Basically agree with all of the above. I'd get rid of Ice Punch on Snorlax at least and run Fire Punch or EQ instead. You'll be using it for Thick Fat most likely and Fire Punch hits the Ice types, whilst EQ hits the Fires (and they both hit Steel-types too so that's great). Tailwind + TR on the same team looks counterintuitive tbh. If you're adamant on running this team of pokes then I'd recommend TR; Tailwind only really benefits Garchomp and maybe Clefable (but like DD said, Clefable won't do much of anything in Triples). If it was me, I'd replace Clefable with Sylveon, either replace Tailwind with Taunt or SD, and get rid of Eelektross. I'm not sure what I'd stick in instead, but it looks kinda deadweight right now if it's just going to be what I presume is AV.
I'm not a fan of Discharge Jolteon hurting both of your set-up sweepers. I can appreciate the Para chance, but I don't think it's worth it when you're running T-wave on Pory2. I'd possibly say replace it with a Rotom-H for the Fire coverage and it doesn't get hit by your Donphan's EQ either. Another thing that stands out to me is the lack of priority too, not sure how much importance you want to place on that but Tailwind or TR could definitely ruin your day though.
I think you could have trouble vs Fighting Triples too, I'm not sure how you'd deal with them outside of the usual dragspam, but then you're also kinda slow, Mach Punch ruins Hydreigon's Tailwind, Fake Out ruins Dragonite's Multiscale and Fighting have all the coverage they need to deal with you. Maybe run all them damage-reducing berries for that match.
@Grizzlybrand
I think you might have a bit of difficulty in Doubles/Triples, but team looks fine tbh. Water is definitely going to be trouble if they go Triples on you and maybe Fighting Triples too. Careful of that EQ on Magnezone is all I can say really. Not sure why you'd run Facade on your Talonflame though.
@Odybld
Looks hella strong. I think Endure could work, but I think I'd probably run something else there. Stealth Rocks or Fire Blast or Aqua Tail or Poison Jab/Iron Head, something along those lines. Crawdaunt could be Azumarill if you want to go that route, but it's whatever.
Lum Berry is a thing, the only place you'll find Willo spam would likely be Singles Ghost/Fire. I doubt Fire would play Singles, Ghost Singles I think he can manage with his team.
You should probably ignore the abilities on this, he's played enough to know he can change them up. Sap Sipper'll probably only be used for Grass and I'm guessing he's only ever going to be Mold Breaker for annoying Rotom.