December 14, 2013
Added Wooper

December 12, 2013
Added Shuppe, Yanma, Machop, and Lickitung

November 12, 2013
Added Skorupi, Tangela, Sewaddle, Charmander, Swinub, Porygon, Trapinch, Tepig, Klink, Cryogonal, Gastrodon, and Pineco.

November 6, 2013
Moved Gastly up one tier.

November 5, 2013


Added Magnemite, Gastly, Vulpix, Riolu, Slugma, Starly, and Trubbish

October 31, 2013

Added Chimchar

October 26, 2013

Added Eeveeloutions

October 25, 2013
Added Venonat, Spiritomb, Aron, and Zubat

October 24, 2013
Started Topic

Edited by Khey
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I find this list severely lacking in the "Crobat" department. Should be an S tier fo sho.

EDIT: Didn't read the last one in which you asked for input.

Availability: Almost Immediately

Stats: Very Good

Movepool: Amazing

Comments: If you treat your Zubat right, you will have a Crobat by the time you face Florinia. STAB moves like Acrobatics and Cross Poison (obtainable with a Heart Scale) coupled with its incredible Speed stat make it a significant threat. It's typing, speed, and movepool make it a significant threat to most of the gym leaders in the game so far.

Edited by Nickaboo92
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I disagree with Ralts placement solely because of the pay off once its a Gardevoir. I feel that since she can pretty much sweep the game as a whole, she should be placed higher. Also, due to the wild pokemon available at the same time she is (so much poison), she's super easy to train.

Also; Aggron for B

Availability: Way to blasted late in the game.
Stats: Sexy
Movepool: Kinda meh, unless you breed for moves, which I'm too lazy to do.
Comments: Aggron is awesome and made of awesome, but I don't feel his moveset is all that, and he takes forever to get. I swear, if Reborn could trade pokemon, I'd trade em to myself earlier in the game. Which is prolly why we dont have it... Anyway, yeah, his defense and attack and made of awesomeness, and makes up for (again, my opinion) his lousy movepool. I'd want him higher, but, availability and moveset, so yeah.
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I personally feel that magby should be B or A tier until the magmarizer comes out, and for some suggestions for pokemon I've used

Venonat/ Venomoth048.gif049.gif

Tier: D

Availability: Early

Stats: Average

Move Pool: Average.

Comments: Unless you really happen to like venomoth I would not recommend this pokemon, the problem isn't that venomth is bad its actually a pretty good pokemon with it's sleep powder and a decent sp. atk. The problem is venonat, like a lot of other bugs has a really bad move pool it won't get a good STAB move until lvl 31 if you want to use a heart scale or 37 if not. Venonat just requires too much babysitting for it to be a good pokemon, yes venomoth is a good pokemon but by the time you get one you could have gotten switch trained an even better sp.atker like gardevoir or alakazam which outclass venomoth in everything except bug STAB and sleep condition

Spiritomb 442.gif

Tier: C

Availability:Mid

Stats: Average

Move Pool: Decent

Comments: Spiritomb is actually a pretty decent pokemon, it's stats are a bit meh but it makes it up a bit for a decent move pool and amazing typing. Until the fairy type is released spiritomb has one of the best typing in the game, dark/ghost gives it no weaknesses and gives it immunity to psychic, normal, and fighting. Spiritomb also has a decent move pool too: it gets hypnosis for the broken sleep status, nasty plot for setting up fast, and STAB sucker punch the bane of all glass cannon ghost and psychic types like frostlass and gengar. Overall spiritomb is a decent pokemon, but it loses some pointswit it's kind of average stats and while it's move pool is good it's mostly stuck with ghost and dark moves so it doesn't cover that many things.

Edited by ShatteredSkys
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Guess I'll get the eeveelutions out of the way. WARNING: May contain slight bias.

Jolteon

Tier: A

Availability: Late

Movepool: Meh.

Stats: Ninja

Comments: Hits hard and hits fast, and because of that you'll hardly need move coverage except for grass and ground types, in which case you can use Shadow Ball, or if you're lucky, HP Ice.

Vaporeon

Tier: A

Availability: Late

Movepool: Meh.

Stats: Tank

Comments: Decent bulk, absolutely amazing in the rain if you have hydration. Great support Pokemon with Wish etc. but is very capable offensively too with moves like Aurora Beam, Shadow Ball and Water Pulse (still waiting on the Scald TM!).

Espeon

Tier: B

Availability: Late

Movepool: Meh.

Stats: Good

Comments: Similar to Jolteon, but has less coverage since Psychic moves don't really work well together with Shadow Ball. Still a very solid option.

Leafeon

Tier: C

Availability: Late

Movepool: One to forget

Stats: Oh god why

Comments: Best stats in the wrong places, movepool seriously lacks coverage. Sure you could sleep Pokes with Grasswhistle (which misses a lot) and set up with Swords Dance and spam Leaf Blade but nobody's got time for that...

Umbreon

Tier: A

Availability: Late

Movepool: Decent

Stats: Very Good

Comments: This thing will not die unless you're trying to kill it. If you run a Curse set with Payback, you can dish out serious damage with enough setting up, or you can go for a stalling approach and have moves like Toxic, Protect and Wish. That being said, it takes patience to raise Umbreon because battling with it is never straightforward.

Flareon

Tier: C

Availability: Late

Movepool: Ehh...

Stats: Nope nope.

Comments: Similar case to Leafeon, really. Great attack stat, but moves let it down (i.e. aside from Fire Fang, no STAB).

Edited by Khayoz
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Added the eevee's, but dropped a few tiers because they come so late and have so much competition amongst themselves if you don't plan on breeding.

Edited by Khey
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Also:

Chimchar

Tier: S

Availability: Immediately

Stats: Great

Movepool: Fantastic

Comments: Iron Fist Chimchar is probably second only to Speed Boost Torchic. As an Infernape it's a classic Sweeper that outspeeds most of the game and hits just as hard. Breeding it with Fire Punch and Thunderpunch adds to coverage and makes use of its Ability. Once a Ground type TM comes out (e.g. Bulldoze), you have a killing machine on your hands with perfect type coverage. Its only downside is that it's quite frail, but you're not going to see him get damaged very often. Nearly unstoppable when paired with Drought Ninetales.

Edited by Khayoz
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U Tier : Bidoof?

Oh please, you will make me want to make a team of those.

EDIT : Totally calling out on a " Tier YOU " Joke.

A "Me" tier? I'm okay with that. Also, everything else is updated, anyone have any other suggestions?

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Some more suggestions

Trubbish/ Garbador 568.gif569.gif

Tier: C/D

Move Pool: Poor

Stats: Average

Availability: Early

Before I played reborn all i ever heard about trubbish was that is was a horrible pokemon and it was just well garbage, my opinion on garbador all changed when I was forced to use one against Aya's cradily. In reborn trubbish and garbador have a niche of being an early toxic staller, they are the only pokemon to my knowledge who can reliably toxic stall early on in the game. This is huge when taking on bosses, my Garbador managed to stall out huge threats like Shade's Chandelure and 1/3 of Cain's team. Even though its bulk isn't that great it can easily beef itself up with stockpile and despite its dismal sp. atk it can melt enemies sp def with acid spray while taking hits giving it a decent offensive power. While trubbish and garbador aren't exactly amazing pokemon they should not be dismissed as just garbage, they fill a special niche in the game and are actually decnt pokemon.

I'll add some more once ep. 10 comes out there are some pokemon I want to try out in battle before giving a review on like my yamega and durant.

Edited by ShatteredSkys
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Thought I'd pitch in my two cents.

Starly/Staravia/Staraptor

Tier: A-B

Availability: Early Mid-game

Stats: Great

Movepool: Nice

Comments: Whilst Starly won't likely be your first flying-type Pokemon or your first flying-type superstar, a combination of Close Combat and a fast, very threatening Brave Bird makes him a great offensive compliment to those not running the Fire/Fighting starters once you've put in the time and effort to evolve it into the legit Great and Powerful Staraptor. STAB Priority in Quick Attack, and the choice of running Endeavour are also a minor plus. Double-edge gained through breeding with Togetic is another powerful alternative if you're willing to invest the time and effort. Unfortunately it does get outshined by the other powerhouses in the S rank.

Slugma/Magcargo

Tier: F

Availability: Late Mid-game

Stats: Meh

Movepool:Lacking

Comments:While Slugma and Magcargo both look terribly unappetizing when pitted against the other Fire-type powerhouses in the game, they both have two notable niches. They are easily the most available source of Flame Body users, which makes them an excellent choice to carry around for budding breeders. Another redeeming quality is that Magcargo is the easiest pokemon to obtain to learn both STAB Rock Slide and STAB Lava Plume, SPOILER ALERT:

a godsend for unprepared players against the likes of Serra.

Shell Smash is a nice option, but relatively redundant considering it only has 30 Base Speed to use it from and sacrifices its nice bulky 50/120/80 defensive stats.

Riolu/Lucario

Tier: B-C

Availability: Late

Stats: Great

Movepool: Amazing

Comments: While there are plenty of Fighting-types to choose from, Lucario's movepool is unlike any others in the game. Lucario's stats and available movepool make him usable in both a Physical Attack and a Special Attack set, without the need for breeding by learning Aura Sphere, Dragon Pulse and Nasty Plot through level-up. Unlike other available Fighting-types, he has a readily available Ground-type Physical move in Bone Rush and is also one of the rare pokemon to get Extremespeed through level-up. Another quality he has is that he is the only Fighting-type (bar the harder to obtain Gallade) to learn Swords Dance through level-up, which makes him a breeder's wet dream. A major flaw in running Lucario in Reborn, however, is that all of these possibilities are to be explored late into the game, which gives doubts on his usefulness throughout a single playthrough when the likes of Speed Boost Blaziken and Iron Fist Infernape are available right off the bat.

Vulpix/Ninetales

Tier: B

Availability: Early

Stats: Average

Movepool: Average

Comments: A very early weather inducer in the game brings in a whole new plethora of strategy during a playthrough. The early availability of Drought gives people the ability to play the game completely different to anything that has been possible in official games. Sun accelerates the usefulness of Pokemon like Venusaur, Victreebel and Sawsbuck (who were already viable without the Chlorophyll or Growth boosts) and gives a major offensive boost to the already-established powerhouses of Blaziken and Infernape. The need for Vulpix to learn all of his/her own moves before moving to evolution to Fire Stone is a major flaw in it's usefulness during a playthrough however because of Vulpix's less than impressive stats.

Edited by Fezzdog
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Gastly/Haunter/Gengar

Tier: A

Availability: Late

Stats: Awesome.

Movepoole: Nice

Altough he is availble just after you beat Aya and you need to have a Linkstone, he is a very nice addition to your team.

With an amazing special attack and a very nice speed he is a very good sweeper.

He has a nice typing which is Ghost/Poison and moves as Shadow Ball and Sludge bomb will do massive damage to your opponent.

If you have for instance trouble with Noel, i recommend using a Gengar.

Since he is immune for normal type moves, he can hit Noel's pokemon hard with a sludgebomb.

I almost want to punt him in Tier S but he also has his disadvantages.

He has a poor defense and hp stat which makes him very vurnable to physical attacks.

Still imo one of the best pokemon you can have in your team.

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A little bit on the late side, but everything has been updated so far. Thanks for you input guys! Also, does anyone have any suggestions for the guide itself rather than the Pokemon in it?

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As a suggestion for the guide itself, maybe you could list off when the Pokemon are going to come in most handy(for example Ninetales for Serra's gym).

As for a Pokemon...

Magnezone

Tier: B

Availability: Mid-game

Stats: Very good

Movepool: Rather poor

Alright, from that movepool rating I gave, you might be turned off Magnezone... don't let that deceive you. A solid base special attack stat of 130 makes it a very hard hitter, which is greatly supported by its typing that allows it to resist some of the most frustrating moves in the game(Serra's ice types, for example). Very few Pokemon carry Earthquake as of now, which means you don't need to worry about getting hit with a 4X weakness. Defensive stats of 70/115/90 make it a solid bulky attacker. If you need to combat annoying water types, Serra's ice types, or want to resist a handful of moves that will be thrown at you, go with Magnezone.

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As a suggestion for the guide itself, maybe you could list off when the Pokemon are going to come in most handy(for example Ninetales for Serra's gym).

I'd like to avoid putting in any spoilers of upcoming battles for people that come here needing better Pokemon that haven't beaten the game yet, but I might consider adding in the general time frame. Only downside to that is that it'd be yet another thing other people would have to suggest.

Updated to Magnezone.

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A little bit on the late side, but everything has been updated so far. Thanks for you input guys! Also, does anyone have any suggestions for the guide itself rather than the Pokemon in it?

I like it the way it is atm, short, but it contains all the info you need.

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Gastly/Haunter/Gengar

Tier: A

Availability: Late

Stats: Awesome.

Movepoole: Nice

Altough he is availble just after you beat Aya and you need to have a Linkstone, he is a very nice addition to your team.

With an amazing special attack and a very nice speed he is a very good sweeper.

He has a nice typing which is Ghost/Poison and moves as Shadow Ball and Sludge bomb will do massive damage to your opponent.

If you have for instance trouble with Noel, i recommend using a Gengar.

Since he is immune for normal type moves, he can hit Noel's pokemon hard with a sludgebomb.

I almost want to punt him in Tier S but he also has his disadvantages.

He has a poor defense and hp stat which makes him very vurnable to physical attacks.

Still imo one of the best pokemon you can have in your team.

Gengar is one of the most useful Pokemon in the whole series of Pokemon. Low Defensive stats are pretty irrelevant considering there does not exact a sweeper with full type coverage, that much damage, and insane speed that is also bulky.

You get him late simply because of his potential. He's hands down the best Ghost type in the game.

I'm lobbying for S Tier, with only his "later" availability keeping him from it. He should definitely be in A Tier.

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Gengar is one of the most useful Pokemon in the whole series of Pokemon. Low Defensive stats are pretty irrelevant considering there does not exact a sweeper with full type coverage, that much damage, and insane speed that is also bulky.

You get him late simply because of his potential. He's hands down the best Ghost type in the game.

I'm lobbying for S Tier, with only his "later" availability keeping him from it. He should definitely be in A Tier.

I think it is A as well, cause, you know, we're talking 'bout gengar.

Alright, bumped him up to A.

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New addition: Drapion
Availibility: Mid-Lategame
Tier : B

Drapion is a pokemon that seems a bit useless at first. Atleast it did to me.
People did recommend me using it to patch up my Dark weakness. Well I thank them eternally.
Drapion's Movepool seems lackluster but it actually can do a lot and take a lot of hits.
His base Defense/Attack/Spdef and Speed are all decent/ above average.
He has Stab moves as well as great elemental coverage to be found via Heartscale/Movetutor.
The thing that I like the most about Drapion is, that he can do two roles. He can be a bulky sweeper (given he has good speed stat) by using Hone Claws. His Ability Sniper helps him a lot, especially if you consider that he has two high-crit attacks namely Cross Poison/NightSlash.
Add onto the fact that he can also lay down Toxic Spikes. His other role is being a set up/bulky tank. He can use whirlwind via breeding, lay down toxicspikes and still use his two Stab moves. His ability Battle armour ensures that he cannot be crit.

The downside to this pokemon is that it can only be caught after 4-5 Gymbadges. The other is that when you fully want to use his moveset, you will have to use heartscales AND level up skorupi to 49 before evolving it to Drapion. It will have his strongest STAB moves by then. If you do evolve it @ level 40, its not a big problem though, you can still use Poison fang over Cross Poison which is still really strong, and if you're going Sniper its better to have Nightslash over Crunch anyway.

Edited by Amethyst
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^IDK why the above post looks like that :/

Anywho. I'd also like to move Magnezone up to tier A.

His resistances are too strong after Kiki.

The typing he has, allows him to wall three of the current strongest gymleaders. Yes his movepool is somewhat lackluster but his base stats in Sp.Atk/ Def/ Spdef in tandem with his typing makes him really strong.

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Gligar

Tier A

availablity: early-ish; requires windy weather

stats: average attack, good bulk

movepool: great naturally; insane if you breed for earthquake

Comments: very good typing; access to 2 incredible stab moves and a few other nice moves besides. Whenever Gliscor gets added he will be among the best pokemon in the game.

Tangela/Tangrowth

Tier A

availabilty: early-ish; low encounter rate though

stats: excellent physical bulk and good attacking stats

movepool: good status moves, good stab, and even a setup move.

Comments: while he's lackluster against special foes, he is a godsend against physical attackers. leech seed/sleep powder make him nearly unkillable while ancient power and giga drain give him decent coverage.

Charmander/Charmeleon/Charizard

Tier D:

availability: start of the game

stats: meh

movepool: meh, but decent hm slave

Comments: not bulky, no good attacking moves... cool pokemon, but he just doesn't do anything with the moves available.

You could breed him a couple of moves... but your time is better spent elsewhere.

swinub/piloswine/Mamoswine

Tier B

availability: late game; easy to get though

stats: meh

movepool: well above average

Comments: not very bulky, but hits like a truck.

Spiritomb

Tier C

availability: moderately late; difficult to obtain

stats: average

movepool: good

Comments: great typing, good stab moves nice setup move; unfortunately slow as hell, so you'll get hit by every opponent you find.

Porygon

Tier D

availability: early-ish; easy event

stats: poor

movepool exceptional

Comments: access most desireable tm moves, combined with insanely early psybeam make porygon an early game beast. sadly it quickly falls off due to its poor speed, poor typing, and poor stats. Upgrade comes pretty late; evolving it means no access to the much stronger link stone alternatives (and it'll still be pretty slow, with average stats).

trapinch/vibrava/flygon

Tier C

availabiliy: early-ish; somewhat costly slot machine prize

stats: meh

movepool: decent

Comments: lackluster offensive stats compared to other available pokes. great ability and great immunities.

tepig/pignite/emboar

Tier C

availability: start of game or deep into mid game

stats: solid

movepool: meh

Comments; if it learned a real fighting type move it would be... average...as it is it has nothing special about it rollout is fun, though kinda bad, aside from that it really doesn't have anything to recommend itself.

Kling/klang/klingklang

Tier D

availability: mid-game

stats: useable

movepool: shudder

Comments: it has no moves. discharge isn't great, gear grind is okay, but poor accuracy and a boring attack stat make it blah. Eventually it gets shift gears, which is amazing, but it learns stone nothing for other physical moves. For special moves it gets non-stab charge beam and nonstab discharge... It tries to be physical and special at the same time, but comes short for both. If you need a steel type, there are better options.

Cryogonal

Tier F

availabilty: late-game

stats: well... it's fast I guess...

movepool: it has one move and dual screens

Comments: do not use. dual screens are not useful; you will die to a single physical attack from virtually anything. It has decent special bulk, but lacks any kind of useful status moves. It can learn recover, but the existence of physical attacks more or less renders it useless

Gastrodon

Tier C

availability: mid-game

stats: decent bulk

movepool: lacking some things, but useable

Comments: it has a nice ability, nice bulk, but poor coverage and low utility

Pineco/Forretress

Tier D

availability: as soon as you get a pokemon with headbutt (as soon as the start of the game)

stats: great

movepool: broken

comments: hazards don't work currently, so forretress doesn't work well either. He can somewhat get by on bulk alone, but his lack of good moves will definitely make life hard. He gets bug bite which is decent, but other than that his only move is the lategame gyro ball. Aside from that he doesn't really offer anything. When hazards get implemented he will be nice (spikes and rapid spin are great), but until then he is not very good.

Edited by Mordoth
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I dont think you can get EQ on Gligar by breeding, he learns it via TM. Which means we won't see it in game for a long time :( I hope Ame throws us a bone and gives us another great move like Shadow Ball. That being said, Gligar is great, definite A tier as he walls everything physical.

I need to train a Krookodile

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