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Marblewind

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  1. I really like the shiny sprites, and before the beta, I deleted the normal sprites and renamed the shiny ones to to the normal ones before reinstalling without overwriting. Do I have to recolor all the sprites now to get the same effect or can I reinstall the old sprites and do the same thing I did before?
  2. For the Unreal Clock, is it possible to make a script that makes x amount of minutes pass by every time a poke center is used?
  3. This replaces the Gym, Meteor, and Wild battle music with the Episode 13 versions. http://www.mediafire.com/file/afexo86d7hdd14j/Episode_13_Battle_Music.7z/file Gym Meteor Admin Meteor Grunt Shade Wild Battle 1
  4. Great job with the icons. I started creating my own versions a month ago, but I didn't have enough time to make any meaningful progress; thanks for uploading your own. Also, I made a shiny replacement mod for the regular battler textures. I uploaded it after I saw your own mod. http://www.rebornevo.com/forum/index.php?/topic/37801-all-shiny-battler-textures/
  5. This mod replaces the regular battler textures with the shiny variant. All pokemon are shiny. Installation -Merge the graphics folder into Reborn's and overwrite all files. http://www.mediafire.com/file/9sqovcn59hv2n80/All_Shiny.7z/file Get New Shiny Icons as well
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