Jump to content

Endstrom

Supporter
  • Posts

    41
  • Joined

  • Last visited

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by Endstrom

  1. General suggestions to cover all typings well: (as in mons that have types that you have <2 of) Breloom Chandelure Magnezone A-Ninetales Excadrill (works especially well since you already have ttar) Scizor Lycanroc? (idk not many good rock types)
  2. Better Bag Organization I'm too used to how items are arranged in the main series games so the alphabetical system reborn uses messes with me too much, and I have too many times/am too lazy to do it manually.
  3. The two special IVs are definitely worth keeping, though the defense and speed ones hurt a lot. You can probably either EV train it in speed to patch it or keep the save file with this one and keep resetting to see if you get a better one, just in case any future one is worse and you just wanna give up.
  4. Sennzai's voice is too good for this world
  5. Agree with this team being too competitive oriented and whatnot but I'll also add that things like megas are really late into the game and isn't something that can be traded over like other mons are, so you might want to consider replacing Venusaur with something else. If you need a grass type, Ferrothorn or Serperior might work well depending on what ya want (defense vs offense). Also, rotation teams are worth looking into due to some mons being 100% useless in certain fights just due to the enemies team hard countering them, so adding a few more mons would definitely help out.
  6. You can always breed for a male one, as you'd probably want to do the egg sidequest anyways
  7. Piloswine evolves into Mamoswine after being leveled up while knowing ancient power, which you can either breed onto it (which can be easily done using a male dunsparce that knows it) or have it learn it through the move relearner (as it gets it at level 1)
  8. alright so I'm pretty tired and aren't too familiar with ruby but I'll give a shot as to something that might be going on (always good to practice debugging lol) so from what I can tell, the battler's just not being refreshed properly through pbRefresh so in that definition, the code checks to see if there's a sprite so that it doesn't get a null error, but when a Pokemon's fainted its sprite doesn't exist in the battle so the refresh isn't reached, meaning the HP bar or anything is never drawn for it if this is the case (because like I said I'm not too familiar with this so I could be wrong) then it'll probably be an easy fix to add a line into the revive items' functions before pbRefresh to add the sprite back to the @sprites array using pbAddSprite so that it gets properly refreshed regardless, I think your solution's probably fine as long as the player doesn't lose if their last pokemon is knocked out the turn the revive is used, since they'd technically have 0 pokemon before the end of the turn even though another is on its way, but that'd really be the only concern. It also doesn't let players revive a "sacrafice" mon in case they want the opponent to not target their last one, but that part's probably less of an issue. Hope y'all can figure something out soon
  9. If you're just looking for an early water type, then iirc you can get lotad from an event in Coral ward before the second gym, which will probably wind up being better than lumineon or seaking in the long run. Shellos and Tympole are also going to be available right after your 3rd badge, and that's also not mentioning the sidequest to get carvanha being avaliable around the same time, any of those are going to be way better than the super early waters. Edit: I also just remembered there's a wingull/panpour event before the first badge, too. Panpour is meh but Pelliper can be amazing if trained right if not just because of Drizzle, so it's worth investing into if get Wingull instead of Panpour (because it's randomized which one you get).
  10. Well, that depends on what you're looking for mostly. Seaking is more physical and has a bit more bulk and can take advantage of lightning rod to nullify one of its weaknesses, while Lumineon is more offensively oriented/a bit faster and gets access to Storm Drain, making it a good switch in against water attacks (and due to it being a special attacker, makes more use of the sp. atk. boost than Seaking does). In terms of offensive movepools, Seaking gets Drill Run, Megahorn, Waterfall, and Poison Jab for good physical coverage while Lumineon has access to Ice Beam, Scald, Signal Beam/Silver Wind, and Psybeam. Personally, I like Lumineon a lot more due to bias/experiences using it, but overall Seaking is probably the better option, though the choice will ultimately be up to you for which one you wanna use.
  11. If you're looking for a ghost type, Mimikyu could be fun to use just because it can either be used offensively with Swords Dance (probably can sub in hone claws till that becomes available) with good coverage in play rough, shadow claw and wood hammer/leech life/x-scissor or defensively with will-o-wisp and pain split, depending on how you want to train it. Alternatively, if you want to go with tank cheese than Trevanent's a good one to use with harvest + berries + sub seed, which is fun when it works but can get shut down rather easily. I'm also biased towards Chandelure, but it looks like Houndoom already fills it's role so I wouldn't suggest it too much. It also looks like you're missing an ice type, which is probably going to be important considering the next gym is dragon. I personally recommend A!Ninetales for hail + dual screens in Aurora Viel plus access to Blizzard (via Vulpix) and Moonblast (via egg), but other options could be Weavile or Mamoswine if you're wanting something physical instead.
  12. You'll still be able to buy regular pokeballs on the Department store's first floor whenever you fly back to Reborn City.
  13. I'm honestly not sure how this isn't a thing yet or how I didn't notice it until just now but the current way of organizing our bags is simply tragic. Sure, alphabetically is nice and all, but then this happens: I mean, c'mon. Hyper potions before potions. And with other items in between them no less, making them ever so slightly more difficult to find amidst the heat of spamming healing items during difficult fights. Add to that that some players (such as myself) have an easier time finding items like evolutionary stones when they're all grouped together rather than spread out all over the place, the current system just doesn't cut it. The solution? Sort by type. It's been a thing since gen 5 and probably wouldn't be difficult to implement (especially with cannon sorting lists), and the A button can still be used as the sort button by pressing it twice to sort by type, so why isn't this a thing yet? (no seriously, if there's a legitimate reason behind it not being in reborn yet I'd be curious to know) Imagine a future whereby the press of a button all your status heal items will be right under your hp restorers, and your mega stones grouped after your Arceus plates. Please Ame, make it happen.
  14. I'd say my guesses for the left outs are: 1) Aegislash 2) Ferrothorn (would be way too op against Amaria and Hardy once we finally get to them) 3) Larvitar 4) Bagon 5) Dratini 6) Gyarados I mostly feel like we won't be gettin most of the pseudos cause they're pseudos, but I still feel like Gibble and Deino will become available to us in the upcoming episode due to the desert/potential rock climb (still waitin to get that Axew egg on route 3 Ame). I also feel like Ame'll put off the Magikarp quest until the post-game just to screw with us. Other than that, I could see Scizor and Skarmory being added easily, and Gar wouldn't be completely out of the question... but I doubt that we'll be gettin Aegislash anytime soon. Well I already got 1 wrong Ferro's now officially catchable
  15. Only other thing I'd add to the above is the everstone. Basically, it guarantees that whichever parent is holding it will pass on it's nature to the child. Granted, it's more useful when breeding in the actual games than in reborn as here you're able to change your Pokemon's nature willingly, but hey it could save ya a few heart scales if that's important to ya. Also if you're breeding for a Nidoran, ya can't have a Nidoqueen be the parent as fsr it can't breed with anything, including ditto.
  16. Yup that looks pretty wild to me. But this was probably just a mistake on past @Amethyst's end cause it was listed as evolution only for the Episode 16 list too.
  17. Oh heck I didn't even catch that Vullaby changed. This makes today's update officially my favourite, with Ame giving us two of the mons I used on vgc team last season and Mimikyuu as wild.
  18. @HUEnd Eelektrick's been listed in the wild in the E16 list (you can look at Slith's screenshots and see). Whimsicott becoming wild was today's other addition.
  19. The other update for today was Heliolisk being available in the wild, which means it'll likely be in the desert as I'd imagine that's where Heliolisk would be
  20. I'm mostly considering doing a bug monorun if not just because we'd be getting so many good bug types from gen 7 like Araquanid, Vikavolt, and Golisopod, which when combined with some of the already available bug types (Volcarona, Armaldo, Leavanny, Scolipede, Heracross, and Yanmega come to mind) makes for a viable team that mostly fits my type of playstyle, so I'm getting pretty hyped for that. Bonus points if Ame decides to finally give us Scyther/Scizor this episode
  21. Nah we also got Cacturn becoming wild for today. But Cacnea's still event only so I guess that means that any pre-evolutions that're updated will probably be for already existing areas as opposed to the desert.
  22. Nidoqueen might be good for chastity. While it's not really genderless, it is known for being the only non-legendary gendered mon incapable of breeding. As for the others, Chansey might be good for the charity slot as it is known for caring and being in every Pokemon center up until 5th gen. Medicham is good for diligence, but if Bagon's available in the next episode then that would also be a viable option, given that it puts itself through repeated cliff jumping to try and fly. Xatu's probably a decent replacement for patience too, cause it's dex entries say that it will go entire days without moving, just looking into either the past or the future. Hope those help =)
  23. @HUEnd The other change for today was oddly enough Spewpa going from evolution -> wild Probably just means that Ame's also updating old areas Either that or desert Spewpa is now a thing
  24. Ack, thank ya a lot for yesterday's mons! I'm not even sure how I missed that Klinklang was magically a wild Pokemon now I just updated the list with the three that I missed yesterday and gave credit to BIGJRA, so now everything should be up to speed. Also added a sorted list of the changed Pokemon by dex number so I'll be updating that in addition to the date mostly cause it's easier to see whether or not a certain Pokemon's been changed or not
×
×
  • Create New...