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Love how people are saying that ivs don't matter much in pokemon battles. If you can be okay with a pokemon of an attack stat that is short by 31 stat points then you'd better be using a modest Heracross or a Jolly Galvantula on your team.
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shrug. I pretty much never care for the ivs of my mons except if its like for competitive, but I do all my comp on showdown so I dont have to care about ingame there. I tend to care a tad bit more about natures since a bad nature can often be more crippling than bad ivs, unless youre talking like the absolutely maximum at 0.
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I'm a bit of a loon, so I try to optimize even in-game, but you usually don't need to have Max IVs and optimal natures to go through the maingame. The only time people really care about IVs are in competitive, and most people usually resort to just using a sav/gen tool. Natures and IVs always take a backseat to movesets, obtainability, and typing/matchups ingame anyways.
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