Jump to content

akaFila~

Veterans
  • Posts

    153
  • Joined

  • Last visited

  • Days Won

    3

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by akaFila~

  1. Mm, I was contemplating on the idea of Rhyperior in place of Landorus-T, but went with Land and never tried Perior out in its place. I'll take it for a test run in a bit to see how it works out.
  2. NahNahNah, Like this: Damn Luka, you're so fine I'd pay to watch you eat a sammich.
  3. What's that I see? Break down them tricks! "Simmons" - Donphan @ LeftoversTrait: Sturdy EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - Earthquake - Ice Shard - Stealth Rock - Rapid Spin -Oh PhanPhan, you little beast. It never fails to get Rocks up(Unless Taunted; in which case it should be able to set up later on). It can Spin hazards away with ease. Of course it has some attractive Atk as well. This being the case, Donphan is here to set up and head out. After getting Trick Room up, this guy can come in and deal some nice chunks, while still tanking physical hits like a pro. Set is rather standard. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "McDaniels" - Bronzong @ Leftovers Trait: Levitate EVs: 252 HP / 252 Def / 4 SDef Relaxed Nature (+Def, -Spd) - 0 Spd IVs - Trick Room - Zen Headbutt - Gyro Ball - Toxic -One of the room decorators. Bronzong's job is to set up Trick Room/Wall. HP and Def investment allow it to fulfill this objective without much worry. Not much to say really. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Mizell" - Jellicent @ Leftovers Trait: Water Absorb EVs: 252 HP / 36 Def / 220 SDef Sassy Nature (+SDef, -Spd) - Trick Room - Scald - Toxic - Recover -Bronzong's counterpart. They help cover the other's weakness, and both carry on their roles as both a Room setter and Wall(Jellicent being more specially based of course). Again, a set that should clearly explain itself. Scald being a STAB move(The burn possibility there), Toxic to pick off at the opponent's HP, and Recover to insure constant walling. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Run-" - Rhyperior @ Choice Band Trait: Solid Rock EVs: 252 HP / 252 Atk / 4 SpDef Brave Nature (+Atk, -Spd) - Stone Edge - Earthquake - Megahorn - Ice Punch -The wrecking ball of the team. Filling the same role as Landorus-T, Rhyperior tends to get the job done much more consistently. Scary Atk, low speed, two powerful STAB moves, and Trick Room make this pile of pebbles turn into the Hulk, like a boss. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "D.M.C." - Reuniclus @ Life Orb Trait: Magic Guard EVs: 192 HP / 64 Def / 252 SAtk Quiet Nature (+SAtk, -Spd) - 0 Spd IVs - Trick Room - Shadow Ball - Focus Blast - Psyshock -The 3rd member able to keep the Room up and alive, but this lolzy blob does more than set up Trick Room o3o Reuniclus in Trick Room is like Tebow in the 4th Quarter. Life Orb Reuniclus an extra boost to an already massive SpAtk stat, letting it possibly sweep under the conditions of Trick Room. The moves offer coverage and and power(No need to explain each one). Magic Guard is set as the trait as it combos perfectly with Life Orb. +Atk with no taken damage as a cost? Hellzyeah. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "It's Tricky" - Heracross @ Life Orb Trait: Moxie EVs: 252 HP / 252 Atk / 4 Def Brave Nature (+Atk, -Spd) - o Spd IVs - Close Combat - Earthquake - Megahorn - Night Slash -Cleanup. After screwing with the opponent's HP for several turns, Heracross can run on in and finish the show. So long as Trick Room is up, the possibility of picking off 2-3 Pokes is no laughing matter. Major Atk along with Life Orb ensures this, but Moxie is the cherry on top. Close Combat for the OP STAB, Earthquake for coverage, Megahorn for another OP STAB, and Night Slash to handle those pesky ghosts(CoughcoughJELLICENTcoughcough). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~A rather tricky import@Spoiler~ Retired Members:
  4. ...Yes. Just... yes.

  5. akaFila~

    Banned

    Banned for not being a fan of Scratch.
  6. That's a mighty fine chin you got there.
  7. Looks rather yummy. Brownie points for using Sawsbuck<3
  8. Well....I guess that's true o3o Still, Ditto tis one hell of a troll.
  9. akaFila~

    Banned

    Banned for having such a large post count. Big numbers are evil.
  10. Yeah. A TR user among speedy teammates will end things before they even get started. As for items on the members chosen, I'd personally try to level out the intensity. 2 Choice and 3 Life Orb users. Though offensive, you'll have a hard time with HP issues.
  11. NahNahNah. Roxas is much more of a bro than Axel. Just sayin'.
  12. Why don't you know secrets? :/
  13. I don't see anything that would serve as a problem with the edits put in. Looks solid o3o
  14. Meh, don't care for either. Besides, going full on Troll is overkill.
  15. Do you enjoy running around in circles while singing a Rebecca Black song?
  16. Nom. My first RMT here, so I figured I may as well start with my generic league lineup. ~At a Glance~ ~In-Depth~ The Lead "Umad?" - Ditto @ Choice Scarf Trait: Imposter EVs: 252 HP / 252 Atk / 4 Spd Lonely Nature (+Atk, -Def) -Transform -N/a -N/a -N/a -Ditto is such an amazing pokeman to use, especially as a lead. No one sees this blob coming As the lead, it allows me to do multiple things. Scout out move sets, set up hazards as I see fit, etc. Basically, Ditto is there for options. I take advantage of this and abuse it to its full potential by leading with it. The Physical Wall "BobMarley" - Ferrothorn @ Leftovers Trait: Iron Barbs EVs: 252 HP / 88 Atk / 168 SDef Relaxed Nature (+Def, -Spd) -Stealth Rock -Gyro Ball -Power Whip -Spikes -Mainstream much? This guy is can be such a pain in the ass for your opponent. It soaks physical hits like a sponge and Barbs makes them pay for dealing minor damage. Ferro serves as both a wall and a hazard setter. In the case that Ditto has Rocks set already, Spikes come out. Of course it can also hit hard as well. The 0 Spd IVs helps with this(Gyro Ball). The Special Wall/Anti Hazard "OMFGITSSHINY" - Tentacruel @ Leftovers Trait: Rain Dish EVs: 252 HP / 240 Def / 16 Spe Bold Nature (+Def, -Atk) -Toxic Spikes -Rapid Spin -Scald -Protect -Tentacruel, Volcarona's best friend on the team. Tent's purpose here is to rid the field of entry hazards(Mainly Rocks), clearing the way for Volcarona and Gengar. The Def investment is for it to be able to stand up against physical hits, SDef is already amazing. The reason behind T-Spikes is for extra hazarding when I feel it may be needed. Scald and Protect should clearly be self-explanatory. The Physical Sweeper "Me Gusta" - Conkeldurr @ Flame Orb Trait: Guts EVs: 120 HP / 252 Atk / 136 SDef Adamant Nature (+Atk, -SpAtk) -Bulk Up -Drain Punch -Mach Punch -Ice Punch -Tank. Tank. Tank. Conkeldurr serves it's position as a sweeper incredibly well. Being able to soak up physical hits while dealing heavy blows is lovely. Bulk Up is here to make the sweeping easier on my part. +Atk and +Def comes in handy. Drain Punch and Mach Punch are common STAB moves. One allowing it to heal up a bit, and the other giving it a priority move to help cover for its terrible speed. As for Ice Punch, I've had a tough time deciding on this. Before I ran Stone Edge, but after testing a good deal, I've found Ice Punch to be the better option, constantly. The Special Sweeper "C00LST0RY" - Volcarona @ Leftovers Trait: Flame Body EVs:48 HP / 200 Def / 108 SpAtk / 148 Spd Timid Nature (+Spd, -Atk) -Quiver Dance -Bug Buzz -Flamethrower -HP Rock -Can you say OP? Once Volcarona gets set up with a dance or two, it's almost always gg. The EV spread allows it to get the chance for this, yet always offers support to the aggro stats. Dance and Buzz shouldn't need explaining, so I'll go to the other moves. I went with Flamethrower over Fiery Dance for the sheer fact of power. 95>80 plain and simple.I'm honestly just as happy with Thrower's eff as I would be with Fiery Dance's. HP Rock overs coverage over weakness and most of all the mirror match. I did test Ground at first, but Rocks has given much more success. The Revenge Killer/Cleanup "Lol@LSD" - Gengar @ Life Orb Trait: Levitate EVs: 4 HP / 252 SpAtk / 252 Spd Timid Nature (+Spd, - Atk) -Shadow Ball -Thunderbolt -Focus Blast -HP Ice -Little spazz that can kill with ease. Who could ask for more? After getting at least Rocks up(Spikes and T-Spikes adding to this), and chipping of the HP of the opponent's team, Gengar can come in and rape everything in sight. All the moves are typical of an aggro Gengar. HP Ice just helps with coverage. ~Import~
  17. I'm a gangster, I'm a straight up G.

  18. Do you blame Obama for Global Warming?
  19. Ditto takes the cake. Silly little blob of pink is such a troll it's not even funny. Besides, Ditto=Pimp. Need I say more?
  20. The title should be 'Anyone not play Kingdom hearts?' Just saying But yeah, Roxas is a bro.
  21. -Generic Thank You- Ofc it's Hope Solo. Tis my lady<33
×
×
  • Create New...