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"Hi Zumi, I wanted to reach out with a request. Would you be okay with me translating your game Pokémon Rejuvenation into another language? I've added a language feature that works inside the game, allowing players to switch between two languages so far."The one issue is that every game update overwrites my translated files and reverts everything back to the original text."
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Of course! By all means, translating the game is completely fine to do! However, I'm afraid I can't really help with the file overwriting problem as there currently is no proper localization support, so we can't really avoid that happening.
I'd recommend looking into getting a text dump of the game's dialogue first, and translating a copy of that before anything else. Make sure to save it separately from where the game files are located, then after that you could use a program like Visual Studio to overwrite the original game's dialogue rapid-fire. It'll be a bit hack-y, but I think that it's the current best approach (unless you have a different idea on the matter ofc!) -
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