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Mordoth

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  1. This one NPC decided to get in the way when Victoria wanted to talk to me. For a moment I thought the game was frozen, but then she eventually walked out of the way and the event played as normal. That's quite possibly the funniest thing that's happened in any of my reborn playthroughs.
  2. I would really love Aerodactyl and Tentacruel. Aside from that my favorites would make the game too easy, so I'd rather not see T-Tar, Garchomp, or Heatran any time too soon. (though speed boost blaziken is available and that thing makes a lot of battles pretty trivial).
  3. The opening post in this thread is ridiculous. He got haxed a couple of times so now he's going to whine that the entire game is broken and out to get him. There's a small handful of hax-ish pokemon in the game, but nowhere near enough to warrant his complaint. The fact that he claims to need to go back to heal up after every trainer is silly. There's only a small handful of hax-based trainers and none of them are all that egregious. Serra was difficult, but only to a degree that beating her was really satisfying. Sure you might have to fodder off a couple teammates, but as long as you have someone with a setup move (scrafty, blaziken, toxicroak, gyarados,,, the list goes on) it's not that difficult to sweep her. Other than Serra, the only other gym leader who I found really tough is Aya, and that was mostly because my best pokemon was over the level cap (back before common candy was implemented). I admire Ame's patience with him, but he really doesn't have a valid point to make from my experience with the game.
  4. Ah... I misremembered then. It's been a while since I used that save file. Also agreed on how difficult it is to acquire. I didn't realize how hard it is to acquire until i tried to get one in my new save file. I must have just gotten lucky in my original save. Even with hammer arm I just think Emboar is a bit worse than other fire types. As a starter Infernape and Blaziken outclass it pretty badly. and for in-game fire types you have Arcanine and Ninetales and Magmar who can be acquired earlier and offer as much or more power. That said there's nothing really wrong with him. In fact, I'd say he's a step up from Magcargo and Camerupt. There are just several other strong fire types available and I don't think he quite measures up.
  5. I put it in A because breeding comes fairly late (or I'm just failing at remembering how to get access to it lol), AND because it's a pain (both getting high level trapinch AND getting female gligar by soft resetting AND grinding gligar up). Also he's tragically really useless against the ice trainer (who was probably the hardest battle for me). Edit: Yeah... He's good enough to be in A, but the fact that it's so much work to get earthquake for him means I think it's pretty reasonable to put him no higher than that. (you have to not only get 10k coins for trapinch which requires a fair amount of grinding--or running very good at voltorb flip-- but also you have to grind trapinch up to level 55 which makes earthquake gligar unavailable until you've done quite a bit of grinding.)
  6. Gligar Tier A availablity: early-ish; requires windy weather stats: average attack, good bulk movepool: great naturally; insane if you breed for earthquake Comments: very good typing; access to 2 incredible stab moves and a few other nice moves besides. Whenever Gliscor gets added he will be among the best pokemon in the game. Tangela/Tangrowth Tier A availabilty: early-ish; low encounter rate though stats: excellent physical bulk and good attacking stats movepool: good status moves, good stab, and even a setup move. Comments: while he's lackluster against special foes, he is a godsend against physical attackers. leech seed/sleep powder make him nearly unkillable while ancient power and giga drain give him decent coverage. Charmander/Charmeleon/Charizard Tier D: availability: start of the game stats: meh movepool: meh, but decent hm slave Comments: not bulky, no good attacking moves... cool pokemon, but he just doesn't do anything with the moves available. You could breed him a couple of moves... but your time is better spent elsewhere. swinub/piloswine/Mamoswine Tier B availability: late game; easy to get though stats: meh movepool: well above average Comments: not very bulky, but hits like a truck. Spiritomb Tier C availability: moderately late; difficult to obtain stats: average movepool: good Comments: great typing, good stab moves nice setup move; unfortunately slow as hell, so you'll get hit by every opponent you find. Porygon Tier D availability: early-ish; easy event stats: poor movepool exceptional Comments: access most desireable tm moves, combined with insanely early psybeam make porygon an early game beast. sadly it quickly falls off due to its poor speed, poor typing, and poor stats. Upgrade comes pretty late; evolving it means no access to the much stronger link stone alternatives (and it'll still be pretty slow, with average stats). trapinch/vibrava/flygon Tier C availabiliy: early-ish; somewhat costly slot machine prize stats: meh movepool: decent Comments: lackluster offensive stats compared to other available pokes. great ability and great immunities. tepig/pignite/emboar Tier C availability: start of game or deep into mid game stats: solid movepool: meh Comments; if it learned a real fighting type move it would be... average...as it is it has nothing special about it rollout is fun, though kinda bad, aside from that it really doesn't have anything to recommend itself. Kling/klang/klingklang Tier D availability: mid-game stats: useable movepool: shudder Comments: it has no moves. discharge isn't great, gear grind is okay, but poor accuracy and a boring attack stat make it blah. Eventually it gets shift gears, which is amazing, but it learns stone nothing for other physical moves. For special moves it gets non-stab charge beam and nonstab discharge... It tries to be physical and special at the same time, but comes short for both. If you need a steel type, there are better options. Cryogonal Tier F availabilty: late-game stats: well... it's fast I guess... movepool: it has one move and dual screens Comments: do not use. dual screens are not useful; you will die to a single physical attack from virtually anything. It has decent special bulk, but lacks any kind of useful status moves. It can learn recover, but the existence of physical attacks more or less renders it useless Gastrodon Tier C availability: mid-game stats: decent bulk movepool: lacking some things, but useable Comments: it has a nice ability, nice bulk, but poor coverage and low utility Pineco/Forretress Tier D availability: as soon as you get a pokemon with headbutt (as soon as the start of the game) stats: great movepool: broken comments: hazards don't work currently, so forretress doesn't work well either. He can somewhat get by on bulk alone, but his lack of good moves will definitely make life hard. He gets bug bite which is decent, but other than that his only move is the lategame gyro ball. Aside from that he doesn't really offer anything. When hazards get implemented he will be nice (spikes and rapid spin are great), but until then he is not very good.
  7. I've beaten him twice. Once I used a bunch of intimidate pokes and tangrowth (leech seed, sleep powder and set up to max attack with growth). The second time was much sillier: caught a prankster cottonee with leech seed and a low level pineco with sturdy. Pineco had so little hp that leech seed just reset sturdy every turn. garchomp had no choice but to sit there dying slowly and painfully.
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