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Ravuri1

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Reborn Development Blog

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Desolation Dev Blog

Everything posted by Ravuri1

  1. How do you unlock the silver rise ranger outpost building?
  2. Minor typo errors in dialogue of Rangers Guild on Route 2. "Apparently" is spelled "Apparantly" and I might be wrong on this, but the Weeping hills is supposed to be on Route 2 right?, the dialogue here mentions that it is on Route 1.
  3. The Credit Store in the Celeste Labyrinth Jinx Guild HQ shows "Machop" in its list of Pokemon. But when you actually buy "Machop", it is a Growlithe.
  4. Can someone clarify me if there is any difference between funding the jinx guild with 20 credits in celeste labyrinth and not funding it.
  5. A small bug here. The player character can walk through this spot on the wall in the Vejyr peaks area.
  6. One more typo for the dialogue of the woman that gives the quest of stopping her son's wrestling practice in the celeste city pokemon center. The dialogue says "we leave in the westen part of the city" instead of "live". I am unable to post a screenshot. Sorry
  7. Hey Caz, Ruby and Posty Thank you so much for the deso revamped experience. I have started a new game and I have reached celeste city now. The new sprite and artwork looks amazing. I also think the options for the starters are much better now, and the changes in pokemon availability is also good. One question I have is that Is there any use of "Pokesnax" in Desolation. I believe the pickup table being used in Desolation is taken from Reborn as my zigzagoon keeps picking up Pokesnax lol.
  8. Hi, I have another question. So will we be having a feature to check the field effects in Desolation v5 just like how Reborn has the field effect readouts in its pokegear?
  9. The artwork is amazing and thank you so much for working on the game. Apologies for being greedy here, but can we get a look at the artwork of the rangers lol. I love those guys and the quests they hand out. It is absolutely fine if we have to wait till v5 rolls out. Thanks again.
  10. Hi Developers, Firstly a big thank you for bringing back the game. I am excited to play the game and know how the story will progress. The three things that really made desolation stand out for me were the amazing story and characters, the credit system and the luxury of having your own customisable mansion. One thing I didn't like about the game was that as the maps/regions felt lacking or hurried as the game progressed. So, my question for the devs is that did you rework older areas (specifically Blackview and Celia). Sorry, if I have been too straightforward as I am not a native english speaker. But I am really looking forward to play v5 (much more excited than reborn E19)
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