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The top dog lord squads - For Fern Day [Closed]


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Since everyone has been impostering my identity as Fern, I figured I'm going to be showing I'm the Top Dog up in this place by making power squads. After all, I got the best teams in Reborn with my Serperior coming through everytime,,,

Ask what mon you want me to build around, and a team shall come to you. Only doing this today so here is your chance.

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Ok. Some pretty shit requests here, but let's get this work done. If you guys want a explanation for each mon on a team, go ahead and ask, but that isn't really necessary since I'm the top dog, and my teams are always powerful,,,

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For the Roserade team, you just pretty much hazard stacking against your opponent forcing switches with Victini, Mega Gyarados, and Tornadus-Therian. Pretty badass team tbh.

Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Brick Break
Roserade @ Black Sludge
Ability: Natural Cure
EVs: 248 HP / 160 SpD / 100 Spe
Calm Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Toxic Spikes
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Earthquake
- Iron Head
- Rapid Spin
- Stealth Rock
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 248 HP / 164 Def / 96 Spe
Bold Nature
- Roost
- Spikes
- Whirlwind
- Taunt
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Taunt
Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 32 HP / 76 Atk / 184 SpA / 216 Spe
Hasty Nature
- Knock Off
- Hurricane
- Superpower
- U-turn

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Budew is pretty shit compared to the powerful Roserade, so pretty much replacing Roserade in the other team for a Budew,,,

Victini @ Choice Band
Ability: Victory Star
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Brick Break
Budew @ Eviolite
Ability: Natural Cure
EVs: 208 HP / 252 SpD / 48 Spe
Calm Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Toxic
- Sludge Bomb
- Giga Drain
- Sleep Powder
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Earthquake
- Iron Head
- Rapid Spin
- Stealth Rock
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 248 HP / 164 Def / 96 Spe
Bold Nature
- Roost
- Spikes
- Whirlwind
- Taunt
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Taunt
Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 32 HP / 76 Atk / 184 SpA / 216 Spe
Hasty Nature
- Knock Off
- Hurricane
- Superpower
- U-turn


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Goomy is one of those mons who is shit, but it's cute shit. Pretty solid rain team with powerful attacks from Latios,Swampert, and Toxicroak. Self explanatory team imo.

Politoed @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
- Scald
- Perish Song
- Encore
- Ice Beam
Goomy @ Eviolite
Ability: Hydration
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Rest
- Rain Dance
- Toxic
- Infestation
Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Roost
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 28 HP / 252 Atk / 228 Spe
Jolly Nature
- Swords Dance
- Drain Punch
- Sucker Punch
- Ice Punch
Swampert @ Swampertite
Ability: Damp
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Power-Up Punch
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Relaxed Nature
- Spikes
- Leech Seed
- Stealth Rock
- Gyro Ball

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Here's this really cool mono grass team. Just set up hazards with celebi and ferrothorn, and smack some souls with Serperior and Mega Venusaur. Cradily and Breloom support the team by hitting flying and fire types with Rock Tomb/Slide respectively.

Serperior @ Miracle Seed
Ability: Contrary
EVs: 252 SpA / 12 SpD / 244 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Dragon Pulse
- Giga Drain
- Hidden Power [Fire]
Breloom @ Focus Sash
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Rock Tomb
- Spore
- Mach Punch
- Bullet Seed
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Leech Seed
- Spikes
- Gyro Ball
- Power Whip
Cradily @ Leftovers
Ability: Storm Drain
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Confuse Ray
- Recover
- Rock Slide
- Curse
Celebi @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 144 SpD / 116 Spe
Calm Nature
- Stealth Rock
- Recover
- Giga Drain
- Earth Power
Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 152 HP / 4 Def / 252 SpA / 100 Spe
Modest Nature
- Synthesis
- Sludge Bomb
- Giga Drain
- Hidden Power [Fire]

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Pretty much you make your opponent's team weak until Sunkern can come in and sweep the entire team. Sunkern is weak as fuck, so it probably won't be doing anything at all anyway, so it's essentially a 5-6 by default, but whatever,,,

Sunkern @ Life Orb
Ability: Chlorophyll
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Giga Drain
- Hidden Power
- Growth
- Sludge Bomb
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 16 HP / 252 SpA / 240 Spe
Modest Nature
IVs: 0 Atk
- Flamethrower
- Solar Beam
- Focus Blast
- Roost
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Superpower
Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 96 Def / 164 SpD
Careful Nature
- Stealth Rock
- Slack Off
- Earthquake
- Toxic
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Thunder Wave
- Thunderbolt
- Knock Off
- Focus Blast

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SubSeed Tropius is so annoying, people would probably forfeit the moment they see the set. The rest of the mons support Tropius to be more annoying, and eventually get a sweep with Zard-X.

Charizard @ Charizardite X
Ability: Blaze
EVs: 144 HP / 252 Atk / 112 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Roost
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Draco Meteor
- Psyshock
- Roost
- Defog
Hippowdon @ Leftovers
Ability: Sand Force
EVs: 248 HP / 96 Def / 164 SpD
Careful Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off
Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 104 Atk / 252 SpA / 152 Spe
Naive Nature
- Rock Polish
- Earth Power
- Knock Off
- Focus Blast
Tropius @ Sitrus Berry
Ability: Harvest
EVs: 248 HP / 180 SpD / 80 Spe
Calm Nature
- Leech Seed
- Substitute
- Air Slash
- Protect
Slowbro @ Leftovers
Ability: Regenerator
EVs: 248 HP / 236 Def / 24 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Thunder Wave
- Foul Play
- Slack Off

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Shuckle supports Hyper Offense teams nicely. Set up Sticky Web and Stealth Rock with Shuckle and have a party with the rest of the team. Good show!!!!

Thundurus (M) @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Thunderbolt
- Hidden Power [ice]
- Thunder Wave
Serperior @ Miracle Seed
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 252 Spe
Hasty Nature
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [ice]
Gardevoir @ Gardevoirite
Ability: Trace
EVs: 24 Def / 232 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Focus Blast
- Taunt
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Encore
- Knock Off
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Swords Dance
- Rock Polish
- Earthquake
- Stone Edge

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Ferrothorn is pretty much going to sap away at the opponent's health and you can get team support with Mega Diancie and Latias to back off ugly hazards. Stall with Ferrothorn and you're able to use powerful attacks and defeat your inferior opponent.

Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Diamond Storm
- Moonblast
- Earth Power
- Protect
Keldeo-Resolute @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Scald
- Secret Sword
- Icy Wind
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 72 HP / 252 Atk / 184 Spe
Jolly Nature
- Earthquake
- Stone Edge
- U-turn
- Knock Off
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Stealth Rock
- Leech Seed
- Protect
- Gyro Ball
Volcarona @ Lum Berry
Ability: Flame Body
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Bug Buzz
- Giga Drain


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Set up Stealth Rock with Chomp, and proceed to sweep the enemy with Lilligant. Altaria and manaphy are good sweepers that go well with lilligant and kills fire types. Heatran beats stall and traps stuff with Magma Storm. Latias is just a resourceful mon to use!

Lilligant (F) @ Life Orb
Ability: Own Tempo
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Quiver Dance
- Sleep Powder
- Giga Drain
- Hidden Power [Fire]
Garchomp (F) @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 168 Def / 92 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Latias (F) @ Life Orb
Ability: Levitate
EVs: 72 HP / 184 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 64 HP / 192 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Toxic
- Magma Storm
- Earth Power
- Taunt
Altaria (F) @ Altarianite
Ability: Natural Cure
Happiness: 0
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Frustration
- Earthquake
- Roost
Manaphy @ Leftovers
Ability: Hydration
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
- Tail Glow
- Scald
- Ice Beam
- Hidden Power [Fire]

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Here are the teams for the rest of the people. Feel free to message me any questions!

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Let's put a ass mon, with 4 other ass mons, and slap a hazard remover. Team should be pretty simple to use,,,

You're fucked by ghosts, Ferrothorn, and hazards, but what did anyone expect?

Rattata @ Focus Sash
Ability: Guts
Level: 1
Shiny: Yes
EVs: 252 Spe
Jolly Nature
- Endeavor
- Quick Attack
- Super Fang
- U-turn
Taillow @ Focus Sash
Ability: Scrappy
Level: 1
EVs: 252 Spe
Jolly Nature
- Endeavor
- Quick Attack
- U-turn
- Protect
Smeargle @ Focus Sash
Ability: Own Tempo
Level: 1
EVs: 252 Spe
Jolly Nature
- Endeavor
- Extreme Speed
- Bullet Punch
- Spore
Magnemite @ Berry Juice
Ability: Sturdy
Level: 1
EVs: 252 HP
- Toxic
- Recycle
- Protect
Starly @ Focus Sash
Ability: Keen Eye
Level: 1
EVs: 252 Spe
Jolly Nature
- Endeavor
- Quick Attack
- U-turn
Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 36 SpA / 224 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Recover
- Psyshock
- Rapid Spin



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Use Garchomp and Skamory and set up Stealth Rock/Spikes as soon as you can. AV Excadrill is a good pivot and can spin hazards of your field, and Jirachi takes on Fairys better than anyone else on the team. Proceed to sweep with Mega Latias when all dark types are gone. Use Chomp and Ferro to make Dark types kill themselves with Rough Skin/Iron Barbs and Rocky Helmet.

Latias-Mega (F) @ Latiasite
Ability: Levitate
EVs: 232 HP / 100 Def / 176 Spe
Bold Nature
IVs: 0 Atk
- Substitute
- Calm Mind
- Recover
- Stored Power
Excadrill @ Assault Vest
Ability: Mold Breaker
EVs: 224 HP / 252 SpD / 32 Spe
Careful Nature
- Earthquake
- Iron Head
- Rapid Spin
- Rock Slide
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 248 HP / 164 Def / 96 Spe
Impish Nature
- Roost
- Iron Head
- Whirlwind
- Taunt
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 168 Def / 92 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Leech Seed
- Protect
- Gyro Ball
- Spikes
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 228 SpD / 32 Spe
Careful Nature
- Iron Head
- U-turn
- Wish
- Protect

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So Growlithe is pretty much the best Metagross check on this team.
-1 252 Atk Mega Metagross Earthquake vs. 248 HP / 252+ Def Eviolite Growlithe: 122-144 (38.9 - 46%) -- guaranteed 3HKO
You're pretty much applying offensive pressure while Garchomp and Growlithe can somewhat take physical hits. Serperior and Manaphy should be able to sweep once you apply enough damage.

Growlithe @ Eviolite

Ability: Intimidate
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Morning Sun
- Flamethrower
- Protect
Serperior @ Miracle Seed
Ability: Contrary
EVs: 252 SpA / 12 SpD / 244 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
Tornadus-Therian (M) @ Life Orb
Ability: Regenerator
EVs: 76 Atk / 216 SpA / 216 Spe
Naive Nature
- Hurricane
- U-turn
- Superpower
- Taunt
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 168 Def / 92 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Manaphy @ Leftovers
Ability: Hydration
EVs: 72 HP / 252 SpA / 184 Spe
Timid Nature
- Tail Glow
- Scald
- Energy Ball
- Ice Beam
Metagross @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Hammer Arm
- Pursuit

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Offensive Scolipede is amazing and should be used more, since it can OHKO Charizard-Y, Talonflame, Mega Pinsir, all sorts of 'counters' that would normally beat Scolipede with Rock Slide. Great late game sweeper. I paired it with things that check flying and fire types that can be a annoyance for Scolipede.

Scolipede @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 16 Def / 240 Spe
Adamant Nature
- Megahorn
- Poison Jab
- Rock Slide
- Protect
Gyarados @ Gyaradosite
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Crunch
- Taunt
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 180 Def / 88 Spe
Jolly Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Toxic
- Taunt

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Wobbuffet is pretty cool. You can trap something and kill it right away, or you can cripple it. Use encore on a slow set-up mon like Clefable when it uses Calm Mind or something, and then switch into one of your sweepers and set up. Garchomp sets up Stealth Rock which helps break sashes, and Celebi comes in on Breloom more effectively to take Spore which can be a issue.

Wobbuffet @ Leftovers
Ability: Shadow Tag
EVs: 52 HP / 232 Def / 224 SpD
Bold Nature
- Encore
- Counter
- Mirror Coat
- Tickle
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Meteor Mash
- Zen Headbutt
- Pursuit
- Hammer Arm
Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Pursuit
- Sucker Punch
- Iron Head
Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Knock Off
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 248 HP / 168 Def / 92 Spe
Impish Nature
- Stealth Rock
- Dragon Tail
- Earthquake
- Toxic
Celebi @ Leftovers
Ability: Natural Cure
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Recover
- Giga Drain
- Earth Power

I'm finished for today. Hope you liked some of these teams I guess lol

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