[quote name='MasterShaper' timestamp='1310128393' post='17465']
Entry hazards aside, switching a pokemon in to protect a chandelure and vice-versa could easily go bad, given that most players are capable of prediction to an extent. Not knowing your opponent's moveset and team works both ways.
ANYWAY. The point I'm trying to make is that maybe, just maybe, there is no need for a counter to chandelure (and from that, no dire need for it to be made uber). OU has enough pokemon in it for chandelure to get consistently beaten, Shadow Tag or not. You could bring in all the calculations and stats you want to, which is fine, but at the end of the day, the numbers only go so far - the human element will ultimately determine the outcome of matches (probability accounts for a significant bit of it also, but that's a topic for another day).
Just my humble opinion - have yourself a good day
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I think that is all the reason we need for this to stay ou
[s]ThatandIusebulkywithflashfire[/s]