Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 09/10/25 in Post Comments

  1. Dev blog-only people right now:
    3 points
  2. Depending on what generation the engine was originally written for, the cause for this might not have been a strict mistake, just a lack of update. I think Reborn started with the Pokemon of gen 5, but with battle engine leftovers from gen 3, like replacing a fainted Pokemon mid-turn, that were patched out later. The condition for spread damage was actually checked separately for each target in, and only in, gen 4.
    1 point
  3. i've been working on the AI for six years and still learned shit from this post
    1 point
×
×
  • Create New...