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Arkadius

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Arkadius last won the day on April 6 2020

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  1. Be sure to check out this run too, he improved a lot on my segmented 5:15 And his notes: https://pastebin.com/RMbcu2m5 https://controlc.com/bed8ad2a
  2. I noticed this too. The updater.exe in the game files is being flagged by several engines. Here's a recent virustotal scan, 21/69 engines detect the file. Normally I would stay far away from files with a result like this. For now though I've assumed it a false positive... Continue at own risk I suppose. https://www.virustotal.com/gui/file/48a887e35eeebed353800a5223f63b6061da65cdbf5addcfc500b4c7ef7497b6
  3. You need to pick up the items, you'll find them in the top left of the Grand Hall
  4. Hey everyone, So like everyone here I've been enjoying and exploring the E19 release. The readme of E19 states the following: So, it made me wonder what else could be here. I tried the following and it worked: I wonder what else we can discover. Let's share in this post. @Mods, I wasn't quite sure where to post this topic. I felt this was appropriate.
  5. Thank you for all the hard work!
  6. Youtube Playlist: https://www.youtube.com/playlist?list=PLV1soDJJkbF_BmqtoxAI_jLuK3LHryZ9r
  7. Here are the Splits and Segment Times: Split Time Segment Time Julia: split time: 0:18:30 0:18:30 Florinia: split time: 0:36:21 0:17:51 Corey split time: 0:50:31 0:14:10 Shelly split time: 1:10:25 0:19:54 Team Complete split time: 1:20:45 0:10:20 Shade split time: 1:33:52 0:13:07 Kiki split time: 1:50:22 0:16:30 Aya split time: 2:05:45 0:15:23 Sirius Split time: 2:21:13 0:15:28 Serra Split time: 2:29:50 0:08:37 Noel Split time: 2:45:50 0:16:00 Radomus Split time: 2:58:13 0:12:23 Luna Split time: 3:12:43 0:14:30 Samson Split time: 3:21:11 0:08:28 Charlotte Split time: 3:35:49 0:14:38 Blake Split time: 3:46:32 0:10:43 Terra Split time: 3:50:43 0:04:11 Taka Split time: 4:02:13 0:11:30 Ciel Split time: 4:13:26 0:11:13 Adrienn Split time: 4:32:09 0:18:43 Titania Split time: 4:41:03 0:08:54 Amaria Split time: 4:44:36 0:03:33 Calcenon City Split time: 5:05:36 0:21:00 Hardy and E18 Complete Split time: 5:15:57 0:10:21 The logic behind the Segments is in principle from gym leader to gym leader, but there were certain parts of the run that were heavily RNG based or simply had very difficult fights in them that I decided to split those segments up into 2. The 'Team Complete' segment is a new segment in which we collect Sharpedo, Nidorina and Natu. Since Sharpedo and Nidorina both need good stats it's a split that's quite RNG heavy.
  8. Hello everyone, I have once again finally completed a new segmented speedrun of Pokemon Reborn . My final time was 5 hours, 15 minutes and 57 seconds, saving 1 hour, 10 minutes and 48 seconds of my previous run. Youtube Playlist: https://www.youtube.com/playlist?list=PLV1soDJJkbF_BmqtoxAI_jLuK3LHryZ9r A lot of this timesave was possible because of the better routing, strats, gameplay, decision making, movement and execution. A huge shoutout to Bloo123 and Dondon151 for coming up with a lot of the improvements and ideas/inspiration. Bloo and I have worked together a LOT (thanks Discord). A very important aspect of this run is that it is done on E18 version/patch 2. This update had a bunch of changes but the update to the AI is the most important one for the Speedrun. The AI seems to prefer status moves when on full HP. In ways, the AI is more predictable. There are less random switches. Another big part of the update is the HP bars going down quicker. This adds up significantly over the course of the run. There is also the option to forfeit trainer battles. This allows for some very interesting strats, like forfeiting against a Team Meteor grunt after the Radomus fight. This allows us to warp all the way back to the Grand Hall (where we last healed our Pokemon) and skips the maze section after El kidnaps Luna. There is another, very minor but very funny, use. After defeating Hardy you can forfeit against the final trainer in his gym, fly back to Agate and bike back to the gym and then exit the gym immediately. This ends episode 18 and saves about 3 seconds over fighting the trainer (yes, I did this in my run lol). Some of the most significant timesave and changes are: - We use rare candy Meowstic to level 50 before Serra, teaching Misty terrain and allowing us to change many fights in our favour with Prankster Misty Terrain. Serra, Samson, Charlotte, Titania and Hardy come to mind in this regard. - We capture a Natu in the Rhodochrine Jungle after we collect Corey’s Nidorina in the Beryl Cave. We conveniently use the great ball hidden on a rock in Beryl cave and fake out with Meowstic to capture Natu which has teleport. We use teleport throughout the run. It’s most notable timesave is Route 2 for sure. We pass route 2 a bunch of times. My favourite is going all the way up Ametrime Mountain and then teleporting all the way back to Fiore Mansion. - Collecting the WIDE LENS for Blaziken (99% accurate High Jump Kick is godlike) - A guaranteed EXP route all the way to Shelly. - No longer capturing Poochyena/Mightyena but instead collecting the Kricketot in the Peridot Ward and then using Kricketune and Torchic/Combusken during the Julia split. Kricketune solo’s Julia and is helpful later run. - Collecting Onix with Sturdy and Stealth Rock. This helps with a bunch of annoying early game fight and makes Corey a whole lot easier. - Previously we used to make it so that Saphira would be kidnapped during the Tanzan mountain section. Saphira would break out of Team Meteor’s prison on her own and defeating 2 Team Meteor guards on her way out. We now realise that this path causes several other fights later on in the game (in particular during Route 3, Ametrine Mountain and Agate City). We now let Charlotte and Shelly be kidnapped and deal with the double battle in Tanzan mountain. Improvements? Obviously better RNG saves time. In these segments of mine there is a bunch of timesave in the early game. I was not yet used to all the changes we made to the route and made some mistakes because of it. From Julia to Team Complete, I estimate there is about 10 minutes of timesave possible with good to very good segments. For the later splits I challenged myself and reset segments more to get really good segments. Amaria in particular is a very nice segment with only minor (movement) errors. Blooe123 has already been rerouting a bunch of the game. For example, Kricketune is now obsolete. We go in with Torchic/Combusken and Espurr. Something I need to get used to is playing on set mode. I believe we can play on set mode from after Noel all the way to the end of the game. This saves a significant amount of time (playing on set mode prevents ‘Amaria is about to send out Swampert, will you switch your pokomon?’ textboxes). I’m sure there is a lot more to discover. In conclusion: This run is extremely fun to do. I highly recommend everyone who enjoys Reborn to give it a shot and see what you can do. The route utilizes a fun team: Blaziken and Sharpedo as physical sweepers, Nidoqueen and Ampharos as special sweepers and Meowstic for support. Sharpedo in addition has Destiny Bond. You can find my notes here: https://mega.nz/file/sQphVJ5L#ZNkfL2hvSTsmQ8ZWjalCf_bARIZ-U5aj_ND_z-ghyIE -Arkadius previous post:
  9. Also noticed this when rerouting the speedrun. Bloo123 spoke to Ame about it already. I also noticed that the Crustle Positions in route 2 after a reset are now also fixed. Where previously they would load back up after being pushed down a ledge, they now remain down.
  10. @Vinnie Thanks for this post! I have a contribution for the list. I was working out the fastest way through the Once upon a Somewhere area for the Speedrun, so I first mapped out the area and analysed the mechanics. The basic idea is that you start somewhere (x) on location or map 1. You can move in any direction. At some point point you will cross over from map 1 to map 2. Map 1 and map 2 are actually identical to each other, except you will notice that when you go back from map 2 to map 1, the entrance point you arrived at has disappeared. From map 2 you can go in any direction again to get to map 3. Map 3 will have no entrance or exit point either. Go from map 3 to map 4 and you will find the exit point. If you are on your bike, you will know when you transfer from a map to another map when the bike music resets to the normal music played in the area. I tried to represent this graphically: Edit: to add on this, I did not draw all possibilities, just enough to get the idea. There are more routes you can take, you can left too. You can advantage of this by simply crossing the nearest line 5 times: (not sure if intended but it works :3) Not sure why you have to cross 5 times here, I assume it's because otherwise the game doesn't have enough time to load the staircase (since you arrive at the location where the stairs should be) E2: here's a video on it as well https://www.youtube.com/watch?v=GagayCZM3Fg&feature=youtu.be
  11. For sure, find me on discord under Arkadius500#2539. I'm in the Reborn discord. For the 18-2 speedrun, some general observations: the AI prefers to use status moves when on high/full HP. They also prefer priority moves when they're being outsped by you or if there's nothing else they can do. There are also a lot more switches. You can force a switch usually by bringing a pokemon down to -2 in a stat. Certain gym leaders have been buffed, some pokemon have items like focus sash. In other battles, pokemon have been changed or added. This seems mostly to be the case for Team Meteor fights.
  12. Amazing! Really cool to another complete route, especially one that is different in a major way. I will go over it in more detail later. Very interesting to see Diggersby. I can see how having only two main pokemon could be/would be faster than having 4 main pokemon. I think @bloo123 made a list sometime of how much each main pokemon contributed to the route and Blaziken was far at the top followed by I believe Nidoqueen, Sharpedo and Ampharos. Also I see this route was done for episode 18-1 and not episode 18-2. Episode 18-2 has the massive AI update as well as other notable changes to trainers pokemon, hold items etc. One of the changes made is for the fiore gauntlet, Florinia has a tangrowth instead of the Tropius. @bloo123 and I have been working and refining the route used in the 6h 26m version. He came up with a ton of new ideas, some of which I also see in your route, like Misty terrain Meowstic + amplified Rock and teleport Natu. The last week or so we've been trying to deal with the 18-2 update and the new AI, which has proven a bit of a challenge in some areas but made other fights easier or at least more logical and therefor more predictable. The speedup/not speedup will always be a thing I think. I don't really see a solution for it. If you want the fastest RTA time, enable it. If you want more comparable runs, disable it. This should be something the community should decide. You could very simple make 2 categories, with and without speedup. I don't like forcing people to play a certain way. so this works I suppose.
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