Bayonetta fits in more than Snake
And honestly, it will be easy to tone her down, in combat she asn't too bad, but during cutscenes, quick time events, and when pulling levers to open doos... that's when she got sluty.... ya, I know, when she casts spells she lost articles of her clothing, but it wasn't pernament... and they could... I dunno, not animate that in sm4sh
uh... gimme a sec to attempt making a moveset for her...
Remember, most of Bayonetta's attacks can be charged and the last attack in her combo cause agiant hair fist or high heel to punch, boot, or smash something, also when she jumps, she has butterfly wings coming from her back
AAA: A simple 1-2-3 Punch, last hit results in a giant Hair Fist if charged
F-tilt-A: a forward kick into another kick
F-smash: performs a round house kick, if charged bayonetta will also summon a huge Hair High Heel that will "this is sparda" boot someone off of the stage, during the charge animation, Bayonetta will pose giving the audience an perfect view of her ass.
D-tilt: sweep kick
D-smash: essentially a copy and paste of pikachu's and Shiek's down Smash, a copoera breakdance kick thing, except she poses at the camera tauntingly at the end. The fully charged variation will have ana extended hitbox with hit sparks coming from her feet
U-tilt: does a quick fullbody motion uppercut posing as she does it... imagine a giesha dancing with fans. hold down A to do a larger backflip kick attacks that looks like fox's, but isn't, the attack launches both Beyonetta and her opponent into the air
U-smash: a stronger uppercut, if charged, you get a Hair fist in front of her doing an uppercuutting animationas well, during the charging animation, Bayonetta will dance on an imaginary Pole
Running A: a strong Palm attack, hold a for anextended animation with hitsparks at the end of her palm
Air A: spins around with sparks around her
F-air: 3 kick animation
B-air: back kick
D-air: a dive kick, can be charged to have a hair high heel stomping in front of her when she hits the ground.
U-air: does a flip kick
B: enters a taunting animation, if she gets attacked during this animation, she will parry the attack she is hit with
F-B: turns into a puma and runs forward a set distance slashing through enemies
D-B: Draws a magic circle with her feet and teleports a short distance falling from the sky, beyonetta will pose as she hits the ground (only works on the ground)
U-B: turns into a raven and gains a flight ability
F-throw: boots the opponent
B-throw: Suplexes the opponent
D-throw: sneakily grabs her oppenent's ankle with her hair and slams them into the ground a couple times
U-throw: throwst the oppentent into the air, Beyonetta will "wink" and point at the oppoenent with her finguers like a gun, and the opponent will have random hitsparks on them from where she is pointing.
Final smash:
I have 2 ideas for her
1. "Witch Time" time slows down for everyone except Beyonetta, think "chaos control"
2. "MUDO!" Does a pose and a gaint hair dragon (or a hair Gyrados XD) pops out of no where and swarms the stage.
Taunt 1: poses towards the audience and giggles
Taunt 2: dances around and says "I have a fever, and the only cure I need is more smash"
Taunt 3: dances saying "try to touch me~"