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vepper

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Everything posted by vepper

  1. I'm pretty sure Galarian Darmanitan line is also unavailable. Don't think a free choice band is going to fly at this point.
  2. I cross referenced the old V13 walkthrough and the new encounter document and unless something was made unavailable that previously was, it seems to me like the only Pokemon currently unavailable are the Excadrill, Aegislash, Dragapult, Ferrothorn, Galarian Darmanitan evolution lines, Ursaluna, and the gen 8 fossils, along with the Blaziken line being only available as a starter and Aevian Volcarona line only being available as a mystery egg. Non-legendary, of course. I don't know if I missed something or something got cut in v13.5, but I'd be pretty surprised with how much insane power became available. Please feel free to correct me if I did miss something, though.
  3. Were any hold items of note (other than mega stones of crests) made available in v13.5, either in previous content or .karma files?
  4. I'd probably consider that one the middle ground as it's not quite as much of a brick house as Mudsdale it's got a great natural level up set (natural setup moves are huge)
  5. I personally just try to see it as a glass half full thing where they're technically unobtainable but you could see it as a bonus. You're still probably going to get a mon way earlier than you normally can even if it's not Larvesta. And these mons will not stay unobtainable forever. I don't want to turn the thread into an argument past that, I can at least understand feeling like you missed out when the other mons can be got in other ways. If anything I'm more tlted that a seperate early game egg (chapter 2 or something) can either contain galarian ponyta (who is rendered totally unusable by its level up moves and late evo) or a mudbray (where mudsdale is an absolute monster with its great moves and early evolution), (no idea if there's more). Now that's unbalanced.
  6. If it wasn't in the mystery egg, it wouldn't be obtainable at all yet. There were mons you could only get at the current time from the first mystery egg previously because of their power level, so I figure this is the same idea. I don't really think it's correct to say a bunch of nasty words about it.
  7. Is there a way to get what he awarded previously somewhere else?
  8. Thank you! It looks to be quite powerful if used strategically.
  9. I heard that a Furret crest was added in this version. It's not sold by Cairo, so I was wondering where it was.
  10. Thank you, good to see Rockruff is still in the running!
  11. Is there a list of Pokemon that were available in Episode 5 and no longer available at all (not just moved) in Episode 6?
  12. For the no damage rolls password, what range is the damage bound to, minimum, maximum, or average?
  13. I haven't reached the postgame personally, but I was curious if certain legendary Pokemon came with their event moves or ways to learn them. I'm not expecting Rayquaza to have V-Create or anything crazy, though, but it'd be nice on some mons like Entei or Victini.
  14. Aha! That NPC just blended in. I was more concerned that at some point these trainers disappear anyway. (as I was playing a new save.) Thank you.
  15. I noticed on my old E18 save, there are no trainers in the grand hall at all. Do they disappear after a certain point or is that a bug? I still see them with my 13 badge file. Considering they pay out more money and candies than the clown, I would rather fight them even though the 8 candies from the clown is generally enough.
  16. They are now obtained from
  17. Thanks. I'm also curious where the new single EXP share location might be. I'm worried I missed it, but maybe it's just a bit further in the game than I am. Edit: Nevermind, found where it is, I just needed to progress further.
  18. vepper

    Data Chip

    I got a Data Chip much earlier than usual, and also noticed they work with passwords. Are they still finite or used for Pokemon, or is there a way to get more later? Preferably main-game.
  19. (Normal) I used Swampert for Aegislash, took sacred sword on 20% and one-shots in return. Need bulky investment or you'll still die though. I can understand being frustrated with it, though. The only thing I'm salty about is that she replaces it with her underwhelming Meganium again (tho, I can understand how you'd have to end up putting aegislash counters in every battle), but I use interceptor's wish regardless. Definitely a headache of a battle but the game gives you a double edged sword you can wield. (for example, steel gem bullet punch from Meta kills her hydreigon with priority)
  20. Is there any way to use debug mode to force a field for a trainer battle other than simply moving to the area physically like a variable to change? Some fields can't be found naturally and outside of more extensive modifying of the game; would I need to use more advanced methods like to do things like that? (or even just test a battle in doubles format versus a trainer rather than it needing to be 2 seperate trainers) Pardon if this is stupid, this is my first time at all experimenting with modifying a Pokemon Essentials game, but I'd seen people make custom battles for Reborn and Rejuvenation before and wondered how people best did it.
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