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Ultra

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  1. Goldeen completely sucks in all other regards. Having a niche use for the first part of the game isn't a dealbreaker, it's fine.
  2. Just a few notes - Get an hm slave(s) and don't waste moveslots on your main pokes - Consider Spikes for Greninja instead of Rock Smash - Consider Haze on Crobat instead of Bite - Give Sawk Retaliate or Counter to replace Rain Dance - Give Venusaur Leech Seed and Sleep Powder, forget strength and Nature Power - Give Arcanine Thunder Fang, Extreemspeed.
  3. I think that Fern's not taking the whole Team Meteor thing very seriously, he's just rolling with it for now to get ahead/spite us. I can see him abusing/trying to take over a PULSE of his own, or some other powerful device of Meteor's, and getting sliced to pieces by Solaire's Garchomp. But hopefully, Ame will allow us the pleasure of Fern's demise.
  4. Great line up. Glad to see some strong ghost pokemon being added. I love me some Trevenant. Druddigon is also a baller.
  5. Get a shiftry. Gives you two cores for your team: Fire-Water-Grass and Dark-Psychic-Fighting, which is a nice offensive/defensive balance. If not shiftry then I would still either go for a good grass (Venusaur, Gogoat, Cradily) or Dark (Scrafty, Drapion, Umbreon) type options.
  6. At least you didn't find the Helix fossil and revive it before discovering the Helix club and realizing what you wasted. *sobs*
  7. Real answer: Get Drapion
  8. It should be okay, but Baton Pass opens up soooo much more possibilities. If OP wants to breed that.
  9. Interesting about Kiki. Is there a source for all this information about the characters/peeps they're based on? I didn't say it was silly for character arcs to bebased on RL events, just to say that it was silly to claim they had to be constrained by them. I think it's pretty cool, but since this is a fictional environment I also think there's some elbow room with what you can do with the characters, there has to be in order to translate actual, living people into a pokemon game. I disagree that RL based characters are automatically more interesting, however. Good writing can make fictional characters relatable and even bad writing can make realistic characters flat. It's all about execution.
  10. Blaziken has an easier time setting up if you have knowledge on an opponent's pokemon/moveset, so I guess in the case of having a pre-planned set-up sweep Blaze Kick is superior. Since you have first hand experience I'll acknowledge that Blaze Kick is a valid option. Still think BP>Acrobatics, though.
  11. Wait, you can save while playing Voltorb flip? ... That would have SAVED me a lot of time. Hahahaha ha.... Ugh.
  12. I would like to see the furious reactions from people who can't handle a battle without "muh free switches".
  13. ...But they're still characters. Just because they're based off people doesn't mean their story has to reflect a real person's, that's silly. But if the real person suffers from memory loss, then I suppose that's more plausible. I still see no reason as to why that event would be captured in Shade's gym, since other characters seem to suffer from memory loss as well. 3/4 of the depictions in Shade's gym are deaths (2 confirmed, the other pretty obvious). So, Amaria dying is the most likely outcome.
  14. Even after a Bulk up getting a KO with a Neutral STAB Blaze Kick is questionable on something with decent Bulk. You could use an extra Bulk up, but Blaziken is kind of frail and will struggle to survive a few hits from a decent attacker. Flare Blitz is better because you can KO many things even after 1 Bulk up, and a decent amount with no set up. I didn't say remove Bulk Up, I said get rid of Acrobatics in favor of BP. While Blaziken can 6-0 a team, it's fairly difficult to pull off unless it's a team that has a large disadvantage to him. You're probably better off on reliably taking out a few and then BP'ing your boosts on to something healthy
  15. Bold prediction incoming: Amaria dies
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