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andracass

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Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Posts posted by andracass

  1. 2 hours ago, bobirobi20 said:

    Actually the final floor is already in the game, just unavailable. I was looking through debug mode, and then I stumbled into it and accidentally obtained something from there.  If you really want, I can do it in a spoiler tag, unless the devs really want us to not know this.

    yeah i

    wouldn't get too attached to that.

    • Like 1
  2. 2 hours ago, Ryou said:

    Hello and Good day!

     

    My names Ryou... Male, age 23, aspiring developer and current tech support...im a shy individual and been lurking for quite some time, figured with the pandemic, now is a good time to introduce myself to the community. 

     

    I enjoy doing many things such as challenge runs, coming up with builds and ideas...oh, I also have played through Reborn about three times now...all on RP runs as different characters for fun. Some hobbies I guess I have is trying to brainstorm some gimmicks or making a new team or deck (Card games..yay lol), I do a bit of DnD with a few friends of mine..albeit not as much with the pandemic going around right now. Im not the best at some games...but I enjoy a good bit, from anything to skyrim, KH, Pokemon, some MMOs and such, im not that good at them but hey, its fun! Im always open to questions if someone wants help with something...or if there is any way I could assist in the community id be very glad to help!

     

    Sorry if i am a bit shy or awkward, its something I'll try to work on! (Also sorry for a bit of redundancy xD)

    hi!

    this is pmuch what you say here

     

  3. 7 minutes ago, ShogokiX said:

    Well, according to Ame the randomizer won't be compatible with either of the 18.3 exe.

    But since you have more insight on what's going on in the development than i have, you might be able to give it a try and work something out.

    For now i will just keep using 18.2 on my randomizer files, while using 18.3 for my non-randomizer saves. I don't want to break anything on my end that i can't fix myself.

     

    Also i started translating the extracted text file, just because i felt like it......and even though i translated somewhere between about 200-300 lines of dialogue by now, i am still nowhere.....that slider bar on the side oy my window has not moved an inch yet.

    You were not kidding when you said i would need a fuckload of time....I'm not even expecting to actually get it done, as i only translate about 50 lines whenever i feel like it. Well, maybe if there was an official translation for the final version, i might take that a little more serious. Until then this translation will be a side project of mine.....

    so i tried this out

    and it seems to work fine

    for both exes.

    i am confused. 

    granted, the fonts look janky, but, like, that's minor.

  4. 2 hours ago, ShogokiX said:

    The only thing i still want to test out is whether the randomizer works with the "old" 18.3 Game.exe. It doesn't work with the new Game-z.exe, but that much was already stated by Cass in another topic where a mac user tried to run the randomizer on 18.3...

    so

    i actually don't know for a fact that it isn't compatible with game.exe

    might be worth a test?

  5. 19 minutes ago, silverlime said:

    When I battle Gorebyss against a trainer or in the wild at a certain part of the game, it just skips its turn and doesn't do anything. Upon catching one, I realized that its moveset is Sacred Fire, Ice Ball, Struggle, and Lunge, so Struggle might be causing the problem.

     

    EDIT: Found out something else really weird. When I hover over Struggle in the move choices, it actually causes a turn to pass for both Pokemon without either of them being able to do anything, so Pokemon still take burn damage, etc. However, after that battle, the following message popped up before the game crashed:

    "Script 'Pokebattle_ActualScene' line 427: NoMethodError occurred.

    undefined method '>' for nil:NilClass"

    struggle is busted. we haven't had a chance to fix that yet.

  6. 7 hours ago, Aeodyn said:

    Soooo. I actually fixed this? Not entirely sure who to ping, but... @andracass I guess?

     

    Line 5553 in PokeBattle_MoveEffects (in class PokeBattle_Move_0B3):

      Hide contents

    Before:

    
    
        attacker.pbUseMoveSimple(move)

    After:

    
    
        attacker.pbUseMoveSimple(move, target=opponent.index)

     

    Seems to work fine with multi-enemy moves as well; tested it with Triattack and Sludge Wave at least.

    interesting. we'll have to take a peek at that

  7. Just now, ShogokiX said:

    Yeah, i wanted to try that tool and my anti virus software was like "NOPE! not gonna happen!"

     

    I guess there isn't some kind of spreadsheet that includes every single line of dialogue in the game, all Pokémon related things like Pokémon names, Dex entries, moves, abilities, descriptions of moves/abilities and so on?

    Sure, if a spreadsheet like that existed, that would still need

    to translate everything, but it would be something most people who would like to help translate the game could work with XD

    you can eject all the text in the game and then go through line-by-line and manually translate it

  8. 10 minutes ago, ShogokiX said:

    What exactly would one need in order to help translate the game?

    Official translation that is, not some translation mod....

    Other than obviously fluent knowledge of both english and the language one wants to translate to.

    a fuckload of time

    probably also rmxp

     

    -actually i recall there being a tool out there somewhere that made translations slightly easier.

  9. 3 hours ago, ShogokiX said:

    Official translation or not, it would be wise to wait for the release of EP19 anyway. But once that is done i would not be surprised if there would be an official help request topic on the forums for people who want to help with translations.

    could probably even help organize it.

  10. 7 hours ago, limpshrimp said:

    @Starry Knight 18.2 (native mac app, not wine)

    18.2 native mac app does not exist. you are running 18.3. 

    the mac version only works because all the Win32API calls have workarounds in place. fontinstaller in particular shouldn't even be used because MKXP uses an entirely different method to install. this leads me to believe that you're running the wrong scripts/version somehow.

  11. 17 minutes ago, Shard_ said:

    similar to how reborn switched engine will you do that to for Desolation 

    you are really asking a lot from a game that just came back from the dead

    • Like 2
    • Upvote 3
  12. 6 hours ago, Fletcher said:

    I've managed to find the application support folder, but i cant seem to find the pokemon reborn folder. How do I update the game when the new episodes is released? will my save file from 18 automatic loads when i have downloaded the new episode 19?

    it will, yes.

    and there are multiple application support folders, so make sure you're checking the right one.

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