I made this team for an old theme tourney but it was too late for me to enter. However I still use it from time to time as from my test results it came over rather positive, winning 8/10 matches.
The team itself is based around three core types, Water, Fire and Grass. All weak/Super effective against one another. Most of the pokes are here for strategic reasons though one was just randomly thrown into the mix and just happened to work rather well with the rest of the team.
@ Leftovers
Trait: Drought
EVs: 252 HP / 120 Def / 136 Spd
Calm Nature (+SDef, -Atk)
- SolarBeam
- Flamethrower
- Protect
- Hidden Power [Ground]
The pokemon with the most pressure upon it, my Ninetails gives stat boosts to two of my pokemon as both Tropius and Vena both have Chlorophyll. With the speed boost and the fire-type boost to Heatran this fox-like pokemon is the backbone of this team
@ Life Orb
Trait: Chlorophyll
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Growth
- Seed Bomb
- Return
- Earthquake
A powerhouse sweeper, Vena can sweep quite a few types and is able to take on a fair amount of damage against the right pokes. Although a Rain team can slow him down significantly Vena can still take down teams given the right stat boosts given by Growth.
@ Wacan Berry
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Scald
- Ice Beam
- Hidden Power [Grass]
- Psychic
My other backbone of the team. Once the Grass and fire types are out of the way the water types can come and play. Drizzle sets up perfectly for my Kindgra later, that is unless a different weather comes in to stop it from happening. It's verity of moves also helps it stand up against many types, it's moves being able to take down most easily and enabled to cover most types.
@ Air Balloon
Trait: Flash Fire
EVs: 128 Def / 184 SAtk / 152 SDef / 44 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Hidden Power [ice]
- Earth Power
- Stealth Rock
A random poke to be thrown into all of this I didn't find much of a reason why to include it into the team. Though once I tested it out it seemed to work really well and has remained on the team. It's balloon makes it able to dodge one critical ground move to enable either an attack or a set up, depending on whether a sacrifice or not would matter the out come of the game. A quick fire type attack could also boost it's power making this poke a bitch to get rid of.
@ Life Orb
Trait: Swift Swim
EVs: 36 HP / 252 SAtk / 220 Spd
Modest Nature (+SAtk, -Atk)
- Surf
- Dragon Pulse
- Signal Beam
- Ice Beam
A swift-swimming nightmare, Kingdra can take on the world with it's Life Orb. Again, with the verity makes it enabled to take on many different types of pokemon, out-speeding and outclassing many of the same type of pokemon. Though it's defensive stats are not the best Kindgra really will go down kicking and screaming.
@ Expert Belt
Trait: Chlorophyll
EVs: 112 HP / 252 SAtk / 32 SDef / 112 Spd
Modest Nature (+SAtk, -Atk)
- Giga Drain
- Air Slash
- Dragon Pulse
- Silver Wind
My little secret weapon. It's underused nature makes Tropius are real surprise to see, especially once it starts out-speeding other pokemon. The expert belt adds insult to injury with the super effective moves and its set of moves it is able to take one most pokemon. Though, like Vena, it has a trouble with flying types it can at least try and go down by taking away some valuable HP with it.