But this time with the function codes behind move effects, yayyyyy!
Priorites from this list:
Pledge Moves, Foul Play, Sky Drop, Payback, Round, Retailliate, Final Gambit
If you're familiar with Ruby and want to take a shot at fixing some of these things, please PM me. I'll do what I can to get you set up with a copy of RMXP and our latest script version.
Non-scripters should try to help test uncertainties where possible.
All changes to the code, however, will need to be documented. So, when posting a fix for one of these things, please post it in this topic. I'll then merge it into my master copy of the scripts.